Player Matchup

Ravana
Ravana
CoconuTree
Ravana
Level 224
God Stats
34W - 37L
1,494 SR
Queue Stats
1,142W - 1,141L
1,494 Elo+
Solo
Terra
Terra
Gizgamesh
Terra
Level 62
God Stats
1W - 0L
1,308 SR
Queue Stats
76W - 83L
1,427 Elo+
Party 1
Zeus
Zeus
MadSkillDolphin
Zeus
Level 29
God Stats
6W - 5L
1,458 SR
Queue Stats
62W - 75L
1,409 Elo+
Party 1
Arachne
Arachne
sninja332
Arachne
Level 96
God Stats
10W - 1L
1,706 SR
Queue Stats
96W - 85L
1,442 Elo+
Party 1
Neith
Neith
xXquiC
Neith
Level 98
God Stats
54W - 51L
1,554 SR
Queue Stats
105W - 85L
1,567 Elo+
Solo
Team Averages
Level 102
1,504 SR
1,468 Elo+

VS

Team Averages
Level 91
1,398 SR
1,488 Elo+
Olorun
Olorun
 
Olorun
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IAzorhai
Thanatos
Level 94
God Stats
7W - 4L
1,632 SR
Queue Stats
474W - 479L
1,489 Elo+
Party 2
Mulan
Mulan
Joycedaboy
Mulan
Level 79
God Stats
25W - 24L
1,542 SR
Queue Stats
356W - 378L
1,545 Elo+
Solo
Ra
Ra
Ruseneca
Ra
Level 129
God Stats
0W - 4L
1,182 SR
Queue Stats
676W - 674L
1,433 Elo+
Solo
Vamana
Vamana
qsniperp
Vamana
Level 110
God Stats
4W - 6L
1,133 SR
Queue Stats
845W - 881L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CoconuTree
Ravana
15
4 / 1 / 1
9,345
668
9,633
7,615
5,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Terra
Gizgamesh
Terra
11
0 / 1 / 7
7,398
528
2,388
7,009
3,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 3 / 2
7,387
528
2,818
5,145
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
sninja332
Arachne
16
9 / 1 / 2
9,010
644
8,616
13,218
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
xXquiC
Neith
13
3 / 3 / 2
7,818
558
5,918
8,820
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 4 / 1
7,304
522
3,659
8,596
3,003
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
IAzorhai
Thanatos
13
5 / 4 / 1
7,650
546
6,349
10,786
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
8
0 / 1 / 3
5,749
411
4,659
6,120
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 4 / 0
7,182
513
3,483
7,134
2,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vamana
qsniperp
Vamana
12
0 / 5 / 0
6,904
493
4,262
11,913
7,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
9
9
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
1
0.63
W
Ravana
CoconuTree
Ravana
4
1
1
4.5
W
Terra
Gizgamesh
Terra
0
1
7
3.5
L
Thanatos
IAzorhai
Thanatos
5
4
1
1.38
L
Mulan
0
1
3
1.5
W
2
3
2
1
L
2
4
0
0.5
L
Vamana
qsniperp
Vamana
0
5
0
0
W
Arachne
sninja332
Arachne
9
1
2
10
W
Neith
xXquiC
Neith
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,373
Damage
22,412
41,807
Taken
44,549
18,062
Mitigated
20,787
18,960
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,659
1,147
120
942
8,596
3,003
773
666
7,930
41,739
0
W
Ravana
CoconuTree
Ravana
9,633
3,058
0
2,802
7,615
5,747
238
0
7,370
650
69,943
W
Terra
Gizgamesh
Terra
2,388
380
2,301
2,523
7,009
3,465
405
1,634
5,375
8,427
2,066
L
Thanatos
IAzorhai
Thanatos
6,349
1,724
0
6,009
10,786
4,202
60
2,127
8,625
0
48,167
L
Mulan
4,659
541
0
2,454
6,120
3,806
0
197
5,923
0
22,850
W
2,818
509
0
750
5,145
1,138
1,017
1,316
3,829
30,520
1,825
L
3,483
311
192
661
7,134
2,351
0
1,593
5,269
43,357
2,538
L
Vamana
qsniperp
Vamana
4,262
2,181
0
1,463
11,913
7,425
0
0
11,913
0
48,438
W
Arachne
sninja332
Arachne
8,616
5,662
0
7,948
13,218
4,789
639
2,467
10,751
0
74,485
W
Neith
xXquiC
Neith
5,918
2,512
0
2,636
8,820
2,923
1,488
1,823
6,997
0
51,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,958
Gold Earned
34,789
407
Minions Killed
355
0
Camps Cleared
0
1,261,768
Distance Traveled
1,126,780
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,304
522
71
5
0
230,162
0
W
Ravana
9,345
668
123
9
0
259,090
0
W
Terra
7,398
528
20
1
0
228,743
2
L
Thanatos
7,650
546
76
5
0
291,904
2
L
Mulan
5,749
411
35
3
0
145,987
3
W
Zeus
7,387
528
70
5
0
176,673
0
L
Ra
7,182
513
83
6
0
212,557
0
L
Vamana
6,904
493
90
6
0
246,170
0
W
Arachne
9,010
644
112
8
0
329,691
0
W
Neith
7,818
558
82
6
0
267,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role