Player Matchup

Odin
Odin
Silver III
PostMelon
Odin
Silver III
Level 148
God Stats
2W - 2L
1,615 SR
Queue Stats
56W - 73L
1,113 MMR
Solo
Set
Set
Silver I
airbornedirty
Set
Silver I
Level 195
God Stats
4W - 7L
1,425 SR
Queue Stats
275W - 287L
1,183 MMR
Solo
Izanami
Izanami
Gold IV
cowmoney
Izanami
Gold IV
Level 109
God Stats
6W - 5L
1,686 SR
Queue Stats
59W - 63L
1,371 MMR
Solo
Sylvanus
Sylvanus
Gold II
emilio9122
Sylvanus
Gold II
Level 122
God Stats
1W - 4L
1,354 SR
Queue Stats
406W - 417L
1,338 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
fabienthearabin
Baba Yaga
Gold IV
Level 157
God Stats
17W - 16L
1,575 SR
Queue Stats
286W - 295L
1,475 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,531 SR
1,296 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,517 SR
1,399 MMR
Agni
Agni
Silver I
 
Agni
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver III
BigPadre69
Thor
Silver III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,311 MMR
Solo
Achilles
Achilles
Silver II
BlkTren
Achilles
Silver II
Level 149
God Stats
2W - 1L
1,583 SR
Queue Stats
16W - 21L
1,244 MMR
Solo
Hachiman
Hachiman
Gold III
TheFastSpark
Hachiman
Gold III
Level 174
God Stats
5W - 5L
1,500 SR
Queue Stats
504W - 512L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
1
0 / 0 / 0
3,022
378
0
0
0
8
0 / 1 / 2
4,373
547
1,650
5,497
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
cowmoney
Izanami
9
0 / 2 / 0
4,483
560
3,011
4,776
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
emilio9122
Sylvanus
9
2 / 2 / 0
5,359
670
4,282
6,199
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baba Yaga
fabienthearabin
Baba Yaga
7
2 / 0 / 0
4,212
527
1,375
1,221
515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AwilixCharybdisRatatoskrBake Kujira

VS

Bans
SkadiHeraMulanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 1 / 0
5,298
662
1,099
2,291
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
 
Sun Wukong
8
0 / 3 / 1
4,240
530
3,051
6,174
3,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 0 / 0
4,720
590
1,298
5,139
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
BlkTren
Achilles
8
0 / 0 / 2
4,386
548
861
2,683
1,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
TheFastSpark
Hachiman
9
3 / 0 / 0
4,966
621
2,256
3,814
972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
5
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
0
1
W
Sun Wukong
 
Sun Wukong
0
3
1
0.17
W
1
0
0
1
W
Achilles
BlkTren
Achilles
0
0
2
1
L
Odin
0
0
0
0
W
Hachiman
TheFastSpark
Hachiman
3
0
0
3
L
0
1
2
1
L
Izanami
cowmoney
Izanami
0
2
0
0
L
Sylvanus
emilio9122
Sylvanus
2
2
0
1
L
Baba Yaga
fabienthearabin
Baba Yaga
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,318
Damage
8,565
17,693
Taken
20,101
6,557
Mitigated
8,543
6,573
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,099
45
0
813
2,291
602
0
558
1,733
32,429
655
W
Sun Wukong
 
Sun Wukong
3,051
788
0
3,062
6,174
3,216
0
3,325
2,849
0
19,135
W
1,298
291
0
1,213
5,139
1,764
0
1,239
3,900
0
29,124
W
Achilles
BlkTren
Achilles
861
136
0
1,194
2,683
1,989
0
0
2,683
0
15,324
L
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
TheFastSpark
Hachiman
2,256
1,193
0
1,950
3,814
972
0
0
3,814
0
32,688
L
1,650
913
0
1,286
5,497
2,108
0
660
4,770
0
26,798
L
Izanami
cowmoney
Izanami
3,011
1,777
0
1,098
4,776
1,319
0
0
4,776
0
31,939
L
Sylvanus
emilio9122
Sylvanus
4,282
2,050
84
3,293
6,199
2,615
0
267
5,706
24,740
6,908
L
Baba Yaga
fabienthearabin
Baba Yaga
1,375
53
0
812
1,221
515
0
45
1,176
15,491
544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,449
Gold Earned
23,610
171
Minions Killed
264
0
Camps Cleared
0
632,032
Distance Traveled
829,472
54
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,298
662
77
10
0
170,791
1
W
Sun Wukong
4,240
530
38
5
0
151,557
1
W
Thor
4,720
590
57
7
0
192,212
0
W
Achilles
4,386
548
35
4
0
151,980
0
L
Odin
3,022
378
0
0
0
0
0
W
Hachiman
4,966
621
57
7
0
162,932
2
L
Set
4,373
547
51
6
0
200,358
2
L
Izanami
4,483
560
44
6
0
157,896
0
L
Sylvanus
5,359
670
56
7
0
142,803
0
L
Baba Yaga
4,212
527
20
3
0
130,975
52

Distance Traveled

Minion Kills by Role

Gold Earned by Role