Player Matchup

Janus
Janus
KKoOp
Janus
Level 128
God Stats
5W - 6L
1,494 SR
Queue Stats
57W - 56L
1,493 Elo+
Party 2
Charon
Charon
Rpotatoe
Charon
Level 147
God Stats
7W - 7L
1,534 SR
Queue Stats
48W - 56L
1,516 Elo+
Party 2
Rama
Rama
Tacajachi11
Rama
Level 157
God Stats
3W - 0L
1,790 SR
Queue Stats
148W - 175L
1,501 Elo+
Party 2
Tyr
Tyr
vacascondinero
Tyr
Level 128
God Stats
4W - 1L
1,684 SR
Queue Stats
52W - 59L
1,487 Elo+
Party 2
Vamana
Vamana
zeuswayler
Vamana
Level 129
God Stats
2W - 1L
1,119 SR
Queue Stats
99W - 105L
1,546 Elo+
Party 2
Team Averages
Level 138
1,524 SR
1,509 Elo+

VS

Team Averages
Level 126
1,505 SR
1,536 Elo+
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
InfernoPanda5
Ares
Level 127
God Stats
8W - 5L
1,599 SR
Queue Stats
112W - 80L
1,617 Elo+
Solo
Chronos
Chronos
Shoo7nJuk3
Chronos
Level 127
God Stats
4W - 5L
1,559 SR
Queue Stats
117W - 101L
1,552 Elo+
Solo
Mulan
Mulan
sputnikss
Mulan
Level 159
God Stats
1W - 6L
1,369 SR
Queue Stats
348W - 358L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KKoOp
Janus
8
1 / 1 / 0
4,294
716
585
2,129
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
Rpotatoe
Charon
5
0 / 1 / 0
3,161
527
1,128
3,708
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 1
3,469
578
1,523
2,407
588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 1 / 1
3,580
597
1,124
3,709
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
zeuswayler
Vamana
7
1 / 0 / 0
3,851
642
1,690
3,673
1,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 0 / 1
4,209
702
1,874
2,661
725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Geb
 
Geb
4
0 / 1 / 0
3,098
516
480
1,900
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 1 / 0
3,829
638
2,348
4,706
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Shoo7nJuk3
Chronos
8
1 / 0 / 1
3,873
646
1,609
2,111
594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
sputnikss
Mulan
7
1 / 0 / 0
4,132
689
2,420
2,810
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
1
0.5
L
Geb
 
Geb
0
1
0
0
L
1
1
0
1
W
Janus
KKoOp
Janus
1
1
0
1
W
Charon
Rpotatoe
Charon
0
1
0
0
L
Chronos
Shoo7nJuk3
Chronos
1
0
1
1.5
W
0
0
1
0.5
L
Mulan
sputnikss
Mulan
1
0
0
1
W
0
1
1
0.5
W
Vamana
zeuswayler
Vamana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,050
Damage
8,731
15,626
Taken
14,188
5,549
Mitigated
5,634
4,813
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,874
484
0
750
2,661
725
0
373
2,218
0
29,478
L
Geb
 
Geb
480
0
0
750
1,900
860
0
0
1,753
7,710
0
L
2,348
246
0
1,416
4,706
2,282
0
1,065
3,641
10,374
992
W
Janus
KKoOp
Janus
585
0
0
140
2,129
456
0
0
2,129
22,387
460
W
Charon
Rpotatoe
Charon
1,128
247
0
484
3,708
1,549
0
1,539
2,169
10,165
0
L
Chronos
Shoo7nJuk3
Chronos
1,609
540
0
770
2,111
594
0
178
1,933
18,154
3,288
W
1,523
1,244
0
1,002
2,407
588
0
1,652
755
0
14,897
L
Mulan
sputnikss
Mulan
2,420
110
0
1,041
2,810
1,173
0
0
2,710
0
19,626
W
1,124
528
0
2,254
3,709
1,223
0
562
3,147
0
15,660
W
Vamana
zeuswayler
Vamana
1,690
466
0
933
3,673
1,733
0
346
3,193
0
18,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,355
Gold Earned
19,141
165
Minions Killed
146
0
Camps Cleared
0
705,390
Distance Traveled
587,465
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,209
702
33
6
0
126,494
1
L
Geb
3,098
516
16
3
0
57,170
0
L
Ares
3,829
638
19
3
0
136,073
2
W
Janus
4,294
716
54
9
0
138,207
0
W
Charon
3,161
527
19
3
0
133,236
4
L
Chronos
3,873
646
32
5
0
118,372
0
W
Rama
3,469
578
27
5
0
118,239
2
L
Mulan
4,132
689
46
8
0
149,356
2
W
Tyr
3,580
597
38
6
0
176,658
0
W
Vamana
3,851
642
27
5
0
139,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role