Player Matchup

Xing Tian
Xing Tian
Gold I
 
Xing Tian
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum I
CristoferCB14
Cupid
Platinum I
Level 157
God Stats
9W - 6L
1,634 SR
Queue Stats
356W - 331L
1,958 MMR
Solo
Mulan
Mulan
Platinum I
GothDaddi
Mulan
Platinum I
Level 124
God Stats
67W - 57L
1,630 SR
Queue Stats
185W - 170L
1,905 MMR
Solo
Chang'e
Chang'e
Platinum II
Zlupun
Chang'e
Platinum II
Level 104
God Stats
12W - 8L
1,626 SR
Queue Stats
62W - 50L
1,922 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
vCask
Hun Batz
Platinum III
Level 157
God Stats
2W - 2L
1,945 SR
Queue Stats
192W - 168L
1,742 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,667 SR
1,805 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,505 SR
1,803 MMR
Sol
Sol
Platinum III
 
Sol
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
H3LiooT
Ne Zha
Platinum IV
Level 193
God Stats
9W - 10L
1,639 SR
Queue Stats
170W - 167L
1,818 MMR
Party 2
Anhur
Anhur
Gold III
Litos_2016
Anhur
Gold III
Level 198
God Stats
0W - 3L
1,250 SR
Queue Stats
50W - 33L
1,759 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
MeruemGod
Tsukuyomi
Diamond IV
Level 89
God Stats
68W - 58L
1,619 SR
Queue Stats
133W - 124L
2,053 MMR
Party 2
Vulcan
Vulcan
Diamond IV
Tava2
Vulcan
Diamond IV
Level 143
God Stats
1W - 1L
1,519 SR
Queue Stats
96W - 79L
1,885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 0 / 3
6,254
625
2,646
7,333
4,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 5
6,933
693
6,202
5,565
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mulan
GothDaddi
Mulan
13
3 / 0 / 1
7,690
769
3,837
5,373
3,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Zlupun
Chang'e
12
5 / 1 / 1
6,703
670
5,290
5,223
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
vCask
Hun Batz
12
4 / 1 / 4
6,291
629
7,040
7,789
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
CthulhuHerculesThanatosSusano

VS

Bans
KumbhakarnaBastetKhepriAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 0
5,708
571
2,624
6,833
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
H3LiooT
Ne Zha
8
0 / 3 / 0
4,940
494
2,515
9,063
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
9
0 / 4 / 0
4,933
493
4,249
8,210
2,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
MeruemGod
Tsukuyomi
9
1 / 4 / 1
5,022
502
4,424
6,897
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Tava2
Vulcan
10
1 / 2 / 1
5,473
547
3,867
5,392
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
3
3.5
L
Sol
 
Sol
0
3
0
0
W
2
0
5
4.5
W
Mulan
GothDaddi
Mulan
3
0
1
3.5
L
Ne Zha
H3LiooT
Ne Zha
0
3
0
0
L
Anhur
0
4
0
0
L
Tsukuyomi
MeruemGod
Tsukuyomi
1
4
1
0.38
L
Vulcan
Tava2
Vulcan
1
2
1
0.75
W
Chang'e
Zlupun
Chang'e
5
1
1
5.5
W
Hun Batz
vCask
Hun Batz
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,015
Damage
17,679
31,283
Taken
36,395
13,140
Mitigated
11,306
14,220
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,646
115
0
1,295
7,333
4,267
280
915
6,348
17,916
0
L
Sol
 
Sol
2,624
0
0
3,744
6,833
2,052
0
342
6,491
35,950
7,490
W
6,202
3,956
198
4,432
5,565
1,275
378
0
5,565
0
58,209
W
Mulan
GothDaddi
Mulan
3,837
422
0
3,834
5,373
3,593
0
2,006
3,367
704
49,331
L
Ne Zha
H3LiooT
Ne Zha
2,515
291
0
2,412
9,063
3,914
0
1,552
7,439
0
21,927
L
Anhur
4,249
2,606
0
2,055
8,210
2,034
0
2,321
5,845
0
33,780
L
Tsukuyomi
MeruemGod
Tsukuyomi
4,424
1,004
0
1,977
6,897
1,986
0
630
6,184
0
32,587
L
Vulcan
Tava2
Vulcan
3,867
136
0
1,474
5,392
1,320
0
2,693
2,453
32,266
0
W
Chang'e
Zlupun
Chang'e
5,290
206
1,178
2,886
5,223
1,291
660
1,746
3,270
42,925
1,491
W
Hun Batz
vCask
Hun Batz
7,040
1,930
0
397
7,789
2,714
0
1,363
6,250
0
44,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
26,076
384
Minions Killed
315
0
Camps Cleared
0
1,148,510
Distance Traveled
1,003,335
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,254
625
22
2
0
226,889
2
L
Sol
5,708
571
86
9
0
176,665
0
W
Cupid
6,933
693
99
10
0
204,676
2
W
Mulan
7,690
769
97
10
0
187,786
0
L
Ne Zha
4,940
494
19
2
0
209,429
5
L
Anhur
4,933
493
67
7
0
190,834
1
L
Tsukuyomi
5,022
502
70
7
0
217,791
2
L
Vulcan
5,473
547
73
7
0
208,616
0
W
Chang'e
6,703
670
93
9
0
255,236
0
W
Hun Batz
6,291
629
73
7
0
273,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role