Player Matchup

Artio
Artio
ManyMadMidgetz
Artio
Level 121
God Stats
12W - 11L
1,543 SR
Queue Stats
158W - 139L
1,544 Elo+
Party 2
Ah Puch
Ah Puch
Schalch
Ah Puch
Level 209
God Stats
5W - 2L
1,679 SR
Queue Stats
84W - 93L
1,538 Elo+
Solo
Neith
Neith
SlagathorUnknown
Neith
Level 105
God Stats
4W - 2L
1,413 SR
Queue Stats
129W - 95L
1,624 Elo+
Party 2
Susano
Susano
Weregiant
Susano
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,409 Elo+
Party 2
King Arthur
King Arthur
regulus95
King Arthur
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 35L
1,663 Elo+
Solo
Team Averages
Level 126
1,527 SR
1,556 Elo+

VS

Team Averages
Level 102
1,546 SR
1,485 Elo+
Discordia
Discordia
 
Discordia
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Alicus
Tsukuyomi
Level 125
God Stats
94W - 78L
1,612 SR
Queue Stats
447W - 495L
1,458 Elo+
Party 1
Atlas
Atlas
DENKOSEKKE
Atlas
Level 98
God Stats
3W - 10L
1,515 SR
Queue Stats
257W - 282L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
DuckmysickV2
Baron Samedi
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 75L
1,491 Elo+
Party 1
Medusa
Medusa
Nostro87
Medusa
Level 121
God Stats
5W - 6L
1,603 SR
Queue Stats
216W - 253L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,707
1,141
1,407
5,245
3,681
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Schalch
Ah Puch
11
2 / 1 / 0
6,371
1,274
4,495
3,045
1,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,683
1,137
3,072
1,747
511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Weregiant
Susano
10
0 / 1 / 2
5,657
1,131
364
3,426
1,062
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
regulus95
King Arthur
10
0 / 0 / 1
5,704
1,141
710
2,540
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

396

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 1 / 3
6,051
1,210
6,371
2,641
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Alicus
Tsukuyomi
10
1 / 0 / 2
5,889
1,178
2,594
3,785
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
10
1 / 1 / 1
5,541
1,108
554
1,587
947
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
DuckmysickV2
Baron Samedi
10
0 / 0 / 2
5,500
1,100
1,520
1,394
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Nostro87
Medusa
10
1 / 0 / 1
5,807
1,161
2,497
2,455
747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
2
Kills
3
3
Deaths
2
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
3
1.5
L
Tsukuyomi
Alicus
Tsukuyomi
1
0
2
2
L
Atlas
1
1
1
1.5
L
Baron Samedi
DuckmysickV2
Baron Samedi
0
0
2
1
W
0
1
2
1
L
Medusa
Nostro87
Medusa
1
0
1
1.5
W
Ah Puch
Schalch
Ah Puch
2
1
0
2
W
0
0
1
0.5
W
Susano
Weregiant
Susano
0
1
2
1
W
King Arthur
regulus95
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,048
Damage
13,536
16,003
Taken
11,862
7,768
Mitigated
4,034
1,574
Healing
1,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,371
166
170
158
2,641
732
0
1,512
1,129
12,674
0
L
Tsukuyomi
Alicus
Tsukuyomi
2,594
245
0
205
3,785
1,151
0
1,784
2,001
0
11,498
L
Atlas
554
50
0
40
1,587
947
0
784
803
4,021
0
L
Baron Samedi
DuckmysickV2
Baron Samedi
1,520
31
217
789
1,394
457
0
877
517
8,563
0
W
1,407
0
146
550
5,245
3,681
0
1,974
3,017
5,214
489
L
Medusa
Nostro87
Medusa
2,497
705
0
0
2,455
747
0
484
1,971
0
9,370
W
Ah Puch
Schalch
Ah Puch
4,495
149
0
397
3,045
1,381
0
1,512
1,443
17,880
723
W
3,072
346
0
366
1,747
511
0
881
710
0
20,811
W
Susano
Weregiant
Susano
364
0
0
0
3,426
1,062
0
2,353
839
0
4,283
W
King Arthur
regulus95
King Arthur
710
77
0
115
2,540
1,133
0
875
1,549
0
11,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
28,788
119
Minions Killed
92
7
Camps Cleared
4
533,797
Distance Traveled
400,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,051
1,210
22
4
1
90,067
0
L
Tsukuyomi
5,889
1,178
16
3
1
118,744
0
L
Atlas
5,541
1,108
9
2
0
23,899
0
L
Baron Samedi
5,500
1,100
15
3
0
66,652
0
W
Artio
5,707
1,141
6
1
1
107,426
0
L
Medusa
5,807
1,161
30
6
2
101,483
0
W
Ah Puch
6,371
1,274
38
8
0
102,041
0
W
Neith
5,683
1,137
29
6
2
112,045
0
W
Susano
5,657
1,131
15
3
2
112,206
0
W
King Arthur
5,704
1,141
31
6
2
100,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role