Player Matchup

Nu Wa
Nu Wa
Craivus
Nu Wa
Level 119
God Stats
3W - 1L
1,675 SR
Queue Stats
170W - 184L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LakerGang555
Ah Muzen Cab
Level 91
God Stats
7W - 8L
1,361 SR
Queue Stats
348W - 393L
1,390 Elo+
Solo
Arachne
Arachne
Snskiller
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,423 Elo+
Party 2
Chiron
Chiron
StingingHobbe
Chiron
Level 127
God Stats
12W - 9L
1,612 SR
Queue Stats
239W - 260L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
llcoolday
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,283 Elo+
Party 2
Team Averages
Level 99
1,530 SR
1,412 Elo+

VS

Team Averages
Level 103
1,511 SR
1,513 Elo+
Hachiman
Hachiman
 
Hachiman
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
 
Nu Wa
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
AlphaPotato621
Chronos
Level 50
God Stats
2W - 1L
1,767 SR
Queue Stats
36W - 27L
1,566 Elo+
Party 3
Ix Chel
Ix Chel
ShortRound XXI
Ix Chel
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,556 Elo+
Party 3
Vamana
Vamana
Whiizy
Vamana
Level 56
God Stats
0W - 2L
1,287 SR
Queue Stats
208W - 230L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Craivus
Nu Wa
15
5 / 1 / 6
8,734
873
13,425
9,954
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
LakerGang555
Ah Muzen Cab
14
1 / 1 / 7
8,208
821
7,517
5,509
1,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
Snskiller
Arachne
14
2 / 3 / 6
8,070
807
3,452
8,034
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
3 / 2 / 7
8,454
845
9,962
8,242
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
llcoolday
Guan Yu
13
2 / 4 / 7
8,457
846
3,654
17,613
9,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 2 / 4
7,616
762
6,452
7,756
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
 
Nu Wa
10
1 / 3 / 6
6,684
668
8,867
5,302
1,126
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 6
7,079
708
5,255
9,432
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 7
7,809
781
5,672
9,965
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Whiizy
Vamana
15
1 / 1 / 7
7,788
779
7,634
7,130
3,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
13
Kills
8
11
Deaths
13
33
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
4
2
L
Nu Wa
 
Nu Wa
1
3
6
1.33
L
1
3
6
1.33
W
Nu Wa
Craivus
Nu Wa
5
1
6
8
W
Ah Muzen Cab
LakerGang555
Ah Muzen Cab
1
1
7
4.5
L
3
4
7
1.63
W
Arachne
Snskiller
Arachne
2
3
6
1.67
W
3
2
7
3.25
L
Vamana
Whiizy
Vamana
1
1
7
4.5
W
Guan Yu
llcoolday
Guan Yu
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,010
Damage
33,880
49,352
Taken
39,585
21,625
Mitigated
12,444
25,433
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,452
2,105
1,799
2,264
7,756
2,002
0
2,898
4,750
0
20,153
L
Nu Wa
 
Nu Wa
8,867
1,536
609
674
5,302
1,126
0
2,617
2,685
17,530
721
L
5,255
621
529
1,647
9,432
2,949
0
1,983
7,327
13,536
655
W
Nu Wa
Craivus
Nu Wa
13,425
4,344
1,736
3,172
9,954
3,294
1,263
4,292
5,662
33,721
755
W
Ah Muzen Cab
LakerGang555
Ah Muzen Cab
7,517
1,039
452
664
5,509
1,953
742
2,083
3,426
0
20,892
L
5,672
567
3,021
3,427
9,965
2,633
0
3,471
6,347
23,990
0
W
Arachne
Snskiller
Arachne
3,452
1,793
0
821
8,034
3,991
575
3,497
4,537
0
5,734
W
9,962
632
1,667
1,058
8,242
3,074
1,509
2,762
5,480
0
25,337
L
Vamana
Whiizy
Vamana
7,634
1,778
568
433
7,130
3,734
0
2,250
4,838
0
27,224
W
Guan Yu
llcoolday
Guan Yu
3,654
242
7,955
7,908
17,613
9,313
185
6,787
10,826
0
8,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,923
Gold Earned
36,976
125
Minions Killed
171
0
Camps Cleared
0
992,808
Distance Traveled
920,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,616
762
41
4
0
193,214
0
L
Nu Wa
6,684
668
24
2
0
163,487
0
L
Chronos
7,079
708
26
3
0
182,469
0
W
Nu Wa
8,734
873
31
3
0
191,739
0
W
Ah Muzen Cab
8,208
821
38
4
0
186,556
0
L
Ix Chel
7,809
781
39
4
0
170,895
0
W
Arachne
8,070
807
12
1
0
217,821
0
W
Chiron
8,454
845
38
4
0
187,759
0
L
Vamana
7,788
779
41
4
0
210,666
0
W
Guan Yu
8,457
846
6
1
0
208,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role