Player Matchup

Artemis
Artemis
CrowPaladin
Artemis
Level 213
God Stats
31W - 32L
1,518 SR
Queue Stats
800W - 767L
1,511 Elo+
Solo
Pele
Pele
GmanandT2
Pele
Level 127
God Stats
38W - 36L
1,604 SR
Queue Stats
551W - 475L
1,608 Elo+
Party 1
Chaac
Chaac
ItzCypsela
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,530 Elo+
Solo
Ganesha
Ganesha
ScubaMiner
Ganesha
Level 125
God Stats
16W - 12L
1,440 SR
Queue Stats
501W - 427L
1,608 Elo+
Party 1
Baba Yaga
Baba Yaga
iVxctorL
Baba Yaga
Level 204
God Stats
2W - 0L
1,881 SR
Queue Stats
160W - 137L
1,593 Elo+
Solo
Team Averages
Level 155
1,589 SR
1,570 Elo+

VS

Team Averages
Level 150
1,496 SR
1,566 Elo+
Bellona
Bellona
Demauniks
Bellona
Level 136
God Stats
18W - 12L
1,585 SR
Queue Stats
22W - 16L
1,609 Elo+
Solo
Sobek
Sobek
Mortivia
Sobek
Level 181
God Stats
12W - 11L
1,497 SR
Queue Stats
378W - 356L
1,589 Elo+
Party 2
Nu Wa
Nu Wa
RevDovah
Nu Wa
Level 153
God Stats
22W - 17L
1,618 SR
Queue Stats
164W - 135L
1,530 Elo+
Solo
He Bo
He Bo
Vecheeto
He Bo
Level 129
God Stats
2W - 3L
1,567 SR
Queue Stats
56W - 51L
1,540 Elo+
Solo
Rama
Rama
fimal
Rama
Level 152
God Stats
1W - 5L
1,213 SR
Queue Stats
324W - 297L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrowPaladin
Artemis
8
2 / 2 / 0
4,717
590
5,267
4,337
1,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Pele
9
1 / 3 / 0
4,766
596
3,304
6,968
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
10
1 / 0 / 1
5,523
690
3,578
5,473
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
ScubaMiner
Ganesha
7
0 / 0 / 2
4,477
560
1,618
5,865
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
iVxctorL
Baba Yaga
9
0 / 0 / 0
4,937
617
2,260
3,085
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Demauniks
Bellona
5
0 / 1 / 0
3,811
476
921
4,673
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sobek
Mortivia
Sobek
8
2 / 1 / 2
5,055
632
4,344
6,514
3,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
RevDovah
Nu Wa
10
1 / 0 / 1
4,954
619
2,658
3,020
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

He Bo
Vecheeto
He Bo
9
2 / 1 / 2
4,895
612
3,304
5,442
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
fimal
Rama
8
0 / 1 / 2
4,420
553
2,683
4,836
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
5
5
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
CrowPaladin
Artemis
2
2
0
1
L
Bellona
Demauniks
Bellona
0
1
0
0
W
Pele
1
3
0
0.33
W
Chaac
1
0
1
1.5
L
Sobek
Mortivia
Sobek
2
1
2
3
L
Nu Wa
RevDovah
Nu Wa
1
0
1
1.5
W
Ganesha
ScubaMiner
Ganesha
0
0
2
1
L
He Bo
Vecheeto
He Bo
2
1
2
3
L
Rama
fimal
Rama
0
1
2
1
W
Baba Yaga
iVxctorL
Baba Yaga
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,027
Damage
13,910
25,728
Taken
24,485
9,899
Mitigated
9,852
6,765
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CrowPaladin
Artemis
5,267
1,831
0
500
4,337
1,240
0
1,784
2,475
0
28,053
L
Bellona
Demauniks
Bellona
921
540
0
1,755
4,673
2,897
0
0
4,673
0
13,339
W
Pele
3,304
866
0
1,316
6,968
2,183
0
2,628
4,253
0
37,293
W
Chaac
3,578
849
0
1,911
5,473
2,868
0
1,200
4,195
0
34,889
L
Sobek
Mortivia
Sobek
4,344
528
0
3,148
6,514
3,684
0
659
5,855
15,513
2,032
L
Nu Wa
RevDovah
Nu Wa
2,658
787
0
750
3,020
778
0
1,850
930
30,835
0
W
Ganesha
ScubaMiner
Ganesha
1,618
30
0
2,170
5,865
2,754
0
2,101
3,684
8,451
0
L
He Bo
Vecheeto
He Bo
3,304
560
0
2,575
5,442
1,276
0
391
5,037
24,348
0
L
Rama
fimal
Rama
2,683
1,831
0
1,723
4,836
1,217
0
705
4,131
0
27,403
W
Baba Yaga
iVxctorL
Baba Yaga
2,260
320
0
868
3,085
854
0
1,928
1,032
31,505
674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,420
Gold Earned
23,135
249
Minions Killed
237
0
Camps Cleared
0
819,053
Distance Traveled
751,388
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,717
590
57
7
0
153,350
0
L
Bellona
3,811
476
29
4
0
89,510
0
W
Pele
4,766
596
63
8
0
176,809
0
W
Chaac
5,523
690
57
7
0
157,597
0
L
Sobek
5,055
632
22
3
0
177,669
0
L
Nu Wa
4,954
619
64
8
0
169,029
2
W
Ganesha
4,477
560
2
0
0
181,290
4
L
He Bo
4,895
612
59
7
0
170,492
0
L
Rama
4,420
553
63
8
0
144,688
0
W
Baba Yaga
4,937
617
70
9
0
150,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role