Player Matchup

Arachne
Arachne
RexyPopAVitch
Arachne
Level 66
God Stats
18W - 21L
1,507 SR
Queue Stats
223W - 259L
1,466 Elo+
Party 1
Chaac
Chaac
SupremeSmizz
Chaac
Level 37
God Stats
2W - 5L
1,387 SR
Queue Stats
110W - 146L
1,495 Elo+
Party 1
Scylla
Scylla
canacaboy11
Scylla
Level 97
God Stats
26W - 29L
1,448 SR
Queue Stats
286W - 309L
1,464 Elo+
Party 1
Cerberus
Cerberus
chillybomb_1211
Cerberus
Level 28
God Stats
11W - 24L
1,406 SR
Queue Stats
67W - 121L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
diabeticturtle
Danzaburou
Level 37
God Stats
0W - 2L
1,298 SR
Queue Stats
58W - 75L
1,449 Elo+
Party 1
Team Averages
Level 53
1,409 SR
1,454 Elo+

VS

Team Averages
Level 134
1,633 SR
1,528 Elo+
Loki
Loki
Dantcro
Loki
Level 107
God Stats
39W - 23L
1,643 SR
Queue Stats
59W - 49L
1,543 Elo+
Solo
Hachiman
Hachiman
EGO CHECK 27
Hachiman
Level 215
God Stats
14W - 12L
1,538 SR
Queue Stats
235W - 226L
1,532 Elo+
Solo
Hades
Hades
FRANCIS Y C
Hades
Level 110
God Stats
8W - 5L
1,615 SR
Queue Stats
42W - 37L
1,483 Elo+
Party 2
Cabrakan
Cabrakan
YAMIAN666
Cabrakan
Level 150
God Stats
10W - 6L
1,754 SR
Queue Stats
369W - 364L
1,573 Elo+
Party 2
Janus
Janus
hotpotenthusiast
Janus
Level 88
God Stats
18W - 17L
1,614 SR
Queue Stats
430W - 401L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
2 / 5 / 5
6,851
571
7,874
12,726
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 1
6,433
536
6,977
10,793
8,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
12
5 / 5 / 1
7,441
620
7,268
7,454
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
8
0 / 2 / 2
5,512
459
2,031
10,309
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
diabeticturtle
Danzaburou
9
1 / 5 / 0
5,340
445
3,383
9,732
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dantcro
Loki
13
5 / 2 / 4
7,256
605
6,421
8,960
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
EGO CHECK 27
Hachiman
12
2 / 1 / 6
6,676
556
7,233
7,432
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 2 / 4
7,401
617
8,405
8,821
3,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
YAMIAN666
Cabrakan
12
4 / 2 / 0
7,581
632
9,571
15,642
15,954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 2
7,376
615
5,014
8,686
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
19
19
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
Dantcro
Loki
5
2
4
3.5
W
Hachiman
EGO CHECK 27
Hachiman
2
1
6
5
W
6
2
4
4
L
Arachne
2
5
5
0.9
L
1
2
1
0.75
W
Cabrakan
YAMIAN666
Cabrakan
4
2
0
2
L
Scylla
5
5
1
1.1
L
Cerberus
0
2
2
0.5
L
Danzaburou
diabeticturtle
Danzaburou
1
5
0
0.2
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,533
Damage
36,644
51,014
Taken
49,541
23,866
Mitigated
27,715
14,352
Healing
19,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Dantcro
Loki
6,421
2,015
0
4,760
8,960
2,571
0
1,871
7,089
0
45,407
W
Hachiman
EGO CHECK 27
Hachiman
7,233
3,785
0
3,160
7,432
2,350
1,950
1,888
5,544
0
47,953
W
8,405
856
464
4,243
8,821
3,895
527
2,124
6,697
43,812
0
L
Arachne
7,874
5,658
0
5,374
12,726
4,215
0
3,454
9,160
0
37,514
L
6,977
1,472
0
2,668
10,793
8,663
0
7,071
3,722
0
43,609
W
Cabrakan
YAMIAN666
Cabrakan
9,571
1,999
0
6,262
15,642
15,954
0
528
15,114
45,237
4,307
L
Scylla
7,268
974
0
811
7,454
2,124
0
3,235
3,963
45,219
768
L
Cerberus
2,031
327
0
3,609
10,309
5,961
0
4,325
5,884
12,671
871
L
Danzaburou
diabeticturtle
Danzaburou
3,383
1,115
0
1,890
9,732
2,903
0
3,911
5,821
0
30,000
W
5,014
53
0
990
8,686
2,945
0
2,592
6,094
55,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
36,290
294
Minions Killed
407
0
Camps Cleared
0
1,213,057
Distance Traveled
1,172,468
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,256
605
72
6
0
285,590
3
W
Hachiman
6,676
556
55
5
0
224,894
4
W
Hades
7,401
617
85
7
0
199,908
2
L
Arachne
6,851
571
66
6
0
257,670
0
L
Chaac
6,433
536
77
6
0
240,828
0
W
Cabrakan
7,581
632
82
7
0
204,797
0
L
Scylla
7,441
620
77
6
0
236,160
0
L
Cerberus
5,512
459
16
1
0
253,348
0
L
Danzaburou
5,340
445
58
5
0
225,051
0
W
Janus
7,376
615
113
9
0
257,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role