Player Matchup

Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
PokerSde
Rama
Level 126
God Stats
5W - 9L
1,450 SR
Queue Stats
121W - 112L
1,511 Elo+
Solo
Mercury
Mercury
enkidu32
Mercury
Level 156
God Stats
55W - 64L
1,520 SR
Queue Stats
296W - 315L
1,581 Elo+
Solo
Discordia
Discordia
kenzie_336
Discordia
Level 124
God Stats
399W - 363L
1,643 SR
Queue Stats
946W - 1,011L
1,627 Elo+
Solo
Hercules
Hercules
xXBluDemonsXx
Hercules
Level 182
God Stats
8W - 5L
1,612 SR
Queue Stats
259W - 253L
1,562 Elo+
Solo
Team Averages
Level 146
1,545 SR
1,556 Elo+

VS

Team Averages
Level 152
1,543 SR
1,540 Elo+
Lancelot
Lancelot
 
Lancelot
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ALF1998
King Arthur
Level 174
God Stats
18W - 21L
1,488 SR
Queue Stats
121W - 143L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
Daravyr
Cabrakan
Level 154
God Stats
23W - 17L
1,564 SR
Queue Stats
778W - 799L
1,555 Elo+
Solo
Rama
Rama
luisarmando13
Rama
Level 182
God Stats
20W - 30L
1,502 SR
Queue Stats
101W - 120L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
md1471
Nu Wa
Level 56
God Stats
2W - 1L
1,658 SR
Queue Stats
17W - 9L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 3 / 1
5,142
1,028
1,502
2,717
813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
10
1 / 2 / 2
5,557
1,111
3,193
3,686
1,111
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mercury
enkidu32
Mercury
10
0 / 2 / 3
5,229
1,046
2,055
3,700
1,101
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
kenzie_336
Discordia
11
1 / 2 / 3
6,130
1,226
4,438
3,744
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
xXBluDemonsXx
Hercules
11
2 / 4 / 2
6,062
1,212
4,940
7,530
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

307

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 0 / 4
6,556
1,311
2,591
2,922
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
ALF1998
King Arthur
11
2 / 3 / 7
6,007
1,201
5,394
7,029
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Cabrakan
Daravyr
Cabrakan
11
3 / 1 / 9
6,540
1,308
3,653
4,707
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
5 / 0 / 7
7,222
1,444
4,113
3,518
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
md1471
Nu Wa
11
0 / 0 / 10
5,928
1,186
3,201
2,136
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
4
Kills
13
13
Deaths
4
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
1
0.17
W
Lancelot
 
Lancelot
3
0
4
5
W
King Arthur
ALF1998
King Arthur
2
3
7
1.83
W
Cabrakan
Daravyr
Cabrakan
3
1
9
7.5
L
Rama
1
2
2
1
L
Mercury
enkidu32
Mercury
0
2
3
0.75
L
Discordia
kenzie_336
Discordia
1
2
3
1.25
W
5
0
7
8.5
W
Nu Wa
md1471
Nu Wa
0
0
10
5
L
Hercules
xXBluDemonsXx
Hercules
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
18,952
21,377
Taken
20,312
10,380
Mitigated
12,712
1,557
Healing
1,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,502
37
0
0
2,717
813
0
1,821
714
7,493
0
W
Lancelot
 
Lancelot
2,591
390
0
84
2,922
1,016
0
661
2,261
0
14,119
W
King Arthur
ALF1998
King Arthur
5,394
772
0
651
7,029
4,873
0
1,994
4,929
0
9,291
W
Cabrakan
Daravyr
Cabrakan
3,653
427
0
49
4,707
5,185
0
677
3,858
6,420
0
L
Rama
3,193
2,471
0
0
3,686
1,111
0
221
3,409
0
8,145
L
Mercury
enkidu32
Mercury
2,055
1,173
0
0
3,700
1,101
0
943
2,625
0
5,478
L
Discordia
kenzie_336
Discordia
4,438
202
0
186
3,744
1,186
0
1,113
2,432
22,594
0
W
4,113
2,933
0
637
3,518
1,047
0
1,646
1,810
0
15,784
W
Nu Wa
md1471
Nu Wa
3,201
943
0
0
2,136
591
0
962
1,107
14,460
0
L
Hercules
xXBluDemonsXx
Hercules
4,940
1,164
0
1,371
7,530
6,169
0
1,896
5,343
0
12,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,120
Gold Earned
32,253
101
Minions Killed
107
3
Camps Cleared
8
423,687
Distance Traveled
474,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,142
1,028
17
3
0
63,033
0
W
Lancelot
6,556
1,311
24
5
6
112,407
0
W
King Arthur
6,007
1,201
6
1
1
94,956
0
W
Cabrakan
6,540
1,308
18
4
0
69,264
0
L
Rama
5,557
1,111
18
4
1
72,918
0
L
Mercury
5,229
1,046
12
2
1
88,298
0
L
Discordia
6,130
1,226
40
8
1
98,679
0
W
Rama
7,222
1,444
36
7
1
96,287
0
W
Nu Wa
5,928
1,186
23
5
0
101,519
0
L
Hercules
6,062
1,212
14
3
0
100,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role