Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Drail1980
Cerberus
Level 60
God Stats
2W - 2L
1,384 SR
Queue Stats
75W - 88L
1,461 Elo+
Solo
Vamana
Vamana
Shadw_Wolf
Vamana
Level 149
God Stats
5W - 1L
1,579 SR
Queue Stats
96W - 114L
1,423 Elo+
Solo
Vulcan
Vulcan
chenlezhi
Vulcan
Level 271
God Stats
168W - 141L
1,609 SR
Queue Stats
1,425W - 1,406L
1,428 Elo+
Solo
Team Averages
Level 138
1,514 SR
1,462 Elo+

VS

Team Averages
Level 85
1,432 SR
1,455 Elo+
Gilgamesh
Gilgamesh
Itzjohn5491
Gilgamesh
Level 68
God Stats
23W - 30L
1,324 SR
Queue Stats
270W - 301L
1,428 Elo+
Solo
Danzaburou
Danzaburou
ProfessorSobekxd
Danzaburou
Level 106
God Stats
1W - 0L
1,358 SR
Queue Stats
60W - 71L
1,449 Elo+
Party 1
Nemesis
Nemesis
RustyMeatFlaps
Nemesis
Level 63
God Stats
5W - 2L
1,627 SR
Queue Stats
27W - 42L
1,398 Elo+
Solo
Anubis
Anubis
Sabl3y3
Anubis
Level 87
God Stats
1W - 0L
1,473 SR
Queue Stats
35W - 23L
1,589 Elo+
Party 1
Arachne
Arachne
tucacaroto
Arachne
Level 102
God Stats
5W - 6L
1,375 SR
Queue Stats
142W - 151L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 2 / 2
7,162
512
6,343
7,766
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
 
Artemis
9
3 / 2 / 1
6,001
429
6,302
5,703
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
Drail1980
Cerberus
12
2 / 7 / 6
7,012
501
5,524
14,964
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Shadw_Wolf
Vamana
10
0 / 4 / 2
6,218
444
5,933
14,774
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
chenlezhi
Vulcan
12
1 / 2 / 1
7,073
505
8,376
4,629
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Itzjohn5491
Gilgamesh
11
4 / 4 / 8
7,522
537
9,165
16,303
12,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ProfessorSobekxd
Danzaburou
13
7 / 4 / 1
8,078
577
7,789
9,443
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 3
6,509
465
2,002
8,262
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Anubis
Sabl3y3
Anubis
12
2 / 3 / 3
7,554
540
6,806
9,809
3,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
tucacaroto
Arachne
13
1 / 0 / 0
7,737
553
5,040
8,624
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
11
Kills
15
17
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
2
2
3
L
Artemis
 
Artemis
3
2
1
1.75
L
Cerberus
Drail1980
Cerberus
2
7
6
0.71
W
Gilgamesh
Itzjohn5491
Gilgamesh
4
4
8
2
W
Danzaburou
ProfessorSobekxd
Danzaburou
7
4
1
1.88
W
1
0
3
2.5
W
Anubis
Sabl3y3
Anubis
2
3
3
1.17
L
Vamana
Shadw_Wolf
Vamana
0
4
2
0.25
L
Vulcan
chenlezhi
Vulcan
1
2
1
0.75
W
Arachne
tucacaroto
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,478
Damage
30,802
47,836
Taken
52,441
24,502
Mitigated
27,329
10,081
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,343
438
0
1,435
7,766
2,802
0
1,812
5,844
0
52,776
L
Artemis
 
Artemis
6,302
1,608
0
769
5,703
1,420
0
0
5,478
0
32,297
L
Cerberus
Drail1980
Cerberus
5,524
965
0
3,218
14,964
9,955
0
1,233
13,376
26,173
0
W
Gilgamesh
Itzjohn5491
Gilgamesh
9,165
2,508
0
3,167
16,303
12,470
208
6,761
9,542
523
29,857
W
Danzaburou
ProfessorSobekxd
Danzaburou
7,789
4,094
0
1,973
9,443
3,005
1,750
1,245
8,198
0
54,012
W
2,002
684
0
1,397
8,262
2,935
467
1,316
6,946
0
37,925
W
Anubis
Sabl3y3
Anubis
6,806
149
0
3,046
9,809
3,340
0
4,578
5,231
49,076
0
L
Vamana
Shadw_Wolf
Vamana
5,933
2,818
0
4,599
14,774
8,763
0
2,293
12,404
0
42,784
L
Vulcan
chenlezhi
Vulcan
8,376
39
0
60
4,629
1,562
0
1,991
2,444
45,659
622
W
Arachne
tucacaroto
Arachne
5,040
3,754
0
6,002
8,624
5,579
78
0
8,624
0
52,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,466
Gold Earned
37,400
367
Minions Killed
376
0
Camps Cleared
0
1,262,487
Distance Traveled
1,310,454
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,162
512
80
6
0
301,871
0
L
Artemis
6,001
429
43
3
0
173,213
0
L
Cerberus
7,012
501
66
5
0
261,484
0
W
Gilgamesh
7,522
537
37
3
0
245,621
0
W
Danzaburou
8,078
577
87
6
0
255,666
0
W
Nemesis
6,509
465
50
4
0
307,577
1
W
Anubis
7,554
540
111
8
0
264,278
1
L
Vamana
6,218
444
93
7
0
246,013
3
L
Vulcan
7,073
505
85
6
0
279,906
6
W
Arachne
7,737
553
91
7
0
237,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role