Player Matchup

Jing Wei
Jing Wei
Absoluto159
Jing Wei
Level 121
God Stats
2W - 1L
1,649 SR
Queue Stats
42W - 87L
1,341 Elo+
Party 1
Geb
Geb
DancingQuinn
Geb
Level 48
God Stats
7W - 4L
1,623 SR
Queue Stats
103W - 121L
1,457 Elo+
Solo
Medusa
Medusa
Fariaxl
Medusa
Level 149
God Stats
2W - 0L
1,633 SR
Queue Stats
120W - 64L
1,523 Elo+
Solo
Zeus
Zeus
RushaK1
Zeus
Level 201
God Stats
1W - 1L
1,621 SR
Queue Stats
89W - 114L
1,512 Elo+
Solo
Artemis
Artemis
lia1807
Artemis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,397 Elo+
Party 1
Team Averages
Level 125
1,605 SR
1,446 Elo+

VS

Team Averages
Level 169
1,433 SR
1,508 Elo+
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
OlinaDSemel
He Bo
Level 171
God Stats
1W - 3L
1,380 SR
Queue Stats
304W - 346L
1,506 Elo+
Solo
Ishtar
Ishtar
homenbode
Ishtar
Level 242
God Stats
4W - 9L
1,286 SR
Queue Stats
529W - 490L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Absoluto159
Jing Wei
11
1 / 0 / 3
5,996
1,199
898
1,788
732
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
1 / 1 / 3
5,587
1,117
3,127
4,385
2,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Fariaxl
Medusa
13
3 / 0 / 2
6,926
1,385
5,384
2,384
1,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Zeus
RushaK1
Zeus
10
1 / 1 / 3
5,677
1,135
2,462
2,415
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
lia1807
Artemis
9
0 / 1 / 3
5,402
1,080
2,407
2,775
1,033
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 1 / 2
5,048
1,010
2,520
3,210
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
 
Vamana
8
0 / 2 / 0
4,645
929
1,557
4,419
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sobek
 
Sobek
5
0 / 0 / 0
4,320
864
0
0
0
10
0 / 1 / 3
4,979
996
1,909
3,699
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
homenbode
Ishtar
12
3 / 2 / 0
5,480
1,096
4,258
3,695
1,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
6
Kills
3
3
Deaths
6
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
2
1
L
Vamana
 
Vamana
0
2
0
0
L
Sobek
 
Sobek
0
0
0
0
W
Jing Wei
Absoluto159
Jing Wei
1
0
3
2.5
W
1
1
3
2.5
W
Medusa
Fariaxl
Medusa
3
0
2
4
L
0
1
3
1.5
W
Zeus
RushaK1
Zeus
1
1
3
2.5
L
Ishtar
homenbode
Ishtar
3
2
0
1.5
W
Artemis
lia1807
Artemis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,278
Damage
10,244
13,747
Taken
15,023
6,824
Mitigated
7,971
4,585
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,520
0
629
1,421
3,210
1,070
0
1,484
1,632
9,983
0
L
Vamana
 
Vamana
1,557
584
118
511
4,419
4,359
0
933
3,408
0
4,252
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Absoluto159
Jing Wei
898
794
0
393
1,788
732
506
472
1,316
0
3,261
W
3,127
0
786
593
4,385
2,953
0
1,338
3,010
4,799
546
W
Medusa
Fariaxl
Medusa
5,384
1,110
384
770
2,384
1,069
529
940
1,444
0
22,612
L
1,909
0
0
1,119
3,699
1,135
0
1,421
2,070
2,416
0
W
Zeus
RushaK1
Zeus
2,462
236
265
127
2,415
1,037
81
733
1,611
6,286
0
L
Ishtar
homenbode
Ishtar
4,258
1,515
0
292
3,695
1,407
0
924
2,677
0
11,960
W
Artemis
lia1807
Artemis
2,407
451
679
588
2,775
1,033
62
946
1,762
0
5,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,588
Gold Earned
24,472
69
Minions Killed
40
0
Camps Cleared
0
512,173
Distance Traveled
372,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,048
1,010
18
4
0
108,048
0
L
Vamana
4,645
929
0
0
0
90,711
0
L
Sobek
4,320
864
0
0
0
0
0
W
Jing Wei
5,996
1,199
11
2
0
103,084
0
W
Geb
5,587
1,117
3
1
0
93,817
0
W
Medusa
6,926
1,385
30
6
0
125,735
0
L
He Bo
4,979
996
3
1
0
84,362
0
W
Zeus
5,677
1,135
16
3
0
88,405
0
L
Ishtar
5,480
1,096
19
4
0
88,958
0
W
Artemis
5,402
1,080
9
2
0
101,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role