Player Matchup

Osiris
Osiris
ARG-Wazzxr
Osiris
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 114L
1,443 Elo+
Party 2
Sylvanus
Sylvanus
GilbertMontgomry
Sylvanus
Level 69
God Stats
3W - 6L
1,346 SR
Queue Stats
454W - 461L
1,466 Elo+
Solo
Aphrodite
Aphrodite
Jdawg20047497
Aphrodite
Level 88
God Stats
61W - 55L
1,465 SR
Queue Stats
288W - 291L
1,374 Elo+
Solo
Tyr
Tyr
MarioMaster14
Tyr
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,596 Elo+
Solo
Izanami
Izanami
Saki02
Izanami
Level 18
God Stats
5W - 1L
1,872 SR
Queue Stats
18W - 12L
1,575 Elo+
Party 2
Team Averages
Level 61
1,537 SR
1,491 Elo+

VS

Team Averages
Level 40
1,534 SR
1,406 Elo+
Da Ji
Da Ji
June614
Da Ji
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 36L
1,430 Elo+
Party 3
Tiamat
Tiamat
Kingsstoons
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,402 Elo+
Party 3
Geb
Geb
RedPopRanger
Geb
Level 25
God Stats
16W - 10L
1,658 SR
Queue Stats
40W - 39L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
imbreakinahsweat
Danzaburou
Level 67
God Stats
18W - 12L
1,609 SR
Queue Stats
52W - 52L
1,425 Elo+
Party 1
Vulcan
Vulcan
ty4theKILL516
Vulcan
Level 38
God Stats
58W - 66L
1,404 SR
Queue Stats
62W - 80L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ARG-Wazzxr
Osiris
8
0 / 0 / 0
4,244
707
0
1,913
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 0
3,986
664
2,181
6,077
3,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Aphrodite
Jdawg20047497
Aphrodite
8
5 / 2 / 0
4,980
830
2,454
2,479
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 1
3,568
595
481
2,855
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Saki02
Izanami
7
0 / 0 / 1
3,906
651
2,282
2,069
566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
June614
Da Ji
7
2 / 2 / 0
3,988
665
717
4,039
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tiamat
6
0 / 3 / 0
3,179
530
842
2,911
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,365
561
1,549
3,975
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
imbreakinahsweat
Danzaburou
6
0 / 1 / 0
3,324
554
3,626
2,897
653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,206
201
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
2
2
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
ARG-Wazzxr
Osiris
0
0
0
0
W
1
0
0
1
W
Aphrodite
Jdawg20047497
Aphrodite
5
2
0
2.5
L
Da Ji
June614
Da Ji
2
2
0
1
L
Tiamat
0
3
0
0
W
0
0
1
0.5
L
0
0
0
0
W
Izanami
Saki02
Izanami
0
0
1
0.5
L
Danzaburou
imbreakinahsweat
Danzaburou
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,398
Damage
6,734
15,393
Taken
13,822
6,724
Mitigated
4,701
6,878
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ARG-Wazzxr
Osiris
0
0
0
935
1,913
975
249
0
1,913
0
23,597
W
2,181
776
1,259
2,744
6,077
3,270
0
811
5,266
11,604
0
W
Aphrodite
Jdawg20047497
Aphrodite
2,454
687
0
1,000
2,479
684
0
842
1,637
18,849
2,087
L
Da Ji
June614
Da Ji
717
178
0
430
4,039
1,312
0
319
3,644
0
18,499
L
Tiamat
842
118
0
692
2,911
807
0
1,774
917
8,282
0
W
481
306
0
721
2,855
1,229
220
0
2,855
0
13,795
L
1,549
227
0
1,782
3,975
1,929
0
1,020
2,955
5,462
1,639
W
Izanami
Saki02
Izanami
2,282
1,844
0
219
2,069
566
0
515
1,554
0
25,713
L
Danzaburou
imbreakinahsweat
Danzaburou
3,626
1,221
0
1,155
2,897
653
0
1,161
1,736
0
17,786
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,684
Gold Earned
15,062
166
Minions Killed
79
0
Camps Cleared
0
551,395
Distance Traveled
448,264
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,244
707
24
4
0
89,545
0
W
Sylvanus
3,986
664
26
4
0
118,555
4
W
Aphrodite
4,980
830
48
8
0
86,546
2
L
Da Ji
3,988
665
44
7
0
124,783
0
L
Tiamat
3,179
530
7
1
0
107,905
2
W
Tyr
3,568
595
25
4
0
142,294
0
L
Geb
3,365
561
3
1
0
106,519
1
W
Izanami
3,906
651
43
7
0
114,455
0
L
Danzaburou
3,324
554
25
4
0
109,057
0
L
Vulcan
1,206
201
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role