Player Matchup

Thanatos
Thanatos
CHEESYxNUTS
Thanatos
Level 119
God Stats
15W - 13L
1,597 SR
Queue Stats
133W - 132L
1,491 Elo+
Party 1
Skadi
Skadi
DROOPYxNUTS
Skadi
Level 88
God Stats
19W - 7L
1,709 SR
Queue Stats
80W - 82L
1,484 Elo+
Party 1
Vulcan
Vulcan
DaddysCreamSock
Vulcan
Level 142
God Stats
35W - 15L
1,694 SR
Queue Stats
577W - 527L
1,517 Elo+
Solo
Ganesha
Ganesha
Illamanation
Ganesha
Level 89
God Stats
3W - 1L
1,413 SR
Queue Stats
70W - 66L
1,478 Elo+
Party 1
Arachne
Arachne
pavonplumer
Arachne
Level 94
God Stats
35W - 23L
1,606 SR
Queue Stats
400W - 344L
1,523 Elo+
Solo
Team Averages
Level 106
1,604 SR
1,499 Elo+

VS

Team Averages
Level 143
1,485 SR
1,501 Elo+
Xbalanque
Xbalanque
ISKIRTT
Xbalanque
Level 147
God Stats
3W - 8L
1,500 SR
Queue Stats
693W - 675L
1,540 Elo+
Solo
Janus
Janus
InforcerZero23
Janus
Level 159
God Stats
20W - 29L
1,473 SR
Queue Stats
316W - 379L
1,480 Elo+
Party 2
Chiron
Chiron
JWSquigglyWorm
Chiron
Level 160
God Stats
3W - 7L
1,381 SR
Queue Stats
901W - 979L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
Kauze Of Death
Ah Puch
Level 124
God Stats
47W - 38L
1,597 SR
Queue Stats
130W - 124L
1,525 Elo+
Solo
Bacchus
Bacchus
SmitenBussy
Bacchus
Level 125
God Stats
19W - 27L
1,477 SR
Queue Stats
148W - 202L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CHEESYxNUTS
Thanatos
12
3 / 1 / 3
6,303
573
4,675
8,354
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 2 / 1
6,559
596
5,620
6,433
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 0 / 3
6,679
607
4,782
2,363
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Illamanation
Ganesha
10
0 / 3 / 4
5,999
545
2,764
8,048
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
pavonplumer
Arachne
13
4 / 0 / 0
7,227
657
6,395
8,857
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ISKIRTT
Xbalanque
11
2 / 2 / 3
6,112
556
6,750
7,900
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
2 / 3 / 2
5,437
494
3,216
5,560
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 1 / 1
5,673
516
2,195
5,578
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,890
535
5,427
7,392
2,594
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
SmitenBussy
Bacchus
9
2 / 3 / 4
6,347
577
3,984
9,614
7,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
6
6
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CHEESYxNUTS
Thanatos
3
1
3
4.5
W
4
2
1
2.25
W
1
0
3
2.5
L
Xbalanque
ISKIRTT
Xbalanque
2
2
3
1.75
W
Ganesha
Illamanation
Ganesha
0
3
4
0.67
L
2
3
2
1
L
0
1
1
0.5
L
0
3
0
0
L
Bacchus
SmitenBussy
Bacchus
2
3
4
1.33
W
Arachne
pavonplumer
Arachne
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,236
Damage
21,572
34,055
Taken
36,044
13,381
Mitigated
14,694
15,425
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CHEESYxNUTS
Thanatos
4,675
961
0
5,948
8,354
2,969
0
1,925
6,429
0
49,029
W
5,620
1,706
0
1,303
6,433
1,988
0
1,654
4,779
0
45,794
W
4,782
165
0
390
2,363
773
0
812
1,551
51,294
783
L
Xbalanque
ISKIRTT
Xbalanque
6,750
2,801
0
2,717
7,900
1,856
0
1,001
6,899
0
41,674
W
Ganesha
Illamanation
Ganesha
2,764
198
0
1,524
8,048
4,059
0
2,443
5,605
15,924
0
L
3,216
165
0
2,158
5,560
1,128
0
945
4,519
32,361
646
L
2,195
301
55
1,779
5,578
1,382
0
1,881
3,487
0
38,255
L
5,427
266
0
3,558
7,392
2,594
0
0
7,392
39,798
906
L
Bacchus
SmitenBussy
Bacchus
3,984
521
0
1,459
9,614
7,734
0
3,087
6,333
14,236
1,187
W
Arachne
pavonplumer
Arachne
6,395
4,826
0
6,260
8,857
3,592
0
5,322
3,535
0
45,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
29,459
381
Minions Killed
328
0
Camps Cleared
0
1,184,016
Distance Traveled
1,117,726
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,303
573
79
7
0
238,994
2
W
Skadi
6,559
596
93
8
0
226,503
0
W
Vulcan
6,679
607
120
11
0
249,273
4
L
Xbalanque
6,112
556
62
6
0
207,823
0
W
Ganesha
5,999
545
2
0
0
235,273
2
L
Janus
5,437
494
56
5
0
242,435
0
L
Chiron
5,673
516
87
8
0
247,037
0
L
Ah Puch
5,890
535
101
9
0
179,939
1
L
Bacchus
6,347
577
22
2
0
240,492
1
W
Arachne
7,227
657
87
8
0
233,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role