Player Matchup

Heimdallr
Heimdallr
Bluntast1cTT
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Erlang Shen
Erlang Shen
Itz-_-Lildawg
Erlang Shen
Level 135
God Stats
0W - 2L
1,211 SR
Queue Stats
158W - 159L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
UnBothereDSin
Cu Chulainn
Level 127
God Stats
2W - 2L
1,580 SR
Queue Stats
162W - 174L
1,547 Elo+
Party 2
Artio
Artio
misterD02
Artio
Level 101
God Stats
1W - 3L
1,333 SR
Queue Stats
97W - 99L
1,507 Elo+
Party 3
Vulcan
Vulcan
Ðrizzy
Vulcan
Level 205
God Stats
10W - 7L
1,643 SR
Queue Stats
558W - 595L
1,555 Elo+
Solo
Team Averages
Level 117
1,453 SR
1,480 Elo+

VS

Team Averages
Level 133
1,551 SR
1,503 Elo+
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Beastboy1070
Sol
Level 122
God Stats
5W - 4L
1,687 SR
Queue Stats
398W - 379L
1,552 Elo+
Party 1
Ymir
Ymir
Manure_Massacre
Ymir
Level 207
God Stats
1W - 2L
1,326 SR
Queue Stats
209W - 243L
1,453 Elo+
Solo
Mulan
Mulan
Niote
Mulan
Level 103
God Stats
7W - 5L
1,741 SR
Queue Stats
513W - 490L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
iamlaramy
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 132L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bluntast1cTT
Heimdallr
10
1 / 7 / 2
6,230
692
2,140
8,270
2,744
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Erlang Shen
Itz-_-Lildawg
Erlang Shen
12
1 / 6 / 4
7,363
818
4,633
11,397
9,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
UnBothereDSin
Cu Chulainn
13
4 / 6 / 1
7,187
799
8,467
12,726
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artio
misterD02
Artio
11
0 / 6 / 2
6,484
720
2,625
13,473
14,228
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
Ðrizzy
Vulcan
14
1 / 3 / 5
7,133
793
11,525
4,942
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 0 / 19
8,882
987
6,663
7,986
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
9 / 1 / 12
9,167
1,019
13,302
6,906
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

14
3 / 2 / 18
8,985
998
3,466
12,828
13,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
Niote
Mulan
15
8 / 2 / 13
9,697
1,077
9,032
12,426
14,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
iamlaramy
Hun Batz
15
5 / 2 / 19
9,214
1,024
14,458
10,028
5,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
109
7
Kills
28
28
Deaths
7
14
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
19
12.5
W
9
1
12
15
L
Heimdallr
Bluntast1cTT
Heimdallr
1
7
2
0.29
L
Erlang Shen
Itz-_-Lildawg
Erlang Shen
1
6
4
0.5
W
3
2
18
6
W
Mulan
Niote
Mulan
8
2
13
7.25
L
Cu Chulainn
UnBothereDSin
Cu Chulainn
4
6
1
0.75
W
Hun Batz
iamlaramy
Hun Batz
5
2
19
7.25
L
Artio
misterD02
Artio
0
6
2
0.17
L
Vulcan
Ðrizzy
Vulcan
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,390
Damage
46,921
50,808
Taken
50,174
39,635
Mitigated
40,919
8,372
Healing
20,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,663
3,331
3,523
3,921
7,986
4,494
2,500
2,813
4,901
22,469
0
W
13,302
6,656
799
1,261
6,906
3,284
1,749
2,553
4,273
27,825
0
L
Heimdallr
Bluntast1cTT
Heimdallr
2,140
968
0
230
8,270
2,744
0
3,319
4,765
0
5,451
L
Erlang Shen
Itz-_-Lildawg
Erlang Shen
4,633
1,343
108
2,042
11,397
9,917
0
5,492
5,831
0
8,148
W
3,466
750
852
2,698
12,828
13,073
746
3,157
9,293
8,029
1,233
W
Mulan
Niote
Mulan
9,032
571
1,581
3,317
12,426
14,344
487
4,385
7,614
0
14,084
L
Cu Chulainn
UnBothereDSin
Cu Chulainn
8,467
1,137
214
1,348
12,726
10,960
0
6,006
6,507
920
13,927
W
Hun Batz
iamlaramy
Hun Batz
14,458
2,208
1,236
1,092
10,028
5,724
1,309
1,996
7,805
0
37,977
L
Artio
misterD02
Artio
2,625
0
829
3,014
13,473
14,228
0
6,774
6,315
6,330
0
L
Vulcan
Ðrizzy
Vulcan
11,525
1,513
0
587
4,942
1,786
0
1,491
3,369
25,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,397
Gold Earned
45,945
63
Minions Killed
120
0
Camps Cleared
0
673,931
Distance Traveled
862,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,882
987
28
3
0
158,829
0
W
Sol
9,167
1,019
22
2
0
149,985
0
L
Heimdallr
6,230
692
11
1
0
92,434
0
L
Erlang Shen
7,363
818
3
0
0
159,395
0
W
Ymir
8,985
998
10
1
0
172,683
0
W
Mulan
9,697
1,077
11
1
0
191,085
0
L
Cu Chulainn
7,187
799
12
1
0
143,379
0
W
Hun Batz
9,214
1,024
49
5
0
189,661
0
L
Artio
6,484
720
3
0
0
132,897
0
L
Vulcan
7,133
793
34
4
0
145,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role