Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Annubus
Persephone
Level 148
God Stats
1W - 1L
1,493 SR
Queue Stats
93W - 76L
1,468 Elo+
Solo
Charybdis
Charybdis
Ardnael x Push
Charybdis
Level 80
God Stats
103W - 92L
1,499 SR
Queue Stats
270W - 254L
1,443 Elo+
Party 1
Surtr
Surtr
JDsteelergod19
Surtr
Level 38
God Stats
2W - 0L
1,693 SR
Queue Stats
14W - 29L
1,290 Elo+
Solo
Horus
Horus
Pushyx
Horus
Level 146
God Stats
25W - 22L
1,521 SR
Queue Stats
313W - 296L
1,423 Elo+
Party 1
Team Averages
Level 102
1,541 SR
1,425 Elo+

VS

Team Averages
Level 94
1,464 SR
1,448 Elo+
Chaac
Chaac
David94392
Chaac
Level 67
God Stats
23W - 19L
1,562 SR
Queue Stats
180W - 175L
1,476 Elo+
Solo
Zeus
Zeus
Kickman7
Zeus
Level 80
God Stats
3W - 11L
1,261 SR
Queue Stats
255W - 271L
1,456 Elo+
Solo
Mercury
Mercury
killerkoo1aid
Mercury
Level 109
God Stats
13W - 6L
1,615 SR
Queue Stats
108W - 97L
1,440 Elo+
Solo
Artemis
Artemis
lebulon
Artemis
Level 159
God Stats
1W - 8L
1,334 SR
Queue Stats
121W - 129L
1,444 Elo+
Solo
Ymir
Ymir
misilgamer
Ymir
Level 55
God Stats
19W - 17L
1,548 SR
Queue Stats
66W - 78L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 3 / 1
6,950
632
7,240
10,189
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Annubus
Persephone
11
0 / 2 / 2
6,930
630
2,541
6,285
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
Ardnael x Push
Charybdis
11
2 / 2 / 4
6,628
603
6,867
6,786
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 0
7,298
663
706
3,264
1,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Pushyx
Horus
11
4 / 0 / 6
7,516
683
8,043
10,595
8,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
2
0 / 1 / 0
3,740
340
168
861
352
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
13
4 / 1 / 0
6,576
598
6,709
5,735
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
11
2 / 3 / 2
5,876
534
4,197
9,637
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
lebulon
Artemis
8
0 / 5 / 3
4,858
442
5,524
8,613
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 3 / 3
4,983
453
3,030
10,138
4,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
7
7
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
3
1
1.83
W
Persephone
Annubus
Persephone
0
2
2
0.5
W
Charybdis
Ardnael x Push
Charybdis
2
2
4
2
L
Chaac
0
1
0
0
W
2
0
0
2
L
Zeus
4
1
0
4
W
Horus
Pushyx
Horus
4
0
6
7
L
Mercury
2
3
2
1
L
Artemis
lebulon
Artemis
0
5
3
0.3
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
19,628
37,119
Taken
34,984
18,022
Mitigated
11,581
16,495
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,240
2,003
0
3,881
10,189
2,891
0
3,444
6,745
33,679
10,511
W
Persephone
Annubus
Persephone
2,541
332
0
2,930
6,285
3,299
309
3,058
3,206
34,230
0
W
Charybdis
Ardnael x Push
Charybdis
6,867
3,752
528
3,154
6,786
2,185
324
886
5,900
0
52,463
L
Chaac
168
0
0
0
861
352
0
28
805
576
670
W
706
436
0
1,818
3,264
1,559
2,943
93
3,171
545
39,107
L
Zeus
6,709
630
0
1,589
5,735
1,785
0
4,038
1,697
39,671
0
W
Horus
Pushyx
Horus
8,043
3,018
240
3,944
10,595
8,088
123
2,330
8,265
1,613
22,089
L
Mercury
4,197
2,008
0
1,459
9,637
2,972
0
2,641
6,996
0
33,526
L
Artemis
lebulon
Artemis
5,524
2,388
0
1,754
8,613
1,884
0
1,270
7,304
0
20,534
L
3,030
609
0
1,668
10,138
4,588
0
1,618
8,520
11,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,322
Gold Earned
26,033
316
Minions Killed
186
0
Camps Cleared
0
1,023,393
Distance Traveled
921,605
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,950
632
68
6
0
232,693
0
W
Persephone
6,930
630
54
5
0
202,259
0
W
Charybdis
6,628
603
85
8
0
197,819
0
L
Chaac
3,740
340
1
0
0
17,192
0
W
Surtr
7,298
663
72
7
0
192,188
0
L
Zeus
6,576
598
71
6
0
228,683
7
W
Horus
7,516
683
37
3
0
198,434
0
L
Mercury
5,876
534
65
6
0
262,044
0
L
Artemis
4,858
442
28
3
0
202,430
0
L
Ymir
4,983
453
21
2
0
211,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role