Player Matchup

Shiva
Shiva
Anti-Karen-1
Shiva
Level 108
God Stats
2W - 0L
1,841 SR
Queue Stats
67W - 77L
1,465 Elo+
Party 2
Kuzenbo
Kuzenbo
HurIey
Kuzenbo
Level 154
God Stats
7W - 8L
1,417 SR
Queue Stats
242W - 319L
1,570 Elo+
Party 2
Ra
Ra
LazerStorm48
Ra
Level 158
God Stats
16W - 15L
1,593 SR
Queue Stats
295W - 289L
1,515 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YoitsVips
Tsukuyomi
Level 138
God Stats
5W - 9L
1,481 SR
Queue Stats
347W - 415L
1,559 Elo+
Party 2
Cernunnos
Cernunnos
wolfyzach
Cernunnos
Level 69
God Stats
8W - 7L
1,626 SR
Queue Stats
183W - 274L
1,487 Elo+
Party 2
Team Averages
Level 125
1,592 SR
1,519 Elo+

VS

Team Averages
Level 138
1,549 SR
1,523 Elo+
Yu Huang
Yu Huang
ArkChaos34
Yu Huang
Level 148
God Stats
6W - 6L
1,623 SR
Queue Stats
251W - 208L
1,513 Elo+
Party 1
Bakasura
Bakasura
Hakun4matat4
Bakasura
Level 149
God Stats
1W - 1L
1,734 SR
Queue Stats
117W - 65L
1,658 Elo+
Solo
Aphrodite
Aphrodite
LeThanatoast
Aphrodite
Level 142
God Stats
4W - 6L
1,571 SR
Queue Stats
91W - 90L
1,501 Elo+
Party 1
Poseidon
Poseidon
miushirahama
Poseidon
Level 124
God Stats
135W - 104L
1,481 SR
Queue Stats
257W - 228L
1,427 Elo+
Solo
Nox
Nox
themexicant123
Nox
Level 128
God Stats
0W - 1L
1,336 SR
Queue Stats
173W - 153L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 5
6,164
474
3,460
6,998
4,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
HurIey
Kuzenbo
13
3 / 2 / 6
7,719
594
8,537
10,756
10,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 5
7,130
548
4,975
5,112
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
YoitsVips
Tsukuyomi
14
9 / 3 / 2
7,939
611
9,337
11,343
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
wolfyzach
Cernunnos
13
3 / 4 / 4
7,452
573
5,434
7,861
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ArkChaos34
Yu Huang
14
2 / 4 / 3
7,533
579
5,055
8,500
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Hakun4matat4
Bakasura
12
6 / 4 / 1
7,230
556
7,131
12,807
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
LeThanatoast
Aphrodite
10
3 / 5 / 5
6,298
484
8,759
8,273
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
miushirahama
Poseidon
13
2 / 3 / 0
7,444
573
5,197
7,410
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 3
6,816
524
4,067
9,776
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
20
Kills
13
13
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Yu Huang
ArkChaos34
Yu Huang
2
4
3
0.88
L
Bakasura
Hakun4matat4
Bakasura
6
4
1
1.63
W
Kuzenbo
HurIey
Kuzenbo
3
2
6
3
W
3
2
5
2.75
L
Aphrodite
LeThanatoast
Aphrodite
3
5
5
1.1
W
Tsukuyomi
YoitsVips
Tsukuyomi
9
3
2
3.33
L
Poseidon
miushirahama
Poseidon
2
3
0
0.67
L
0
4
3
0.38
W
Cernunnos
wolfyzach
Cernunnos
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,743
Damage
30,209
42,070
Taken
46,766
21,445
Mitigated
15,833
13,931
Healing
17,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,460
806
70
1,452
6,998
4,162
0
4,848
1,508
0
8,073
L
Yu Huang
ArkChaos34
Yu Huang
5,055
1,677
0
2,490
8,500
2,766
682
430
8,070
43,702
12,031
L
Bakasura
Hakun4matat4
Bakasura
7,131
4,835
0
3,342
12,807
5,127
0
3,004
9,629
0
35,129
W
Kuzenbo
HurIey
Kuzenbo
8,537
3,041
0
2,578
10,756
10,190
0
5,535
4,621
41,013
2,339
W
4,975
242
252
987
5,112
1,465
0
2,618
1,812
47,854
0
L
Aphrodite
LeThanatoast
Aphrodite
8,759
443
1,743
3,086
8,273
2,772
0
1,178
6,987
25,333
0
W
Tsukuyomi
YoitsVips
Tsukuyomi
9,337
2,115
0
5,644
11,343
3,224
0
2,859
7,555
0
50,196
L
Poseidon
miushirahama
Poseidon
5,197
1,046
95
2,938
7,410
2,012
15
3,353
4,057
64,546
2,673
L
4,067
766
0
3,372
9,776
3,156
0
4,685
4,663
36,664
104
W
Cernunnos
wolfyzach
Cernunnos
5,434
2,309
0
2,948
7,861
2,404
0
4,919
2,666
0
49,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
35,321
346
Minions Killed
427
0
Camps Cleared
0
1,339,595
Distance Traveled
1,281,741
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,164
474
7
1
0
244,503
1
L
Yu Huang
7,533
579
111
9
0
228,486
2
L
Bakasura
7,230
556
76
6
0
277,271
0
W
Kuzenbo
7,719
594
89
7
0
251,738
6
W
Ra
7,130
548
92
7
0
287,446
1
L
Aphrodite
6,298
484
29
2
0
268,646
4
W
Tsukuyomi
7,939
611
76
6
0
320,394
0
L
Poseidon
7,444
573
129
10
0
265,332
7
L
Nox
6,816
524
82
6
0
242,006
2
W
Cernunnos
7,452
573
82
6
0
235,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role