Player Matchup

Janus
Janus
CaLoN___
Janus
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 38L
1,473 Elo+
Solo
Ah Puch
Ah Puch
DarkNight2400
Ah Puch
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 29L
1,532 Elo+
Solo
Maui
Maui
Huasi
Maui
Level 140
God Stats
4W - 2L
1,527 SR
Queue Stats
414W - 427L
1,443 Elo+
Solo
Arachne
Arachne
JudoAkendo
Arachne
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 47L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Ole Nick
Nu Wa
Level 147
God Stats
10W - 3L
1,715 SR
Queue Stats
310W - 313L
1,495 Elo+
Solo
Team Averages
Level 97
1,548 SR
1,491 Elo+

VS

Team Averages
Level 102
1,429 SR
1,472 Elo+
Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Carrbonara UK
Achilles
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,447 Elo+
Solo
Cernunnos
Cernunnos
LilBrownBug
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 111L
1,510 Elo+
Party 1
Charon
Charon
PortalAuthor278
Charon
Level 69
God Stats
0W - 4L
1,146 SR
Queue Stats
162W - 154L
1,380 Elo+
Solo
Kali
Kali
SQ1 SPAZZ
Kali
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CaLoN___
Janus
18
9 / 1 / 11
10,882
989
9,906
5,811
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
16
8 / 1 / 13
10,245
931
12,217
9,817
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maui
Huasi
Maui
14
0 / 2 / 22
8,692
790
2,117
10,245
13,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
JudoAkendo
Arachne
15
3 / 3 / 17
9,429
857
9,720
11,205
12,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nu Wa
Ole Nick
Nu Wa
17
8 / 2 / 15
10,447
950
16,787
11,639
5,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 7 / 6
7,794
709
3,708
10,055
3,103
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Carrbonara UK
Achilles
14
3 / 6 / 3
8,030
730
9,418
15,006
16,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cernunnos
LilBrownBug
Cernunnos
15
3 / 3 / 2
8,240
749
6,673
8,500
2,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 7 / 4
8,250
750
9,709
13,270
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kali
13
1 / 5 / 2
7,695
700
4,502
9,598
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
28
Kills
8
9
Deaths
28
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
7
6
0.43
W
Janus
CaLoN___
Janus
9
1
11
14.5
L
Achilles
Carrbonara UK
Achilles
3
6
3
0.75
W
Ah Puch
8
1
13
14.5
W
Maui
Huasi
Maui
0
2
22
5.5
W
Arachne
JudoAkendo
Arachne
3
3
17
3.83
L
Cernunnos
LilBrownBug
Cernunnos
3
3
2
1.33
W
Nu Wa
Ole Nick
Nu Wa
8
2
15
7.75
L
1
7
4
0.43
L
Kali
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,747
Damage
34,010
48,717
Taken
56,429
37,244
Mitigated
36,525
18,575
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,708
1,182
37
199
10,055
3,103
0
7,679
2,047
0
24,276
W
Janus
CaLoN___
Janus
9,906
189
1,053
985
5,811
2,463
695
1,466
4,185
24,927
204
L
Achilles
Carrbonara UK
Achilles
9,418
1,278
593
2,921
15,006
16,749
0
9,648
4,840
0
13,034
W
Ah Puch
12,217
409
1,676
4,767
9,817
4,116
1,177
1,801
7,803
27,267
0
W
Maui
Huasi
Maui
2,117
625
462
426
10,245
13,403
674
2,648
7,405
5,288
0
W
Arachne
JudoAkendo
Arachne
9,720
6,299
1,251
2,672
11,205
12,137
1,082
1,203
9,784
0
16,264
L
Cernunnos
LilBrownBug
Cernunnos
6,673
2,594
0
2,176
8,500
2,584
0
6,175
2,038
0
31,681
W
Nu Wa
Ole Nick
Nu Wa
16,787
5,928
2,125
3,158
11,639
5,125
2,991
2,591
9,006
31,699
0
L
9,709
739
723
973
13,270
10,446
0
10,398
2,527
35,789
0
L
Kali
4,502
818
970
1,562
9,598
3,643
0
6,221
3,089
0
18,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,695
Gold Earned
40,009
125
Minions Killed
189
0
Camps Cleared
0
1,136,911
Distance Traveled
971,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,794
709
52
5
0
174,008
0
W
Janus
10,882
989
50
5
0
268,198
0
L
Achilles
8,030
730
10
1
0
196,868
0
W
Ah Puch
10,245
931
26
2
0
231,610
0
W
Maui
8,692
790
7
1
0
206,935
0
W
Arachne
9,429
857
23
2
0
222,771
0
L
Cernunnos
8,240
749
65
6
0
187,583
0
W
Nu Wa
10,447
950
19
2
0
207,397
0
L
Charon
8,250
750
30
3
0
191,159
0
L
Kali
7,695
700
32
3
0
222,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role