Player Matchup

Olorun
Olorun
 
Olorun
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Aelandistar
Skadi
Level 145
God Stats
2W - 1L
1,898 SR
Queue Stats
19W - 16L
1,511 Elo+
Solo
Tiamat
Tiamat
Anarachny
Tiamat
Level 158
God Stats
3W - 7L
1,338 SR
Queue Stats
280W - 331L
1,489 Elo+
Solo
Cthulhu
Cthulhu
FiGhTcLuB06
Cthulhu
Level 159
God Stats
1W - 4L
1,305 SR
Queue Stats
339W - 358L
1,535 Elo+
Solo
He Bo
He Bo
Papatiim
He Bo
Level 153
God Stats
4W - 5L
1,485 SR
Queue Stats
445W - 530L
1,435 Elo+
Solo
Team Averages
Level 161
1,505 SR
1,494 Elo+

VS

Team Averages
Level 159
1,532 SR
1,488 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ahmed_iBlis
Ymir
Level 159
God Stats
5W - 4L
1,448 SR
Queue Stats
1,035W - 1,161L
1,483 Elo+
Solo
Eset
Eset
bigdaddy1981
Eset
Level 197
God Stats
2W - 1L
1,606 SR
Queue Stats
158W - 165L
1,497 Elo+
Solo
Atlas
Atlas
ciziskrayst
Atlas
Level 123
God Stats
6W - 3L
1,629 SR
Queue Stats
410W - 415L
1,442 Elo+
Solo
Izanami
Izanami
elizabeth_stylan
Izanami
Level 188
God Stats
8W - 7L
1,476 SR
Queue Stats
301W - 312L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 3 / 4
6,886
765
4,820
8,628
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 2 / 1
8,059
895
5,477
6,936
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Anarachny
Tiamat
11
0 / 4 / 2
6,586
732
3,512
6,084
2,753
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
FiGhTcLuB06
Cthulhu
14
0 / 3 / 5
7,727
859
7,063
13,639
12,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Papatiim
He Bo
13
1 / 4 / 6
6,810
757
3,440
7,862
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 1 / 15
8,264
918
8,935
4,096
1,790
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 4
7,528
836
2,097
10,159
7,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
6 / 3 / 5
8,331
926
11,111
8,046
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 10
8,412
935
9,251
8,324
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 2 / 6
8,962
996
9,563
7,030
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
8
Kills
16
16
Deaths
9
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
4
1
W
Nu Wa
 
Nu Wa
0
1
15
7.5
L
6
2
1
3.25
W
1
2
4
1.5
L
Tiamat
Anarachny
Tiamat
0
4
2
0.25
L
Cthulhu
FiGhTcLuB06
Cthulhu
0
3
5
0.83
L
He Bo
Papatiim
He Bo
1
4
6
1
W
6
3
5
2.83
W
2
1
10
7
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,312
Damage
40,957
43,149
Taken
37,655
24,957
Mitigated
23,935
14,911
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,820
2,586
5,248
3,835
8,628
3,965
588
6,514
2,014
13,518
1,185
W
Nu Wa
 
Nu Wa
8,935
1,442
816
966
4,096
1,790
1,555
2,246
1,850
28,068
0
L
5,477
1,336
267
859
6,936
2,743
339
5,655
1,101
0
10,676
W
2,097
0
241
1,718
10,159
7,678
0
4,441
5,718
5,877
0
L
Tiamat
Anarachny
Tiamat
3,512
0
0
403
6,084
2,753
120
4,401
1,416
12,630
0
L
Cthulhu
FiGhTcLuB06
Cthulhu
7,063
205
988
2,095
13,639
12,372
0
7,345
5,766
18,254
1,855
L
He Bo
Papatiim
He Bo
3,440
288
615
601
7,862
3,124
0
5,584
2,016
12,022
0
W
11,111
350
1,695
1,942
8,046
3,456
317
3,539
4,507
13,140
706
W
9,251
3,036
0
1,410
8,324
8,058
374
2,631
5,693
13,621
0
W
9,563
6,468
1,067
1,327
7,030
2,953
541
4,501
2,529
0
21,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
41,497
80
Minions Killed
96
0
Camps Cleared
0
798,626
Distance Traveled
851,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,886
765
14
2
0
157,045
0
W
Nu Wa
8,264
918
34
4
0
162,673
0
L
Skadi
8,059
895
16
2
0
138,858
0
W
Ymir
7,528
836
13
1
0
167,459
0
L
Tiamat
6,586
732
20
2
0
158,680
0
L
Cthulhu
7,727
859
15
2
0
185,134
0
L
He Bo
6,810
757
15
2
0
158,909
0
W
Eset
8,331
926
11
1
0
189,214
0
W
Atlas
8,412
935
1
0
0
193,344
0
W
Izanami
8,962
996
37
4
0
138,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role