Player Matchup

Cerberus
Cerberus
MelElDiablo
Cerberus
Level 112
God Stats
6W - 2L
1,720 SR
Queue Stats
144W - 125L
1,438 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Murkierman
Cu Chulainn
Level 186
God Stats
5W - 8L
1,500 SR
Queue Stats
181W - 173L
1,502 Elo+
Solo
Izanami
Izanami
WonderWoman_KOTT
Izanami
Level 107
God Stats
36W - 33L
1,485 SR
Queue Stats
103W - 91L
1,421 Elo+
Solo
Rama
Rama
jgilbs3221
Rama
Level 79
God Stats
2W - 7L
1,255 SR
Queue Stats
336W - 350L
1,405 Elo+
Solo
Merlin
Merlin
lxSPHYNXxl
Merlin
Level 185
God Stats
1W - 1L
1,497 SR
Queue Stats
109W - 110L
1,405 Elo+
Party 1
Team Averages
Level 134
1,491 SR
1,434 Elo+

VS

Team Averages
Level 91
1,524 SR
1,467 Elo+
Athena
Athena
Devinxsparkles
Athena
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,511 Elo+
Solo
Horus
Horus
FRANCKY-10-FR
Horus
Level 103
God Stats
3W - 3L
1,419 SR
Queue Stats
125W - 126L
1,466 Elo+
Solo
Aphrodite
Aphrodite
ImikE735
Aphrodite
Level 69
God Stats
9W - 6L
1,492 SR
Queue Stats
152W - 173L
1,386 Elo+
Solo
Anubis
Anubis
TheUnicornMoon
Anubis
Level 66
God Stats
25W - 19L
1,538 SR
Queue Stats
169W - 164L
1,424 Elo+
Solo
Artemis
Artemis
XxMonti04xX
Artemis
Level 129
God Stats
1W - 2L
1,670 SR
Queue Stats
44W - 51L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MelElDiablo
Cerberus
8
0 / 2 / 2
5,116
512
4,237
9,934
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Murkierman
Cu Chulainn
9
1 / 3 / 0
5,332
533
7,064
10,996
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 5 / 2
4,906
491
3,363
7,809
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 0
4,565
457
3,490
7,414
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
lxSPHYNXxl
Merlin
10
1 / 2 / 0
5,587
559
2,082
2,548
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,483
548
2,950
8,937
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 1
5,856
586
5,606
11,884
6,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
ImikE735
Aphrodite
11
3 / 0 / 2
6,545
655
2,122
4,537
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 1 / 3
6,919
692
5,433
5,085
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
XxMonti04xX
Artemis
10
3 / 0 / 3
5,579
558
7,559
3,467
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
15
15
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
1
1
1
1.5
W
Aphrodite
ImikE735
Aphrodite
3
0
2
4
L
Cerberus
MelElDiablo
Cerberus
0
2
2
0.5
L
Cu Chulainn
Murkierman
Cu Chulainn
1
3
0
0.33
W
8
1
3
9.5
L
0
5
2
0.2
W
Artemis
XxMonti04xX
Artemis
3
0
3
4.5
L
1
3
0
0.33
L
Merlin
lxSPHYNXxl
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,236
Damage
23,670
38,701
Taken
33,910
14,369
Mitigated
15,404
11,193
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,950
1,060
0
2,274
8,937
5,388
351
2,331
6,606
13,894
0
W
5,606
2,559
0
4,828
11,884
6,180
0
0
11,884
1,568
33,298
W
Aphrodite
ImikE735
Aphrodite
2,122
158
158
3,057
4,537
1,195
662
1,250
3,037
31,484
2,317
L
Cerberus
MelElDiablo
Cerberus
4,237
269
194
3,776
9,934
5,199
0
2,826
7,108
24,064
0
L
Cu Chulainn
Murkierman
Cu Chulainn
7,064
1,366
0
2,911
10,996
5,133
0
2,040
8,956
0
35,830
W
5,433
292
0
2,247
5,085
1,928
554
1,040
3,899
40,067
0
L
3,363
1,768
125
1,149
7,809
1,617
0
2,769
5,040
0
29,153
W
Artemis
XxMonti04xX
Artemis
7,559
3,186
0
1,786
3,467
713
381
1,302
2,165
0
34,492
L
3,490
2,653
0
2,607
7,414
1,788
0
1,672
5,742
0
22,581
L
Merlin
lxSPHYNXxl
Merlin
2,082
0
0
431
2,548
632
0
1,358
1,190
24,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,506
Gold Earned
30,382
229
Minions Killed
268
0
Camps Cleared
0
883,318
Distance Traveled
989,248
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,483
548
25
3
0
215,423
2
W
Horus
5,856
586
43
4
0
199,131
0
W
Aphrodite
6,545
655
73
7
0
176,926
0
L
Cerberus
5,116
512
51
5
0
182,702
0
L
Cu Chulainn
5,332
533
54
5
0
183,826
0
W
Anubis
6,919
692
73
7
0
200,586
0
L
Izanami
4,906
491
53
5
0
174,889
3
W
Artemis
5,579
558
54
5
0
197,182
2
L
Rama
4,565
457
35
4
0
162,026
0
L
Merlin
5,587
559
36
4
0
179,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role