Player Matchup

Serqet
Serqet
CIubs-_
Serqet
Level 68
God Stats
11W - 13L
1,424 SR
Queue Stats
147W - 170L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
LoBatteri
Cthulhu
Level 126
God Stats
34W - 24L
1,570 SR
Queue Stats
133W - 164L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
LoyalWolf_
Danzaburou
Level 108
God Stats
5W - 8L
1,525 SR
Queue Stats
127W - 159L
1,416 Elo+
Party 1
Bake Kujira
Bake Kujira
SpongeBoy682
Bake Kujira
Level 8
God Stats
2W - 6L
1,232 SR
Queue Stats
8W - 21L
1,178 Elo+
Party 1
Sol
Sol
Suave_rican86
Sol
Level 64
God Stats
61W - 70L
1,456 SR
Queue Stats
87W - 103L
1,402 Elo+
Party 1
Team Averages
Level 75
1,441 SR
1,357 Elo+

VS

Team Averages
Level 83
1,471 SR
1,462 Elo+
Cerberus
Cerberus
ChEkWiTuRdOc
Cerberus
Level 40
God Stats
0W - 4L
1,211 SR
Queue Stats
149W - 153L
1,467 Elo+
Party 2
Poseidon
Poseidon
JhonierElGrande
Poseidon
Level 47
God Stats
3W - 9L
1,406 SR
Queue Stats
82W - 98L
1,356 Elo+
Solo
Neith
Neith
Thegan-
Neith
Level 105
God Stats
3W - 4L
1,627 SR
Queue Stats
204W - 203L
1,520 Elo+
Solo
Janus
Janus
bdon5k
Janus
Level 93
God Stats
9W - 9L
1,473 SR
Queue Stats
49W - 48L
1,484 Elo+
Party 2
Shiva
Shiva
hellslastson5095
Shiva
Level 128
God Stats
10W - 4L
1,640 SR
Queue Stats
383W - 368L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CIubs-_
Serqet
14
5 / 3 / 5
9,051
532
10,067
15,014
5,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
LoBatteri
Cthulhu
14
3 / 2 / 6
9,599
565
8,758
16,007
9,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
LoyalWolf_
Danzaburou
13
2 / 2 / 5
8,398
494
7,939
10,011
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bake Kujira
SpongeBoy682
Bake Kujira
12
1 / 2 / 4
8,328
490
2,468
16,292
12,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 2
9,648
568
8,007
13,668
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChEkWiTuRdOc
Cerberus
11
0 / 5 / 3
6,769
398
4,249
13,848
9,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
13
0 / 1 / 3
7,410
436
9,560
7,503
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Thegan-
Neith
12
2 / 1 / 1
7,423
437
8,622
8,252
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
bdon5k
Janus
13
5 / 1 / 3
8,348
491
12,329
6,462
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 5 / 3
7,825
460
10,364
16,578
7,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
13
Kills
12
12
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
CIubs-_
Serqet
5
3
5
2.5
L
Cerberus
ChEkWiTuRdOc
Cerberus
0
5
3
0.3
L
Poseidon
0
1
3
1.5
W
Cthulhu
LoBatteri
Cthulhu
3
2
6
3
W
Danzaburou
LoyalWolf_
Danzaburou
2
2
5
2.25
W
Bake Kujira
SpongeBoy682
Bake Kujira
1
2
4
1.5
W
2
3
2
1
L
Neith
Thegan-
Neith
2
1
1
2.5
L
Janus
bdon5k
Janus
5
1
3
6.5
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,239
Damage
45,124
70,992
Taken
52,643
34,352
Mitigated
23,491
14,352
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
CIubs-_
Serqet
10,067
1,700
0
490
15,014
5,942
0
4,425
10,389
0
57,601
L
Cerberus
ChEkWiTuRdOc
Cerberus
4,249
149
0
3,669
13,848
9,603
0
5,102
8,746
34,054
0
L
Poseidon
9,560
1,230
0
2,500
7,503
1,890
290
2,240
4,746
59,187
599
W
Cthulhu
LoBatteri
Cthulhu
8,758
442
346
3,174
16,007
9,269
268
7,708
8,005
46,350
2,810
W
Danzaburou
LoyalWolf_
Danzaburou
7,939
2,628
0
1,778
10,011
3,111
3,680
4,370
5,520
0
44,081
W
Bake Kujira
SpongeBoy682
Bake Kujira
2,468
1,020
2,038
1,957
16,292
12,445
1,491
5,829
10,387
24,390
0
W
8,007
757
0
4,569
13,668
3,585
6,105
3,455
9,959
61,275
4,897
L
Neith
Thegan-
Neith
8,622
1,381
0
751
8,252
2,498
116
3,479
4,773
0
49,425
L
Janus
bdon5k
Janus
12,329
657
0
960
6,462
2,064
416
2,138
4,054
47,292
2,021
L
10,364
806
0
944
16,578
7,436
0
5,415
10,334
0
57,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,024
Gold Earned
37,775
385
Minions Killed
441
0
Camps Cleared
0
1,680,181
Distance Traveled
1,609,645
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,051
532
70
4
0
378,267
1
L
Cerberus
6,769
398
94
6
0
304,615
0
L
Poseidon
7,410
436
89
5
0
308,299
0
W
Cthulhu
9,599
565
80
5
0
336,805
4
W
Danzaburou
8,398
494
79
5
0
324,365
0
W
Bake Kujira
8,328
490
36
2
0
348,510
0
W
Sol
9,648
568
120
7
0
292,234
2
L
Neith
7,423
437
98
6
0
303,203
4
L
Janus
8,348
491
83
5
0
354,783
2
L
Shiva
7,825
460
77
5
0
338,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role