Player Matchup

Morgan Le Fay
Morgan Le Fay
BecksGaming
Morgan Le Fay
Level 141
God Stats
7W - 13L
1,442 SR
Queue Stats
178W - 201L
1,452 Elo+
Solo
Mulan
Mulan
DreamsFd
Mulan
Level 5
God Stats
2W - 2L
1,676 SR
Queue Stats
4W - 4L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
SashaKarma
Nu Wa
Level 85
God Stats
78W - 67L
1,416 SR
Queue Stats
369W - 386L
1,433 Elo+
Solo
Lancelot
Lancelot
ShadowXiao72
Lancelot
Level 126
God Stats
4W - 4L
1,679 SR
Queue Stats
221W - 241L
1,539 Elo+
Party 1
Thanatos
Thanatos
Thymatic
Thanatos
Level 105
God Stats
5W - 6L
1,443 SR
Queue Stats
124W - 148L
1,468 Elo+
Solo
Team Averages
Level 92
1,531 SR
1,496 Elo+

VS

Team Averages
Level 111
1,627 SR
1,418 Elo+
Baron Samedi
Baron Samedi
CoolBēans
Baron Samedi
Level 159
God Stats
39W - 28L
1,563 SR
Queue Stats
834W - 849L
1,541 Elo+
Solo
Guan Yu
Guan Yu
OldSkoolChico
Guan Yu
Level 122
God Stats
6W - 2L
1,684 SR
Queue Stats
103W - 89L
1,481 Elo+
Solo
Serqet
Serqet
Red Velvet1039
Serqet
Level 153
God Stats
11W - 15L
1,522 SR
Queue Stats
1,232W - 1,222L
1,451 Elo+
Solo
Cupid
Cupid
SEITZYBOY
Cupid
Level 76
God Stats
12W - 14L
1,586 SR
Queue Stats
22W - 37L
1,308 Elo+
Party 2
Poseidon
Poseidon
tommy_7842
Poseidon
Level 47
God Stats
5W - 5L
1,782 SR
Queue Stats
7W - 13L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BecksGaming
Morgan Le Fay
13
0 / 1 / 0
8,541
949
3,317
974
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
DreamsFd
Mulan
13
0 / 5 / 0
8,410
934
3,588
6,542
3,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
13
0 / 2 / 0
8,335
926
599
2,478
633
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
ShadowXiao72
Lancelot
13
0 / 2 / 0
8,531
948
3,815
3,913
1,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thanatos
Thymatic
Thanatos
13
1 / 13 / 0
8,823
980
8,051
18,837
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

432

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoolBēans
Baron Samedi
16
4 / 0 / 11
10,561
1,173
3,981
2,225
1,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
16
4 / 0 / 13
10,771
1,197
4,502
8,776
9,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 0 / 14
10,205
1,134
3,713
4,064
2,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cupid
SEITZYBOY
Cupid
16
4 / 0 / 16
10,527
1,170
7,224
7,593
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
tommy_7842
Poseidon
16
8 / 1 / 10
10,955
1,217
10,237
4,291
1,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
87
1
Kills
23
23
Deaths
1
0
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BecksGaming
Morgan Le Fay
0
1
0
0
W
Baron Samedi
CoolBēans
Baron Samedi
4
0
11
9.5
L
Mulan
DreamsFd
Mulan
0
5
0
0
W
Guan Yu
4
0
13
10.5
W
3
0
14
10
W
Cupid
SEITZYBOY
Cupid
4
0
16
12
L
Nu Wa
0
2
0
0
L
Lancelot
ShadowXiao72
Lancelot
0
2
0
0
L
Thanatos
Thymatic
Thanatos
1
13
0
0.08
W
Poseidon
tommy_7842
Poseidon
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,370
Damage
29,657
32,744
Taken
26,949
9,408
Mitigated
17,799
1,951
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BecksGaming
Morgan Le Fay
3,317
71
0
45
974
259
0
173
801
10,802
0
W
Baron Samedi
CoolBēans
Baron Samedi
3,981
284
779
412
2,225
1,604
0
413
1,774
20,091
452
L
Mulan
DreamsFd
Mulan
3,588
559
0
395
6,542
3,087
0
2,001
4,493
0
8,841
W
Guan Yu
4,502
820
742
2,486
8,776
9,068
0
958
7,122
28
27,629
W
3,713
809
0
1,359
4,064
2,829
0
777
3,151
321
11,370
W
Cupid
SEITZYBOY
Cupid
7,224
3,900
158
1,162
7,593
2,917
0
735
6,718
0
24,541
L
Nu Wa
599
239
0
100
2,478
633
0
1,003
1,475
4,725
0
L
Lancelot
ShadowXiao72
Lancelot
3,815
706
0
0
3,913
1,123
0
2,120
1,685
0
9,634
L
Thanatos
Thymatic
Thanatos
8,051
1,358
0
1,411
18,837
4,306
0
8,781
9,750
0
10,392
W
Poseidon
tommy_7842
Poseidon
10,237
1,932
0
162
4,291
1,381
0
441
3,736
30,492
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,640
Gold Earned
53,019
49
Minions Killed
212
3
Camps Cleared
10
377,153
Distance Traveled
968,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,541
949
15
2
2
81,242
0
W
Baron Samedi
10,561
1,173
46
5
2
164,783
0
L
Mulan
8,410
934
6
1
1
67,929
0
W
Guan Yu
10,771
1,197
55
6
3
192,680
0
W
Serqet
10,205
1,134
21
2
3
214,639
0
W
Cupid
10,527
1,170
50
6
1
198,823
0
L
Nu Wa
8,335
926
7
1
0
48,739
0
L
Lancelot
8,531
948
14
2
0
69,862
0
L
Thanatos
8,823
980
7
1
0
109,381
0
W
Poseidon
10,955
1,217
40
4
1
197,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role