Player Matchup

Arachne
Arachne
ArchibaldEagle
Arachne
Level 122
God Stats
3W - 2L
1,542 SR
Queue Stats
13W - 12L
1,483 Elo+
Party 1
Thoth
Thoth
DECKERDUDE853
Thoth
Level 127
God Stats
18W - 6L
1,773 SR
Queue Stats
66W - 63L
1,587 Elo+
Party 3
Jing Wei
Jing Wei
IAMurasame
Jing Wei
Level 148
God Stats
4W - 3L
1,629 SR
Queue Stats
382W - 359L
1,555 Elo+
Party 3
Tyr
Tyr
cysticfever
Tyr
Level 129
God Stats
2W - 0L
1,539 SR
Queue Stats
12W - 4L
1,687 Elo+
Party 1
Baron Samedi
Baron Samedi
daidizzle_03
Baron Samedi
Level 156
God Stats
7W - 3L
1,606 SR
Queue Stats
242W - 228L
1,511 Elo+
Solo
Team Averages
Level 136
1,618 SR
1,565 Elo+

VS

Team Averages
Level 134
1,555 SR
1,531 Elo+
Danzaburou
Danzaburou
Gr1mReaper364
Danzaburou
Level 79
God Stats
50W - 47L
1,582 SR
Queue Stats
55W - 52L
1,556 Elo+
Party 2
Ra
Ra
Moelon
Ra
Level 145
God Stats
2W - 4L
1,595 SR
Queue Stats
108W - 112L
1,528 Elo+
Party 2
Geb
Geb
Razinak
Geb
Level 148
God Stats
4W - 4L
1,698 SR
Queue Stats
123W - 122L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
aKevBot
Tsukuyomi
Level 151
God Stats
2W - 4L
1,386 SR
Queue Stats
141W - 134L
1,531 Elo+
Party 2
Achilles
Achilles
xwaterdragonx11
Achilles
Level 146
God Stats
9W - 10L
1,515 SR
Queue Stats
357W - 337L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,732
622
407
3,489
890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 0 / 0
4,016
669
811
1,701
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
IAMurasame
Jing Wei
6
1 / 0 / 0
4,062
677
2,521
2,075
480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,962
660
1,117
3,562
1,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
daidizzle_03
Baron Samedi
8
1 / 0 / 0
4,305
718
2,200
2,884
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gr1mReaper364
Danzaburou
6
0 / 1 / 0
3,442
574
1,689
3,360
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
8
0 / 0 / 0
3,962
660
1,207
1,435
339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Geb
6
0 / 0 / 0
3,748
625
1,720
3,820
1,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
aKevBot
Tsukuyomi
7
0 / 1 / 0
3,618
603
965
3,717
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
6
0 / 1 / 0
3,792
632
1,908
4,253
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
0
0
0
L
Danzaburou
Gr1mReaper364
Danzaburou
0
1
0
0
W
Jing Wei
IAMurasame
Jing Wei
1
0
0
1
L
Ra
0
0
0
0
L
Geb
0
0
0
0
L
Tsukuyomi
aKevBot
Tsukuyomi
0
1
0
0
W
0
0
1
0.5
W
Baron Samedi
daidizzle_03
Baron Samedi
1
0
0
1
L
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,056
Damage
7,489
13,711
Taken
16,585
4,370
Mitigated
5,412
6,510
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
407
329
0
1,950
3,489
890
0
326
3,163
0
19,601
W
811
71
0
420
1,701
400
0
770
890
25,473
0
L
Danzaburou
Gr1mReaper364
Danzaburou
1,689
832
0
1,387
3,360
839
0
0
3,360
0
19,086
W
Jing Wei
IAMurasame
Jing Wei
2,521
1,706
0
1,157
2,075
480
0
897
1,178
0
23,364
L
Ra
1,207
43
356
661
1,435
339
0
654
781
25,662
508
L
Geb
1,720
308
0
1,621
3,820
1,530
0
0
3,820
10,856
0
L
Tsukuyomi
aKevBot
Tsukuyomi
965
198
0
2,057
3,717
962
0
157
3,560
0
19,634
W
1,117
273
0
1,906
3,562
1,472
0
823
2,739
0
6,684
W
Baron Samedi
daidizzle_03
Baron Samedi
2,200
212
0
1,077
2,884
1,128
0
0
2,884
20,239
1,629
L
Achilles
1,908
484
0
2,034
4,253
1,742
0
1,778
2,078
0
18,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,077
Gold Earned
18,562
193
Minions Killed
194
0
Camps Cleared
0
607,753
Distance Traveled
607,611
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,732
622
47
8
0
149,272
0
W
Thoth
4,016
669
44
7
0
112,654
0
L
Danzaburou
3,442
574
38
6
0
109,499
0
W
Jing Wei
4,062
677
51
9
0
107,241
0
L
Ra
3,962
660
63
11
0
114,187
0
L
Geb
3,748
625
11
2
0
139,656
1
L
Tsukuyomi
3,618
603
44
7
0
155,485
0
W
Tyr
3,962
660
11
2
0
130,191
0
W
Baron Samedi
4,305
718
40
7
0
108,395
2
L
Achilles
3,792
632
38
6
0
88,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role