Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
GoldMaste
Cthulhu
Level 147
God Stats
1W - 0L
1,631 SR
Queue Stats
15W - 20L
1,433 Elo+
Party 3
Surtr
Surtr
Hannink
Surtr
Level 89
God Stats
4W - 5L
1,481 SR
Queue Stats
28W - 19L
1,565 Elo+
Solo
Ratatoskr
Ratatoskr
UrumaHunter
Ratatoskr
Level 20
God Stats
4W - 5L
1,368 SR
Queue Stats
15W - 20L
1,433 Elo+
Party 3
Team Averages
Level 91
1,496 SR
1,486 Elo+

VS

Team Averages
Level 96
1,533 SR
1,490 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MrMosley8376
Neith
Level 109
God Stats
23W - 16L
1,589 SR
Queue Stats
194W - 189L
1,496 Elo+
Party 1
Bellona
Bellona
Mr_Mosley-_-
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,530 Elo+
Party 1
Pele
Pele
Parvumcerebrum
Pele
Level 62
God Stats
3W - 4L
1,578 SR
Queue Stats
177W - 188L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 1 / 6
7,186
653
7,071
7,194
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
 
Hel
12
2 / 1 / 2
6,988
635
10,187
7,277
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
GoldMaste
Cthulhu
11
0 / 0 / 0
6,441
586
2,651
7,056
3,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Surtr
Hannink
Surtr
12
8 / 0 / 2
7,280
662
7,237
6,754
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
UrumaHunter
Ratatoskr
12
1 / 1 / 1
6,035
549
2,384
7,258
2,331
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 0 / 0
6,913
628
3,444
4,835
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Raijin
 
Raijin
11
0 / 3 / 1
5,957
542
3,738
7,620
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 4 / 0
5,272
479
2,482
6,745
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Mr_Mosley-_-
Bellona
9
0 / 5 / 1
5,190
472
6,259
13,028
10,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 0
6,133
558
4,199
10,180
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
6
6
W
Hel
 
Hel
2
1
2
3
L
The Morrigan
 
The Morrigan
0
0
0
0
L
Raijin
 
Raijin
0
3
1
0.17
W
Cthulhu
GoldMaste
Cthulhu
0
0
0
0
W
Surtr
Hannink
Surtr
8
0
2
9
L
1
4
0
0.25
L
Bellona
Mr_Mosley-_-
Bellona
0
5
1
0.1
L
2
2
0
1
W
Ratatoskr
UrumaHunter
Ratatoskr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,530
Damage
20,122
35,539
Taken
42,408
16,320
Mitigated
19,210
18,019
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,071
3,751
0
4,360
7,194
2,393
440
0
7,194
0
45,992
W
Hel
 
Hel
10,187
635
528
4,529
7,277
2,522
96
3,455
3,822
50,315
1,401
L
The Morrigan
 
The Morrigan
3,444
1,556
102
2,720
4,835
1,683
0
2,441
2,394
47,361
11,357
L
Raijin
 
Raijin
3,738
0
0
410
7,620
1,660
0
5,296
1,722
40,545
191
W
Cthulhu
GoldMaste
Cthulhu
2,651
0
0
2,093
7,056
3,796
0
2,290
4,766
31,457
1,614
W
Surtr
Hannink
Surtr
7,237
2,145
0
1,920
6,754
5,278
175
283
6,471
1,018
25,813
L
2,482
934
0
1,507
6,745
1,989
0
115
6,423
0
19,382
L
Bellona
Mr_Mosley-_-
Bellona
6,259
2,332
0
2,306
13,028
10,249
0
2,543
10,015
0
34,766
L
4,199
1,145
0
1,804
10,180
3,629
0
1,585
8,385
0
44,909
W
Ratatoskr
UrumaHunter
Ratatoskr
2,384
622
0
4,589
7,258
2,331
0
695
6,563
0
50,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
29,465
368
Minions Killed
341
0
Camps Cleared
0
1,211,555
Distance Traveled
1,102,210
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,186
653
79
7
0
216,269
2
W
Hel
6,988
635
92
8
0
239,839
0
L
The Morrigan
6,913
628
106
10
0
214,866
2
L
Raijin
5,957
542
80
7
0
235,758
0
W
Cthulhu
6,441
586
58
5
0
217,968
0
W
Surtr
7,280
662
47
4
0
244,372
3
L
Neith
5,272
479
36
3
0
200,678
0
L
Bellona
5,190
472
47
4
0
193,427
0
L
Pele
6,133
558
72
7
0
257,481
2
W
Ratatoskr
6,035
549
92
8
0
293,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role