Player Matchup

Bastet
Bastet
DarkTheImmortal
Bastet
Level 137
God Stats
63W - 15L
1,757 SR
Queue Stats
192W - 76L
1,679 Elo+
Solo
Ah Puch
Ah Puch
Dusty_Bawls_69
Ah Puch
Level 106
God Stats
2W - 2L
1,637 SR
Queue Stats
170W - 183L
1,492 Elo+
Solo
Poseidon
Poseidon
SeaChins
Poseidon
Level 189
God Stats
104W - 125L
1,533 SR
Queue Stats
196W - 230L
1,464 Elo+
Solo
Ullr
Ullr
brusscabuss
Ullr
Level 120
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
xxYESIDxx
Discordia
Level 102
God Stats
2W - 4L
1,501 SR
Queue Stats
28W - 40L
1,370 Elo+
Solo
Team Averages
Level 131
1,625 SR
1,501 Elo+

VS

Team Averages
Level 120
1,645 SR
1,479 Elo+
Ne Zha
Ne Zha
BlueGhostSurik
Ne Zha
Level 152
God Stats
2W - 3L
1,419 SR
Queue Stats
367W - 405L
1,484 Elo+
Solo
Yemoja
Yemoja
CareUnit
Yemoja
Level 127
God Stats
8W - 1L
1,787 SR
Queue Stats
143W - 160L
1,455 Elo+
Solo
Arachne
Arachne
Cptblazer7474
Arachne
Level 104
God Stats
59W - 53L
1,537 SR
Queue Stats
610W - 698L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
DivineElemento
Jing Wei
Level 120
God Stats
1W - 3L
1,593 SR
Queue Stats
76W - 73L
1,503 Elo+
Solo
Ah Puch
Ah Puch
YoshiMagic35
Ah Puch
Level 97
God Stats
2W - 0L
1,892 SR
Queue Stats
154W - 159L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
8,545
1,221
8,269
9,868
3,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 0 / 0
6,518
931
874
564
160
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
SeaChins
Poseidon
13
1 / 5 / 2
7,849
1,121
5,556
8,616
2,841
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,539
934
431
1,779
487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
xxYESIDxx
Discordia
13
0 / 1 / 3
7,946
1,135
8,384
4,609
1,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

289

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,633
1,090
4,804
5,388
3,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
CareUnit
Yemoja
13
0 / 0 / 5
8,110
1,159
968
1,875
952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
13
1 / 1 / 2
7,268
1,038
4,430
5,946
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jing Wei
13
3 / 1 / 5
8,429
1,204
4,711
6,599
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
YoshiMagic35
Ah Puch
14
3 / 2 / 5
8,493
1,213
8,264
6,822
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
9
9
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Yemoja
CareUnit
Yemoja
0
0
5
2.5
W
Arachne
1
1
2
2
L
4
2
0
2
W
Jing Wei
3
1
5
5.5
L
0
0
0
0
L
Poseidon
SeaChins
Poseidon
1
5
2
0.4
W
Ah Puch
YoshiMagic35
Ah Puch
3
2
5
2.75
L
0
1
0
0
L
Discordia
xxYESIDxx
Discordia
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,514
Damage
23,177
25,436
Taken
26,630
8,463
Mitigated
10,889
2,067
Healing
7,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,804
1,009
0
1,296
5,388
3,306
0
2,167
3,221
0
14,899
W
Yemoja
CareUnit
Yemoja
968
0
2,708
914
1,875
952
0
965
910
12,260
0
W
Arachne
4,430
3,718
0
576
5,946
2,483
0
3,518
2,428
0
8,620
L
8,269
2,229
0
724
9,868
3,511
0
2,647
6,947
0
22,787
W
Jing Wei
4,711
2,855
0
1,344
6,599
1,923
0
3,835
2,764
0
18,607
L
874
41
0
5
564
160
0
498
66
2,508
0
L
Poseidon
SeaChins
Poseidon
5,556
504
64
493
8,616
2,841
0
3,643
4,944
20,120
543
W
Ah Puch
YoshiMagic35
Ah Puch
8,264
212
0
628
6,822
2,225
0
4,252
2,570
20,367
537
L
431
58
0
513
1,779
487
0
904
842
0
1,440
L
Discordia
xxYESIDxx
Discordia
8,384
218
0
268
4,609
1,464
0
1,427
3,061
29,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,397
Gold Earned
39,933
145
Minions Killed
138
6
Camps Cleared
5
506,979
Distance Traveled
659,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,633
1,090
14
2
1
138,350
0
W
Yemoja
8,110
1,159
32
5
1
115,286
0
W
Arachne
7,268
1,038
7
1
1
128,704
0
L
Bastet
8,545
1,221
42
6
3
161,563
0
W
Jing Wei
8,429
1,204
52
7
2
147,671
0
L
Ah Puch
6,518
931
3
0
0
49,979
0
L
Poseidon
7,849
1,121
40
6
2
124,322
0
W
Ah Puch
8,493
1,213
33
5
0
129,700
0
L
Ullr
6,539
934
1
0
1
33,130
0
L
Discordia
7,946
1,135
59
8
0
137,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role