Player Matchup

Cerberus
Cerberus
About12DozenEggs
Cerberus
Level 123
God Stats
11W - 2L
1,797 SR
Queue Stats
208W - 208L
1,524 Elo+
Party 1
Odin
Odin
ChefonFire
Odin
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,475 Elo+
Party 1
Xbalanque
Xbalanque
ChronicJ
Xbalanque
Level 124
God Stats
0W - 3L
1,208 SR
Queue Stats
230W - 230L
1,520 Elo+
Party 1
Agni
Agni
NoodlesAndSoup
Agni
Level 107
God Stats
11W - 8L
1,607 SR
Queue Stats
342W - 354L
1,505 Elo+
Party 1
Jing Wei
Jing Wei
SalusHerbalish
Jing Wei
Level 91
God Stats
0W - 2L
1,300 SR
Queue Stats
48W - 61L
1,444 Elo+
Party 1
Team Averages
Level 107
1,482 SR
1,494 Elo+

VS

Team Averages
Level 137
1,431 SR
1,497 Elo+
Surtr
Surtr
Cactusjak1
Surtr
Level 121
God Stats
2W - 3L
1,398 SR
Queue Stats
116W - 121L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Luisito_Gamer09
Ah Muzen Cab
Level 129
God Stats
4W - 0L
1,323 SR
Queue Stats
143W - 146L
1,590 Elo+
Solo
Osiris
Osiris
PappaKoala
Osiris
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 208L
1,477 Elo+
Party 2
Arachne
Arachne
RottenDragoon1
Arachne
Level 159
God Stats
4W - 3L
1,586 SR
Queue Stats
132W - 123L
1,487 Elo+
Solo
Yu Huang
Yu Huang
XSenpaiGoddessX
Yu Huang
Level 167
God Stats
8W - 18L
1,350 SR
Queue Stats
300W - 306L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
7,861
786
5,747
10,786
14,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 6 / 7
8,291
829
5,353
11,517
7,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
ChronicJ
Xbalanque
15
6 / 4 / 4
9,026
903
12,265
8,601
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 7
8,341
834
9,342
6,226
2,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
13
1 / 6 / 5
7,841
784
4,955
9,653
4,230
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
5 / 4 / 12
9,649
965
5,937
11,122
7,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Luisito_Gamer09
Ah Muzen Cab
16
2 / 1 / 11
8,772
877
8,998
6,688
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
PappaKoala
Osiris
15
4 / 5 / 12
8,815
882
6,289
9,925
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 1 / 10
9,320
932
9,059
12,736
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
14
4 / 2 / 6
8,309
831
9,717
5,075
1,758
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
11
Kills
22
22
Deaths
13
31
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
3
8
1.67
W
Surtr
5
4
12
2.75
L
1
6
7
0.75
L
Xbalanque
ChronicJ
Xbalanque
6
4
4
2
W
Ah Muzen Cab
Luisito_Gamer09
Ah Muzen Cab
2
1
11
7.5
L
2
3
7
1.83
W
Osiris
PappaKoala
Osiris
4
5
12
2
W
7
1
10
12
L
Jing Wei
1
6
5
0.58
W
Yu Huang
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,662
Damage
40,000
46,783
Taken
45,546
33,006
Mitigated
27,480
9,362
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,747
181
511
2,321
10,786
14,954
0
3,026
7,576
15,765
992
W
Surtr
5,937
1,405
940
2,452
11,122
7,489
578
4,044
7,078
738
20,757
L
5,353
1,220
428
1,158
11,517
7,746
169
3,020
8,361
0
16,566
L
Xbalanque
ChronicJ
Xbalanque
12,265
4,978
795
524
8,601
3,821
1,155
1,517
6,975
0
27,271
W
Ah Muzen Cab
Luisito_Gamer09
Ah Muzen Cab
8,998
1,297
349
209
6,688
2,178
1,172
3,025
3,663
0
25,697
L
9,342
155
455
1,248
6,226
2,255
342
932
5,248
27,004
0
W
Osiris
PappaKoala
Osiris
6,289
2,059
0
434
9,925
8,285
0
3,357
6,568
0
9,804
W
9,059
7,851
1,047
5,569
12,736
7,770
390
2,504
10,232
0
14,767
L
Jing Wei
4,955
3,282
753
1,169
9,653
4,230
84
1,487
8,011
0
16,504
W
Yu Huang
9,717
675
1,313
626
5,075
1,758
410
2,051
3,024
20,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,360
Gold Earned
44,865
187
Minions Killed
122
0
Camps Cleared
0
928,609
Distance Traveled
999,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,861
786
22
2
0
186,558
0
W
Surtr
9,649
965
31
3
0
182,806
0
L
Odin
8,291
829
31
3
0
174,235
0
L
Xbalanque
9,026
903
39
4
0
178,720
0
W
Ah Muzen Cab
8,772
877
51
5
0
219,288
0
L
Agni
8,341
834
61
6
0
202,025
0
W
Osiris
8,815
882
6
1
0
195,470
0
W
Arachne
9,320
932
22
2
0
218,367
0
L
Jing Wei
7,841
784
34
3
0
187,071
0
W
Yu Huang
8,309
831
12
1
0
183,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role