Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GILOSAN
Hercules
Level 229
God Stats
3W - 1L
1,759 SR
Queue Stats
233W - 218L
1,555 Elo+
Solo
Danzaburou
Danzaburou
HezzHlol
Danzaburou
Level 65
God Stats
2W - 1L
1,870 SR
Queue Stats
216W - 222L
1,412 Elo+
Party 1
Jormungandr
Jormungandr
MuLaN2293
Jormungandr
Level 116
God Stats
4W - 7L
1,580 SR
Queue Stats
596W - 597L
1,489 Elo+
Solo
Thanatos
Thanatos
koestermarie91
Thanatos
Level 51
God Stats
9W - 10L
1,496 SR
Queue Stats
65W - 75L
1,457 Elo+
Party 1
Team Averages
Level 124
1,641 SR
1,483 Elo+

VS

Team Averages
Level 110
1,571 SR
1,440 Elo+
Ravana
Ravana
Chief Matuna
Ravana
Level 147
God Stats
15W - 16L
1,539 SR
Queue Stats
495W - 510L
1,446 Elo+
Solo
Danzaburou
Danzaburou
L1TE Red
Danzaburou
Level 91
God Stats
5W - 4L
1,627 SR
Queue Stats
237W - 243L
1,469 Elo+
Party 2
Mulan
Mulan
Twnklicious
Mulan
Level 89
God Stats
9W - 7L
1,559 SR
Queue Stats
408W - 379L
1,493 Elo+
Party 2
Tyr
Tyr
Victt2253
Tyr
Level 63
God Stats
10W - 13L
1,260 SR
Queue Stats
221W - 239L
1,385 Elo+
Solo
Agni
Agni
x_enviar_x
Agni
Level 160
God Stats
4W - 1L
1,871 SR
Queue Stats
76W - 92L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 2 / 1
7,290
521
5,695
10,835
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
GILOSAN
Hercules
13
1 / 1 / 1
7,617
544
5,936
12,920
11,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
HezzHlol
Danzaburou
11
0 / 6 / 3
6,908
493
5,178
10,366
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
MuLaN2293
Jormungandr
11
3 / 5 / 1
7,056
504
6,608
13,307
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
12
3 / 5 / 1
6,887
492
3,448
13,220
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
4 / 0 / 1
8,169
584
5,850
5,423
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
L1TE Red
Danzaburou
13
4 / 4 / 9
8,364
597
8,630
10,829
3,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 1 / 7
8,054
575
11,626
11,594
8,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 3
7,427
531
7,243
11,567
9,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 2 / 0
7,601
543
9,081
6,289
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
19
19
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
1
0.75
W
Ravana
4
0
1
4.5
L
Hercules
GILOSAN
Hercules
1
1
1
1.5
L
Danzaburou
HezzHlol
Danzaburou
0
6
3
0.25
W
Danzaburou
L1TE Red
Danzaburou
4
4
9
2.13
L
Jormungandr
MuLaN2293
Jormungandr
3
5
1
0.7
W
6
1
7
9.5
W
0
1
3
1.5
L
Thanatos
3
5
1
0.7
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,865
Damage
42,430
60,648
Taken
45,702
26,799
Mitigated
26,985
16,213
Healing
15,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,695
2,387
0
1,943
10,835
3,262
646
2,267
8,568
0
48,013
W
Ravana
5,850
1,956
0
4,482
5,423
2,243
186
0
5,384
0
79,278
L
Hercules
GILOSAN
Hercules
5,936
1,639
0
5,564
12,920
11,537
0
1,410
11,510
3,417
38,521
L
Danzaburou
HezzHlol
Danzaburou
5,178
1,942
0
1,886
10,366
2,919
480
1,156
9,210
0
32,100
W
Danzaburou
L1TE Red
Danzaburou
8,630
2,621
0
2,181
10,829
3,910
557
2,836
7,993
0
55,962
L
Jormungandr
MuLaN2293
Jormungandr
6,608
2,384
0
2,136
13,307
4,267
208
3,639
9,668
36,451
960
W
11,626
1,184
0
3,013
11,594
8,925
0
2,963
8,461
0
32,199
W
7,243
1,807
0
3,150
11,567
9,968
0
329
10,449
0
46,661
L
Thanatos
3,448
1,108
0
4,684
13,220
4,814
0
625
12,595
0
41,302
W
9,081
635
63
2,160
6,289
1,939
36
940
5,304
40,404
695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
39,615
370
Minions Killed
386
0
Camps Cleared
0
1,338,740
Distance Traveled
1,571,673
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,290
521
92
7
0
239,598
0
W
Ravana
8,169
584
131
9
0
358,653
0
L
Hercules
7,617
544
88
6
0
244,114
0
L
Danzaburou
6,908
493
64
5
0
273,996
0
W
Danzaburou
8,364
597
70
5
0
275,499
0
L
Jormungandr
7,056
504
58
4
0
276,153
0
W
Mulan
8,054
575
40
3
0
319,592
6
W
Tyr
7,427
531
80
6
0
320,563
0
L
Thanatos
6,887
492
68
5
0
304,879
0
W
Agni
7,601
543
65
5
0
297,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role