Player Matchup

Aphrodite
Aphrodite
DirtyGlizzi
Aphrodite
Level 13
God Stats
1W - 1L
1,259 SR
Queue Stats
4W - 9L
1,426 Elo+
Party 3
Mulan
Mulan
II-Sayori-II
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,468 Elo+
Party 1
Apollo
Apollo
KeyoyaS
Apollo
Level 115
God Stats
1W - 0L
1,181 SR
Queue Stats
97W - 107L
1,425 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
VanillaZachyHead
Morgan Le Fay
Level 129
God Stats
4W - 3L
1,492 SR
Queue Stats
217W - 207L
1,482 Elo+
Solo
Arachne
Arachne
Viperrzz_RJ
Arachne
Level 115
God Stats
21W - 9L
1,738 SR
Queue Stats
89W - 79L
1,473 Elo+
Party 1
Team Averages
Level 79
1,434 SR
1,455 Elo+

VS

Team Averages
Level 101
1,460 SR
1,323 Elo+
Guan Yu
Guan Yu
ASAPICURRY
Guan Yu
Level 13
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 2
Merlin
Merlin
Ronnie_TheDonnie
Merlin
Level 129
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 2
Fenrir
Fenrir
WunsonNewGamer
Fenrir
Level 57
God Stats
3W - 15L
1,249 SR
Queue Stats
87W - 120L
1,383 Elo+
Solo
Bacchus
Bacchus
YanTheBuilder
Bacchus
Level 158
God Stats
0W - 1L
1,290 SR
Queue Stats
12W - 24L
1,301 Elo+
Solo
Charybdis
Charybdis
phillykilla60
Charybdis
Level 149
God Stats
159W - 171L
1,483 SR
Queue Stats
489W - 472L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DirtyGlizzi
Aphrodite
13
4 / 1 / 9
8,503
607
4,759
8,750
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

13
2 / 4 / 2
7,962
569
7,437
8,808
4,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
KeyoyaS
Apollo
13
6 / 4 / 5
8,016
573
5,146
8,314
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
VanillaZachyHead
Morgan Le Fay
15
3 / 3 / 4
8,646
618
10,686
9,588
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Viperrzz_RJ
Arachne
14
9 / 4 / 4
8,527
609
8,687
12,027
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASAPICURRY
Guan Yu
12
3 / 4 / 0
6,948
496
3,874
11,527
10,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 3
7,340
524
6,091
9,787
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
6 / 6 / 5
8,231
588
7,437
15,945
7,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
12
3 / 7 / 3
7,282
520
4,335
11,029
9,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
phillykilla60
Charybdis
12
3 / 3 / 1
7,482
534
4,912
7,605
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
24
Kills
16
16
Deaths
25
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ASAPICURRY
Guan Yu
3
4
0
0.75
W
Aphrodite
DirtyGlizzi
Aphrodite
4
1
9
8.5
W
2
4
2
0.75
W
Apollo
KeyoyaS
Apollo
6
4
5
2.13
L
1
5
3
0.5
W
Morgan Le Fay
VanillaZachyHead
Morgan Le Fay
3
3
4
1.67
W
Arachne
Viperrzz_RJ
Arachne
9
4
4
2.75
L
6
6
5
1.42
L
Bacchus
3
7
3
0.64
L
Charybdis
phillykilla60
Charybdis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,715
Damage
26,649
47,487
Taken
55,893
18,466
Mitigated
31,442
18,606
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ASAPICURRY
Guan Yu
3,874
957
68
2,040
11,527
10,317
0
783
10,202
0
30,028
W
Aphrodite
DirtyGlizzi
Aphrodite
4,759
985
3,460
5,387
8,750
3,654
535
2,438
6,312
24,766
2,020
W
7,437
1,691
0
2,448
8,808
4,713
57
0
8,808
0
40,196
W
Apollo
KeyoyaS
Apollo
5,146
2,460
0
664
8,314
2,770
1,301
884
7,430
0
35,531
L
6,091
186
0
507
9,787
2,474
0
7,457
2,330
44,223
0
W
Morgan Le Fay
VanillaZachyHead
Morgan Le Fay
10,686
791
0
1,802
9,588
3,385
0
4,387
5,201
72,886
1,618
W
Arachne
Viperrzz_RJ
Arachne
8,687
6,367
0
4,845
12,027
3,944
0
3,469
8,558
0
47,939
L
7,437
2,989
0
3,396
15,945
7,227
0
2,374
13,540
1,979
53,381
L
Bacchus
4,335
384
0
594
11,029
9,450
0
2,779
8,250
30,700
159
L
Charybdis
phillykilla60
Charybdis
4,912
2,058
0
2,230
7,605
1,974
966
2,147
5,458
0
46,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,654
Gold Earned
37,283
337
Minions Killed
342
0
Camps Cleared
0
1,443,279
Distance Traveled
1,315,279
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,948
496
47
3
0
272,240
0
W
Aphrodite
8,503
607
42
3
0
282,162
0
W
Mulan
7,962
569
62
4
0
277,502
4
W
Apollo
8,016
573
54
4
0
273,496
0
L
Merlin
7,340
524
88
6
0
276,543
0
W
Morgan Le Fay
8,646
618
106
8
0
285,680
2
W
Arachne
8,527
609
73
5
0
324,439
0
L
Fenrir
8,231
588
76
5
0
290,554
0
L
Bacchus
7,282
520
48
3
0
259,741
4
L
Charybdis
7,482
534
83
6
0
216,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role