Player Matchup

Serqet
Serqet
Gold III
Caraxès
Serqet
Gold III
Level 60
God Stats
11W - 7L
1,662 SR
Queue Stats
58W - 60L
1,319 MMR
Party 1
Scylla
Scylla
Silver IV
KevGoku737
Scylla
Silver IV
Level 185
God Stats
2W - 4L
1,504 SR
Queue Stats
33W - 34L
1,170 MMR
Party 1
Terra
Terra
Silver II
ShvabraPro
Terra
Silver II
Level 158
God Stats
0W - 1L
1,299 SR
Queue Stats
159W - 178L
1,242 MMR
Solo
Ullr
Ullr
Platinum IV
Squuez
Ullr
Platinum IV
Level 128
God Stats
219W - 201L
1,618 SR
Queue Stats
861W - 860L
1,887 MMR
Solo
Rama
Rama
Diamond II
troublemakR
Rama
Diamond II
Level 122
God Stats
17W - 12L
1,818 SR
Queue Stats
156W - 127L
2,369 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,580 SR
1,597 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,589 SR
1,595 MMR
Mercury
Mercury
Diamond II
FastBLVDE7
Mercury
Diamond II
Level 190
God Stats
18W - 10L
1,750 SR
Queue Stats
180W - 149L
2,220 MMR
Solo
Atlas
Atlas
Gold V
HueLight
Atlas
Gold V
Level 100
God Stats
38W - 34L
1,494 SR
Queue Stats
262W - 268L
1,350 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
ITz_Ale1388
Cu Chulainn
Silver II
Level 117
God Stats
18W - 23L
1,540 SR
Queue Stats
447W - 504L
1,015 MMR
Solo
Apollo
Apollo
Diamond III
JamesءMoriarty
Apollo
Diamond III
Level 159
God Stats
1W - 0L
1,477 SR
Queue Stats
98W - 90L
2,021 MMR
Solo
Ra
Ra
Gold IV
Synsileoa
Ra
Gold IV
Level 165
God Stats
7W - 5L
1,684 SR
Queue Stats
41W - 38L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Caraxès
Serqet
11
4 / 3 / 1
7,020
501
5,906
11,161
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
KevGoku737
Scylla
14
1 / 3 / 4
7,879
563
3,444
6,362
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Terra
4
0 / 6 / 0
4,657
333
90
7,172
2,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
Squuez
Ullr
12
5 / 4 / 0
8,096
578
6,750
10,568
3,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 5 / 1
9,032
645
16,436
12,348
5,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
MedusaAthenaCthulhu

VS

Bans
BacchusKumbhakarnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FastBLVDE7
Mercury
17
10 / 2 / 2
9,876
705
10,251
9,500
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Atlas
HueLight
Atlas
12
1 / 3 / 3
7,878
563
4,860
10,415
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
ITz_Ale1388
Cu Chulainn
13
2 / 4 / 1
8,260
590
4,863
12,929
10,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 5 / 4
8,735
624
5,550
13,229
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 3
9,462
676
6,775
8,952
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
18
Kills
18
21
Deaths
18
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
Caraxès
Serqet
4
3
1
1.5
W
Mercury
FastBLVDE7
Mercury
10
2
2
5.5
W
Atlas
HueLight
Atlas
1
3
3
0.83
W
Cu Chulainn
ITz_Ale1388
Cu Chulainn
2
4
1
0.63
W
2
5
4
0.8
L
Scylla
KevGoku737
Scylla
1
3
4
1
L
Terra
0
6
0
0
L
Ullr
Squuez
Ullr
5
4
0
1.25
W
3
4
3
1.13
L
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,626
Damage
32,299
47,611
Taken
55,025
17,485
Mitigated
30,289
8,747
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Caraxès
Serqet
5,906
1,172
0
740
11,161
4,117
0
3,394
7,716
0
29,190
W
Mercury
FastBLVDE7
Mercury
10,251
6,440
0
1,679
9,500
3,867
0
574
8,737
0
76,756
W
Atlas
HueLight
Atlas
4,860
1,489
0
2,757
10,415
7,166
13
526
9,880
20,779
0
W
Cu Chulainn
ITz_Ale1388
Cu Chulainn
4,863
547
0
3,567
12,929
10,969
305
406
12,523
9,637
39,966
W
5,550
3,258
0
4,608
13,229
4,843
3,801
0
13,229
0
58,050
L
Scylla
KevGoku737
Scylla
3,444
295
0
1,120
6,362
1,945
0
2,539
3,823
56,014
882
L
Terra
90
0
485
119
7,172
2,502
0
1,294
5,834
276
0
L
Ullr
Squuez
Ullr
6,750
2,762
0
2,104
10,568
3,910
141
485
9,655
0
53,245
W
6,775
257
762
3,453
8,952
3,444
1,375
2,488
5,968
83,906
2,629
L
16,436
12,604
0
4,179
12,348
5,011
0
3,897
8,451
0
71,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,684
Gold Earned
44,211
345
Minions Killed
474
0
Camps Cleared
0
1,073,169
Distance Traveled
1,557,667
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,020
501
40
3
0
262,748
1
W
Mercury
9,876
705
125
9
0
367,214
0
W
Atlas
7,878
563
35
3
0
297,732
2
W
Cu Chulainn
8,260
590
70
5
0
297,992
2
W
Apollo
8,735
624
99
7
0
291,963
0
L
Scylla
7,879
563
111
8
0
249,081
2
L
Terra
4,657
333
2
0
0
98,037
0
L
Ullr
8,096
578
85
6
0
205,506
2
W
Ra
9,462
676
145
10
0
302,766
5
L
Rama
9,032
645
107
8
0
257,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role