Player Matchup

Vulcan
Vulcan
DesignFury
Vulcan
Level 122
God Stats
1W - 1L
1,717 SR
Queue Stats
23W - 23L
1,546 Elo+
Party 1
Bastet
Bastet
Dumb Jelly
Bastet
Level 54
God Stats
0W - 2L
1,280 SR
Queue Stats
38W - 45L
1,470 Elo+
Party 1
Anubis
Anubis
M4d4focaone
Anubis
Level 124
God Stats
7W - 12L
1,435 SR
Queue Stats
97W - 93L
1,495 Elo+
Solo
Medusa
Medusa
MrSFleym
Medusa
Level 154
God Stats
9W - 9L
1,595 SR
Queue Stats
308W - 280L
1,510 Elo+
Party 2
Chaac
Chaac
lordomba
Chaac
Level 170
God Stats
8W - 4L
1,692 SR
Queue Stats
256W - 235L
1,528 Elo+
Party 2
Team Averages
Level 125
1,544 SR
1,510 Elo+

VS

Team Averages
Level 144
1,706 SR
1,505 Elo+
Baron Samedi
Baron Samedi
CaterpillarLIPS
Baron Samedi
Level 156
God Stats
19W - 15L
1,574 SR
Queue Stats
106W - 94L
1,511 Elo+
Solo
Hachiman
Hachiman
DarkzShadowz92
Hachiman
Level 117
God Stats
30W - 21L
1,602 SR
Queue Stats
565W - 554L
1,498 Elo+
Solo
Loki
Loki
VividCalf821399
Loki
Level 108
God Stats
1W - 0L
2,049 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
exenorate-wrath
Cthulhu
Level 185
God Stats
23W - 10L
1,660 SR
Queue Stats
177W - 166L
1,446 Elo+
Solo
Ymir
Ymir
itstheUwUOwO
Ymir
Level 154
God Stats
17W - 16L
1,644 SR
Queue Stats
327W - 307L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DesignFury
Vulcan
10
1 / 4 / 0
5,131
513
4,090
5,546
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
Dumb Jelly
Bastet
9
2 / 4 / 0
4,834
483
3,815
9,138
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
10
0 / 4 / 1
5,096
510
2,416
5,274
2,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MrSFleym
Medusa
10
2 / 3 / 0
5,354
535
6,470
6,445
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
lordomba
Chaac
9
0 / 2 / 2
4,571
457
4,014
9,116
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaterpillarLIPS
Baron Samedi
11
5 / 0 / 0
6,754
675
3,677
4,939
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
10
3 / 2 / 2
5,465
547
3,861
7,647
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 4
5,497
550
4,350
7,035
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 6
5,954
595
7,168
6,912
3,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
6 / 0 / 0
7,499
750
5,874
7,692
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
17
17
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CaterpillarLIPS
Baron Samedi
5
0
0
5
W
Hachiman
3
2
2
2
L
Vulcan
DesignFury
Vulcan
1
4
0
0.25
L
Bastet
Dumb Jelly
Bastet
2
4
0
0.5
L
Anubis
0
4
1
0.13
L
Medusa
MrSFleym
Medusa
2
3
0
0.67
W
2
3
4
1.33
W
1
0
6
4
W
6
0
0
6
L
Chaac
lordomba
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,805
Damage
24,930
35,519
Taken
34,225
14,263
Mitigated
13,472
6,950
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CaterpillarLIPS
Baron Samedi
3,677
129
172
2,317
4,939
2,062
585
2,729
2,210
38,139
694
W
Hachiman
3,861
1,416
0
1,825
7,647
2,212
0
0
7,647
0
28,426
L
Vulcan
DesignFury
Vulcan
4,090
187
0
620
5,546
1,768
0
2,031
3,515
29,957
580
L
Bastet
Dumb Jelly
Bastet
3,815
1,674
0
1,134
9,138
2,904
0
3,157
5,867
0
26,603
L
Anubis
2,416
215
0
1,122
5,274
2,066
0
3,711
1,177
30,101
500
L
Medusa
MrSFleym
Medusa
6,470
1,921
0
443
6,445
2,318
0
2,964
3,481
0
43,860
W
4,350
1,251
0
2,759
7,035
1,827
0
1,180
5,855
0
31,846
W
7,168
676
1,918
2,763
6,912
3,827
0
0
6,912
26,382
1,232
W
5,874
1,482
0
3,285
7,692
3,544
0
2,370
5,322
42,826
1,300
L
Chaac
lordomba
Chaac
4,014
457
225
3,406
9,116
5,207
200
3,959
5,111
0
19,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,986
Gold Earned
31,169
263
Minions Killed
333
0
Camps Cleared
0
952,427
Distance Traveled
971,994
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,754
675
87
9
0
173,329
0
W
Hachiman
5,465
547
44
4
0
182,635
4
L
Vulcan
5,131
513
56
6
0
175,073
2
L
Bastet
4,834
483
51
5
0
207,166
0
L
Anubis
5,096
510
56
6
0
163,262
0
L
Medusa
5,354
535
74
7
0
182,726
0
W
Loki
5,497
550
60
6
0
226,666
0
W
Cthulhu
5,954
595
47
5
0
206,251
0
W
Ymir
7,499
750
95
10
0
183,113
0
L
Chaac
4,571
457
26
3
0
224,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role