Player Matchup

Heimdallr
Heimdallr
Gold IV
 
Heimdallr
Gold IV
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
Ace_luck11
Ra
Gold II
Level 193
God Stats
13W - 7L
1,684 SR
Queue Stats
246W - 252L
1,483 MMR
Solo
Sylvanus
Sylvanus
Gold IV
ElDuuumo
Sylvanus
Gold IV
Level 194
God Stats
12W - 13L
1,476 SR
Queue Stats
284W - 285L
1,450 MMR
Solo
Bellona
Bellona
Silver III
HAVEL52549398
Bellona
Silver III
Level 155
God Stats
4W - 2L
1,626 SR
Queue Stats
97W - 122L
1,048 MMR
Solo
Fenrir
Fenrir
Silver I
Usseles123
Fenrir
Silver I
Level 157
God Stats
11W - 9L
1,568 SR
Queue Stats
318W - 330L
1,128 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 184
1,571 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,605 SR
1,303 MMR
Yemoja
Yemoja
Silver III
Ayyy_iTz_Albert
Yemoja
Silver III
Level 82
God Stats
42W - 45L
1,523 SR
Queue Stats
68W - 84L
1,064 MMR
Solo
Susano
Susano
Silver V
B1G TWG
Susano
Silver V
Level 105
God Stats
0W - 1L
1,634 SR
Queue Stats
5W - 13L
1,263 MMR
Solo
Chronos
Chronos
Silver II
Limberly 11777
Chronos
Silver II
Level 149
God Stats
1W - 2L
1,726 SR
Queue Stats
38W - 58L
1,172 MMR
Solo
King Arthur
King Arthur
Gold IV
MargaAfro
King Arthur
Gold IV
Level 147
God Stats
62W - 53L
1,610 SR
Queue Stats
315W - 330L
1,366 MMR
Party 1
Skadi
Skadi
Platinum V
bubba200
Skadi
Platinum V
Level 149
God Stats
196W - 183L
1,534 SR
Queue Stats
397W - 404L
1,649 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
3 / 0 / 4
8,303
554
6,323
8,108
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 0 / 6
10,303
687
13,381
8,333
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
ElDuuumo
Sylvanus
13
1 / 1 / 10
7,444
496
4,371
9,710
8,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
14
2 / 2 / 1
8,075
538
4,316
11,933
6,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Usseles123
Fenrir
15
9 / 1 / 4
8,538
569
15,884
13,906
7,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HerculesArtemisAgniAo Kuang

VS

Bans
ThanatosErlang ShenJanusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
6,172
411
5,211
13,991
6,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
B1G TWG
Susano
12
2 / 4 / 0
7,238
483
3,342
9,001
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 5 / 0
7,052
470
3,169
14,217
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MargaAfro
King Arthur
15
2 / 2 / 1
9,059
604
10,752
12,375
8,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
bubba200
Skadi
13
0 / 4 / 1
7,090
473
7,130
10,255
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
19
Kills
4
4
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
4
5
W
4
0
6
7
L
0
4
1
0.13
L
Susano
B1G TWG
Susano
2
4
0
0.5
W
Sylvanus
ElDuuumo
Sylvanus
1
1
10
6
W
Bellona
2
2
1
1.25
L
0
5
0
0
L
King Arthur
MargaAfro
King Arthur
2
2
1
1.25
W
Fenrir
Usseles123
Fenrir
9
1
4
11
L
Skadi
bubba200
Skadi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,275
Damage
29,604
51,990
Taken
59,839
29,870
Mitigated
23,981
25,579
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,323
3,152
0
2,514
8,108
3,825
762
1,473
6,635
0
69,203
W
13,381
1,228
784
5,408
8,333
4,050
103
2,468
5,865
96,129
509
L
5,211
1,141
1,342
1,959
13,991
6,365
0
3,294
10,692
15,242
0
L
Susano
B1G TWG
Susano
3,342
385
0
1,014
9,001
2,684
0
1,042
7,959
0
34,085
W
Sylvanus
ElDuuumo
Sylvanus
4,371
1,590
3,253
3,380
9,710
8,327
185
2,159
7,551
25,622
12,595
W
Bellona
4,316
1,032
0
5,264
11,933
6,459
0
377
11,556
0
48,246
L
3,169
813
0
4,723
14,217
3,622
0
7,778
6,439
53,632
1,812
L
King Arthur
MargaAfro
King Arthur
10,752
870
0
2,858
12,375
8,765
0
3,320
9,055
0
76,342
W
Fenrir
Usseles123
Fenrir
15,884
3,290
0
4,976
13,906
7,209
0
2,603
11,303
0
66,009
L
Skadi
bubba200
Skadi
7,130
2,411
0
1,560
10,255
2,545
0
1,842
8,407
0
58,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
36,611
524
Minions Killed
419
0
Camps Cleared
0
1,576,468
Distance Traveled
1,498,492
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,303
554
114
8
0
273,760
0
W
Ra
10,303
687
178
12
0
341,424
5
L
Yemoja
6,172
411
27
2
0
332,815
13
L
Susano
7,238
483
43
3
0
319,107
5
W
Sylvanus
7,444
496
61
4
0
290,198
9
W
Bellona
8,075
538
91
6
0
325,407
0
L
Chronos
7,052
470
106
7
0
287,218
0
L
King Arthur
9,059
604
124
8
0
276,239
4
W
Fenrir
8,538
569
80
5
0
345,679
0
L
Skadi
7,090
473
119
8
0
283,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role