Player Matchup

Thor
Thor
HolyMicrobusero
Thor
Level 64
God Stats
0W - 1L
1,313 SR
Queue Stats
158W - 178L
1,471 Elo+
Solo
Ah Puch
Ah Puch
J0D4N
Ah Puch
Level 143
God Stats
2W - 3L
1,509 SR
Queue Stats
16W - 15L
1,477 Elo+
Solo
Anubis
Anubis
crasiest1
Anubis
Level 108
God Stats
4W - 8L
1,674 SR
Queue Stats
103W - 98L
1,501 Elo+
Party 2
Izanami
Izanami
pigtails
Izanami
Level 109
God Stats
2W - 1L
1,808 SR
Queue Stats
92W - 77L
1,485 Elo+
Party 2
Achilles
Achilles
warfighter-27
Achilles
Level 105
God Stats
19W - 24L
1,487 SR
Queue Stats
131W - 112L
1,487 Elo+
Party 2
Team Averages
Level 106
1,558 SR
1,484 Elo+

VS

Team Averages
Level 81
1,532 SR
1,423 Elo+
Sobek
Sobek
ChickenNuggies1
Sobek
Level 63
God Stats
2W - 0L
1,792 SR
Queue Stats
34W - 44L
1,335 Elo+
Party 1
Heimdallr
Heimdallr
Godhome
Heimdallr
Level 102
God Stats
1W - 1L
1,349 SR
Queue Stats
25W - 30L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
Quibson
Nu Wa
Level 76
God Stats
2W - 3L
1,392 SR
Queue Stats
18W - 25L
1,370 Elo+
Party 1
Arachne
Arachne
foamy10
Arachne
Level 101
God Stats
156W - 104L
1,604 SR
Queue Stats
210W - 177L
1,530 Elo+
Solo
Ymir
Ymir
uCannotScape
Ymir
Level 64
God Stats
2W - 1L
1,524 SR
Queue Stats
21W - 17L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,727
517
3,951
9,968
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
J0D4N
Ah Puch
11
1 / 3 / 1
6,740
518
6,507
7,718
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
crasiest1
Anubis
12
2 / 0 / 1
7,170
552
2,097
4,372
2,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Izanami
pigtails
Izanami
13
1 / 0 / 2
6,514
501
6,484
5,309
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
warfighter-27
Achilles
12
1 / 4 / 0
6,381
491
3,995
10,159
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,465
497
1,260
9,783
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Godhome
Heimdallr
11
0 / 2 / 0
5,837
449
1,639
5,228
1,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Quibson
Nu Wa
11
0 / 1 / 3
6,382
491
5,472
6,557
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
foamy10
Arachne
14
7 / 1 / 0
7,772
598
7,787
10,291
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

13
3 / 2 / 1
7,897
607
5,564
7,625
5,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
7
Kills
10
10
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Heimdallr
Godhome
Heimdallr
0
2
0
0
L
2
3
0
0.67
L
Ah Puch
J0D4N
Ah Puch
1
3
1
0.5
W
Nu Wa
Quibson
Nu Wa
0
1
3
1.5
L
Anubis
crasiest1
Anubis
2
0
1
2.5
W
Arachne
foamy10
Arachne
7
1
0
7
L
Izanami
pigtails
Izanami
1
0
2
2
W
3
2
1
1.75
L
Achilles
warfighter-27
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,034
Damage
21,722
37,526
Taken
39,484
15,542
Mitigated
19,924
8,286
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,260
61
0
4,363
9,783
7,669
0
1,702
8,081
22,420
0
W
Heimdallr
Godhome
Heimdallr
1,639
46
0
1,915
5,228
1,839
206
375
4,853
0
41,648
L
3,951
1,634
0
461
9,968
4,069
0
528
9,440
0
52,664
L
Ah Puch
J0D4N
Ah Puch
6,507
227
82
1,227
7,718
2,097
0
4,113
3,569
45,830
2,231
W
Nu Wa
Quibson
Nu Wa
5,472
1,306
0
1,620
6,557
1,729
0
5,645
912
30,883
0
L
Anubis
crasiest1
Anubis
2,097
113
1,792
1,535
4,372
2,609
0
1,228
3,144
24,621
608
W
Arachne
foamy10
Arachne
7,787
6,259
86
5,640
10,291
3,503
0
796
9,495
0
60,540
L
Izanami
pigtails
Izanami
6,484
4,039
0
2,071
5,309
1,861
869
839
4,470
0
71,741
W
5,564
1,371
0
2,422
7,625
5,184
455
0
7,625
50,809
1,312
L
Achilles
warfighter-27
Achilles
3,995
862
0
1,118
10,159
4,906
0
4,884
4,790
0
33,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,532
Gold Earned
34,353
384
Minions Killed
380
0
Camps Cleared
0
1,182,349
Distance Traveled
1,259,464
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,465
497
32
2
0
257,447
1
W
Heimdallr
5,837
449
99
8
0
272,674
1
L
Thor
6,727
517
83
6
0
230,811
0
L
Ah Puch
6,740
518
76
6
0
246,467
0
W
Nu Wa
6,382
491
62
5
0
234,946
7
L
Anubis
7,170
552
56
4
0
242,612
0
W
Arachne
7,772
598
104
8
0
270,512
0
L
Izanami
6,514
501
112
9
0
247,777
0
W
Ymir
7,897
607
83
6
0
223,885
2
L
Achilles
6,381
491
57
4
0
214,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role