Player Matchup

Chaac
Chaac
DoubleTheDB
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,556 Elo+
Party 2
Ganesha
Ganesha
I2inchTomahawk
Ganesha
Level 146
God Stats
4W - 2L
1,794 SR
Queue Stats
45W - 57L
1,510 Elo+
Party 2
Nox
Nox
ItzDovii
Nox
Level 125
God Stats
4W - 3L
1,705 SR
Queue Stats
102W - 126L
1,548 Elo+
Party 2
Hou Yi
Hou Yi
KitanoXD
Hou Yi
Level 146
God Stats
2W - 5L
1,525 SR
Queue Stats
347W - 308L
1,518 Elo+
Solo
Thanatos
Thanatos
xWhiteHombrex
Thanatos
Level 159
God Stats
2W - 4L
1,478 SR
Queue Stats
126W - 147L
1,517 Elo+
Party 2
Team Averages
Level 140
1,600 SR
1,530 Elo+

VS

Team Averages
Level 153
1,513 SR
1,583 Elo+
Rama
Rama
DangerBallon46
Rama
Level 147
God Stats
6W - 3L
1,755 SR
Queue Stats
99W - 97L
1,580 Elo+
Party 1
Nox
Nox
JhoonDeer
Nox
Level 219
God Stats
3W - 3L
1,349 SR
Queue Stats
371W - 348L
1,567 Elo+
Solo
Amaterasu
Amaterasu
Mataperros04
Amaterasu
Level 131
God Stats
3W - 2L
1,431 SR
Queue Stats
154W - 117L
1,594 Elo+
Party 1
Fafnir
Fafnir
VicSas29
Fafnir
Level 155
God Stats
1W - 1L
1,523 SR
Queue Stats
31W - 19L
1,614 Elo+
Party 1
Achilles
Achilles
letsThrow
Achilles
Level 115
God Stats
3W - 3L
1,509 SR
Queue Stats
247W - 217L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,581
716
1,996
4,206
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 1 / 0
3,324
665
922
3,833
1,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
3,750
750
551
1,434
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
KitanoXD
Hou Yi
4
0 / 1 / 0
2,844
569
1,295
2,316
522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
xWhiteHombrex
Thanatos
6
0 / 1 / 1
3,322
664
1,755
3,560
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,434
687
1,351
2,089
472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 0
3,692
738
966
1,464
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Mataperros04
Amaterasu
8
2 / 0 / 0
4,365
873
2,272
4,095
1,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
VicSas29
Fafnir
6
1 / 0 / 2
3,976
795
1,043
3,035
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
letsThrow
Achilles
7
1 / 0 / 2
3,846
769
1,788
3,822
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
2
0
0
L
0
1
0
0
L
1
0
0
1
W
0
1
0
0
L
Hou Yi
KitanoXD
Hou Yi
0
1
0
0
W
Amaterasu
Mataperros04
Amaterasu
2
0
0
2
W
Fafnir
VicSas29
Fafnir
1
0
2
2
W
Achilles
letsThrow
Achilles
1
0
2
2
L
Thanatos
xWhiteHombrex
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,519
Damage
7,420
15,349
Taken
14,505
5,267
Mitigated
5,860
5,493
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,351
1,292
0
1,000
2,089
472
0
266
1,823
0
22,883
L
1,996
766
0
969
4,206
1,982
0
0
3,982
0
20,006
L
922
61
644
858
3,833
1,211
0
241
3,592
10,066
0
L
551
155
0
655
1,434
415
0
406
988
19,213
0
W
966
278
0
86
1,464
438
0
247
1,169
20,398
519
L
Hou Yi
KitanoXD
Hou Yi
1,295
918
0
453
2,316
522
0
476
1,840
0
10,652
W
Amaterasu
Mataperros04
Amaterasu
2,272
925
0
2,352
4,095
1,924
0
0
4,095
0
24,883
W
Fafnir
VicSas29
Fafnir
1,043
366
0
1,770
3,035
1,934
0
582
2,453
5,161
0
W
Achilles
letsThrow
Achilles
1,788
561
0
2,556
3,822
1,092
0
318
3,492
0
15,952
L
Thanatos
xWhiteHombrex
Thanatos
1,755
732
0
1,914
3,560
1,137
0
631
2,879
0
14,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,821
Gold Earned
19,313
164
Minions Killed
183
0
Camps Cleared
0
511,188
Distance Traveled
554,341
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,434
687
36
7
0
105,178
0
L
Chaac
3,581
716
43
9
0
102,123
0
L
Ganesha
3,324
665
8
2
0
105,622
0
L
Nox
3,750
750
51
10
0
102,979
0
W
Nox
3,692
738
52
10
0
104,410
0
L
Hou Yi
2,844
569
26
5
0
68,178
1
W
Amaterasu
4,365
873
53
11
0
110,637
0
W
Fafnir
3,976
795
9
2
0
112,045
2
W
Achilles
3,846
769
33
7
0
122,071
0
L
Thanatos
3,322
664
36
7
0
132,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role