Player Matchup

Sylvanus
Sylvanus
Medcinemaan
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,480 Elo+
Party 1
Awilix
Awilix
Str8OuttaHarambe
Awilix
Level 108
God Stats
4W - 4L
1,601 SR
Queue Stats
273W - 270L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
StrictlyDabz306
Zhong Kui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
aligator123
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,465 Elo+
Party 1
Nike
Nike
ytprum
Nike
Level 104
God Stats
1W - 3L
1,429 SR
Queue Stats
202W - 193L
1,451 Elo+
Solo
Team Averages
Level 88
1,506 SR
1,483 Elo+

VS

Team Averages
Level 153
1,500 SR
1,463 Elo+
Bellona
Bellona
GnardDogged
Bellona
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 253L
1,449 Elo+
Solo
Camazotz
Camazotz
Grape Green
Camazotz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
797W - 787L
1,464 Elo+
Solo
Ra
Ra
Storms_TheReaper
Ra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 179L
1,430 Elo+
Solo
Neith
Neith
T0RCHW33D
Neith
Level 175
God Stats
7W - 3L
1,626 SR
Queue Stats
349W - 375L
1,467 Elo+
Solo
Anubis
Anubis
YungMar
Anubis
Level 158
God Stats
5W - 7L
1,373 SR
Queue Stats
397W - 406L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Medcinemaan
Sylvanus
13
0 / 6 / 2
7,462
678
2,513
13,937
11,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 7 / 3
7,965
724
5,059
10,460
3,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
StrictlyDabz306
Zhong Kui
13
1 / 8 / 1
8,027
730
8,436
12,847
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
aligator123
Jing Wei
14
2 / 9 / 3
7,989
726
4,413
12,469
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
ytprum
Nike
14
3 / 6 / 3
8,672
788
7,613
17,553
7,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GnardDogged
Bellona
2
0 / 0 / 0
3,546
322
0
0
0
Camazotz
Grape Green
Camazotz
16
9 / 2 / 13
9,856
896
8,956
11,664
4,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

19
7 / 2 / 26
11,720
1,065
17,407
14,244
6,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Neith
T0RCHW33D
Neith
17
6 / 2 / 24
10,366
942
14,077
10,762
4,051
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
YungMar
Anubis
18
14 / 1 / 13
11,084
1,008
20,114
9,641
4,934
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
112
7
Kills
36
36
Deaths
7
12
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bellona
GnardDogged
Bellona
0
0
0
0
W
Camazotz
Grape Green
Camazotz
9
2
13
7.75
L
Sylvanus
Medcinemaan
Sylvanus
0
6
2
0.17
W
7
2
26
10
L
1
7
3
0.36
L
Zhong Kui
StrictlyDabz306
Zhong Kui
1
8
1
0.19
W
Neith
T0RCHW33D
Neith
6
2
24
9
W
Anubis
YungMar
Anubis
14
1
13
20.5
L
Jing Wei
aligator123
Jing Wei
2
9
3
0.39
L
Nike
ytprum
Nike
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
60,554
67,266
Taken
46,311
32,305
Mitigated
20,505
7,674
Healing
29,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GnardDogged
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Camazotz
Grape Green
Camazotz
8,956
2,156
361
3,786
11,664
4,922
420
2,138
9,526
0
13,038
L
Sylvanus
Medcinemaan
Sylvanus
2,513
134
1,207
2,347
13,937
11,289
0
7,683
6,254
6,371
0
W
17,407
1,417
6,859
8,645
14,244
6,598
1,969
3,154
11,090
44,668
1,224
L
5,059
992
105
279
10,460
3,320
0
5,479
4,981
0
7,193
L
Zhong Kui
StrictlyDabz306
Zhong Kui
8,436
98
0
1,172
12,847
6,464
0
5,920
6,927
18,936
0
W
Neith
T0RCHW33D
Neith
14,077
6,159
945
3,524
10,762
4,051
1,740
2,706
7,544
0
26,289
W
Anubis
YungMar
Anubis
20,114
462
1,968
3,649
9,641
4,934
1,090
3,763
5,878
38,571
0
L
Jing Wei
aligator123
Jing Wei
4,413
2,826
0
130
12,469
3,970
15
6,519
5,818
0
16,103
L
Nike
ytprum
Nike
7,613
153
449
1,985
17,553
7,262
0
11,196
6,208
812
14,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,115
Gold Earned
46,572
71
Minions Killed
135
0
Camps Cleared
0
824,223
Distance Traveled
859,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,546
322
0
0
0
0
0
W
Camazotz
9,856
896
11
1
0
193,051
0
L
Sylvanus
7,462
678
5
0
0
162,080
0
W
Ra
11,720
1,065
71
6
0
226,325
0
L
Awilix
7,965
724
5
0
0
200,038
0
L
Zhong Kui
8,027
730
22
2
0
132,932
0
W
Neith
10,366
942
22
2
0
252,384
0
W
Anubis
11,084
1,008
31
3
0
187,254
0
L
Jing Wei
7,989
726
23
2
0
173,422
0
L
Nike
8,672
788
16
1
0
155,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role