Player Matchup

Ganesha
Ganesha
Platinum IV
Dmikael1
Ganesha
Platinum IV
Level 336
God Stats
7W - 18L
1,350 SR
Queue Stats
214W - 218L
1,545 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
LiggMaBallz
Ne Zha
Diamond IV
Level 147
God Stats
60W - 49L
1,632 SR
Queue Stats
179W - 181L
1,989 MMR
Party 1
Scylla
Scylla
Platinum II
michmich66170
Scylla
Platinum II
Level 206
God Stats
24W - 47L
1,481 SR
Queue Stats
508W - 583L
1,750 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 230
1,488 SR
1,762 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,631 SR
1,742 MMR
Horus
Horus
Gold III
BrannTheBuilder
Horus
Gold III
Level 124
God Stats
1W - 0L
1,293 SR
Queue Stats
8W - 2L
1,787 MMR
Party 2
Fafnir
Fafnir
Gold V
CavemanCorey
Fafnir
Gold V
Level 123
God Stats
1W - 1L
1,658 SR
Queue Stats
6W - 3L
1,651 MMR
Party 2
Vulcan
Vulcan
Gold III
TyTheTileLayer
Vulcan
Gold III
Level 126
God Stats
6W - 0L
1,943 SR
Queue Stats
8W - 2L
1,787 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dmikael1
Ganesha
16
1 / 3 / 4
10,180
679
6,916
15,488
15,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
17
3 / 4 / 3
10,994
733
12,598
15,058
9,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
2 / 5 / 3
11,468
765
7,110
8,805
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuAchillesSerqetKumbhakarna

VS

Bans
CerberusShivaSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 7
11,043
736
6,567
17,385
15,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fafnir
18
6 / 2 / 6
12,671
845
9,935
13,776
20,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 1 / 6
13,373
892
17,443
7,507
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
12
12
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
Fafnir
6
2
6
4.5
L
Ganesha
Dmikael1
Ganesha
1
3
4
1
L
Ne Zha
3
4
3
1.13
W
5
1
6
8
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,624
Damage
33,945
39,351
Taken
38,668
28,856
Mitigated
39,109
2,971
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,567
2,632
2,070
3,265
17,385
15,408
718
6,042
11,343
0
19,772
W
Fafnir
9,935
3,944
471
1,855
13,776
20,013
411
5,697
8,079
29,809
1,192
L
Ganesha
Dmikael1
Ganesha
6,916
104
0
465
15,488
15,609
0
10,530
4,942
27,466
983
L
Ne Zha
12,598
2,206
0
2,027
15,058
9,891
754
11,265
3,777
0
36,276
W
17,443
946
0
1,713
7,507
3,688
1,447
1,936
5,571
84,372
1,463
L
7,110
871
0
479
8,805
3,356
656
5,172
3,631
41,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
37,087
157
Minions Killed
196
0
Camps Cleared
0
823,025
Distance Traveled
848,789
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,043
736
16
1
0
288,134
0
W
Fafnir
12,671
845
32
2
0
267,397
0
L
Ganesha
10,180
679
3
0
0
267,609
1
L
Ne Zha
10,994
733
39
3
0
298,612
0
W
Vulcan
13,373
892
148
10
0
293,258
0
L
Scylla
11,468
765
115
8
0
256,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role