Player Matchup

Ravana
Ravana
 
Ravana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Aisayume
Chang'e
Level 58
God Stats
2W - 3L
1,786 SR
Queue Stats
48W - 51L
1,458 Elo+
Party 2
Mercury
Mercury
Myers_1987xd
Mercury
Level 118
God Stats
5W - 4L
1,641 SR
Queue Stats
173W - 169L
1,477 Elo+
Solo
Odin
Odin
Schevy3000
Odin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Rama
Rama
Varieation
Rama
Level 124
God Stats
5W - 2L
1,804 SR
Queue Stats
56W - 43L
1,544 Elo+
Party 2
Team Averages
Level 95
1,646 SR
1,496 Elo+

VS

Team Averages
Level 57
1,601 SR
1,462 Elo+
Gilgamesh
Gilgamesh
Arkem-_-
Gilgamesh
Level 42
God Stats
2W - 1L
1,429 SR
Queue Stats
72W - 79L
1,459 Elo+
Party 1
Loki
Loki
FIRELORD945
Loki
Level 97
God Stats
5W - 4L
1,550 SR
Queue Stats
81W - 76L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ice General4
Morgan Le Fay
Level 52
God Stats
4W - 0L
1,911 SR
Queue Stats
84W - 87L
1,489 Elo+
Party 1
Bellona
Bellona
M-A-R-I-G-U-A-S
Bellona
Level 73
God Stats
12W - 4L
1,738 SR
Queue Stats
121W - 107L
1,450 Elo+
Solo
Neith
Neith
Palin113
Neith
Level 21
God Stats
2W - 4L
1,374 SR
Queue Stats
9W - 10L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
3 / 2 / 1
5,774
577
5,830
7,413
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chang'e
Aisayume
Chang'e
8
2 / 4 / 1
4,888
489
2,741
6,663
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
Myers_1987xd
Mercury
9
3 / 4 / 3
5,391
539
3,552
6,200
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 1
4,461
446
1,198
5,624
3,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 3 / 0
4,910
491
3,772
7,123
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arkem-_-
Gilgamesh
9
3 / 5 / 3
5,499
550
3,211
10,276
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
7 / 0 / 4
6,627
663
7,794
5,808
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Ice General4
Morgan Le Fay
13
5 / 0 / 3
7,571
757
4,792
3,632
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 2
6,023
602
4,449
8,322
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Palin113
Neith
9
1 / 2 / 2
5,788
579
4,317
5,743
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
9
Kills
16
16
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
2
1
1.75
L
Chang'e
Aisayume
Chang'e
2
4
1
0.63
W
Gilgamesh
Arkem-_-
Gilgamesh
3
5
3
0.9
W
7
0
4
9
W
Morgan Le Fay
Ice General4
Morgan Le Fay
5
0
3
6.5
W
0
2
2
0.5
L
Mercury
Myers_1987xd
Mercury
3
4
3
1.13
W
Neith
Palin113
Neith
1
2
2
1
L
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,093
Damage
24,563
33,023
Taken
33,781
14,743
Mitigated
12,392
7,712
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,830
1,833
0
1,432
7,413
6,086
0
1,410
6,003
0
30,768
L
Chang'e
Aisayume
Chang'e
2,741
671
200
1,319
6,663
1,746
0
2,047
4,616
16,036
0
W
Gilgamesh
Arkem-_-
Gilgamesh
3,211
1,566
0
2,934
10,276
3,315
0
1,474
8,730
0
27,164
W
7,794
2,807
0
2,952
5,808
1,829
0
572
5,236
0
37,596
W
Morgan Le Fay
Ice General4
Morgan Le Fay
4,792
888
0
988
3,632
1,267
258
695
2,937
50,120
1,249
W
4,449
2,269
0
2,530
8,322
4,438
31
0
7,812
0
37,009
L
Mercury
Myers_1987xd
Mercury
3,552
1,340
0
1,570
6,200
1,582
0
1,335
4,865
0
19,554
W
Neith
Palin113
Neith
4,317
804
0
2,690
5,743
1,543
300
0
5,743
0
29,931
L
1,198
363
0
812
5,624
3,616
0
0
5,624
0
12,580
L
3,772
3,477
0
2,379
7,123
1,713
0
0
7,123
0
30,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,424
Gold Earned
31,508
205
Minions Killed
354
0
Camps Cleared
0
969,473
Distance Traveled
1,071,154
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,774
577
64
6
0
189,900
2
L
Chang'e
4,888
489
26
3
0
180,031
5
W
Gilgamesh
5,499
550
59
6
0
222,237
0
W
Loki
6,627
663
73
7
0
251,261
0
W
Morgan Le Fay
7,571
757
87
9
0
198,739
2
W
Bellona
6,023
602
88
9
0
227,947
0
L
Mercury
5,391
539
37
4
0
193,548
0
W
Neith
5,788
579
47
5
0
170,970
0
L
Odin
4,461
446
28
3
0
199,958
0
L
Rama
4,910
491
50
5
0
206,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role