Player Matchup

Raijin
Raijin
KRYPT0NITE KING
Raijin
Level 129
God Stats
5W - 5L
1,814 SR
Queue Stats
88W - 104L
1,454 Elo+
Solo
Janus
Janus
KingAnid03
Janus
Level 37
God Stats
11W - 13L
1,405 SR
Queue Stats
64W - 69L
1,382 Elo+
Solo
Izanami
Izanami
Robert64rus
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
SHAPSHAK
Nemesis
Level 46
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Khepri
Khepri
SouthWolf123
Khepri
Level 89
God Stats
3W - 2L
1,502 SR
Queue Stats
135W - 135L
1,505 Elo+
Solo
Team Averages
Level 66
1,509 SR
1,412 Elo+

VS

Team Averages
Level 57
1,464 SR
1,216 Elo+
Medusa
Medusa
Adrianofsp
Medusa
Level 115
God Stats
56W - 47L
1,520 SR
Queue Stats
106W - 95L
1,445 Elo+
Solo
Nut
Nut
Aueli
Nut
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,105 Elo+
Party 1
Hel
Hel
FionnaGoode
Hel
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,140 Elo+
Party 1
Yemoja
Yemoja
Harleenxox
Yemoja
Level 27
God Stats
1W - 1L
1,302 SR
Queue Stats
1W - 8L
1,140 Elo+
Party 1
Bastet
Bastet
bunnimilks4423
Bastet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,212
555
2,602
3,994
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
13
2 / 3 / 0
7,260
558
6,068
6,639
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Robert64rus
Izanami
10
0 / 2 / 0
5,902
454
7,463
7,302
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
SHAPSHAK
Nemesis
10
0 / 5 / 1
5,616
432
4,354
9,489
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
10
0 / 1 / 0
6,185
476
5,354
9,849
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adrianofsp
Medusa
12
3 / 0 / 1
6,468
498
7,814
9,299
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nut
Aueli
Nut
13
2 / 2 / 4
7,433
572
2,681
7,798
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 0
5,940
457
531
4,189
1,033
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Harleenxox
Yemoja
11
0 / 0 / 4
6,573
506
2,567
10,488
5,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
7 / 0 / 4
7,351
565
9,924
6,910
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
12
12
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
Adrianofsp
Medusa
3
0
1
3.5
W
Nut
Aueli
Nut
2
2
4
2
W
0
2
0
0
W
Yemoja
Harleenxox
Yemoja
0
0
4
2
L
2
1
0
2
L
Janus
2
3
0
0.67
L
Izanami
Robert64rus
Izanami
0
2
0
0
L
Nemesis
SHAPSHAK
Nemesis
0
5
1
0.1
L
Khepri
0
1
0
0
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,841
Damage
23,517
37,273
Taken
38,684
17,538
Mitigated
13,271
8,367
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Adrianofsp
Medusa
7,814
4,192
0
2,715
9,299
2,706
624
2,222
7,077
0
47,661
W
Nut
Aueli
Nut
2,681
607
0
2,117
7,798
2,095
989
4,681
2,673
0
51,059
W
531
219
61
61
4,189
1,033
117
2,055
1,804
28,770
914
W
Yemoja
Harleenxox
Yemoja
2,567
1,302
5,061
4,373
10,488
5,074
283
2,702
7,786
18,140
0
L
2,602
62
0
1,411
3,994
1,147
0
437
3,557
42,003
745
L
Janus
6,068
226
0
1,153
6,639
1,954
0
0
6,639
52,814
834
L
Izanami
Robert64rus
Izanami
7,463
4,851
0
1,323
7,302
2,703
548
611
6,691
0
47,419
L
Nemesis
SHAPSHAK
Nemesis
4,354
2,226
0
952
9,489
3,456
0
200
9,289
0
35,223
L
Khepri
5,354
162
0
3,528
9,849
8,278
0
1,829
8,020
25,753
571
W
9,924
3,322
0
1,369
6,910
2,363
35
1,233
5,521
0
39,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,175
Gold Earned
33,765
367
Minions Killed
314
0
Camps Cleared
0
1,231,199
Distance Traveled
1,266,512
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,468
498
87
7
0
236,594
0
W
Nut
7,433
572
84
6
0
262,097
0
W
Hel
5,940
457
58
4
0
233,835
0
W
Yemoja
6,573
506
31
2
0
203,222
0
L
Raijin
7,212
555
88
7
0
234,841
6
L
Janus
7,260
558
96
7
0
209,739
0
L
Izanami
5,902
454
96
7
0
257,402
0
L
Nemesis
5,616
432
63
5
0
260,124
0
L
Khepri
6,185
476
24
2
0
269,093
4
W
Bastet
7,351
565
54
4
0
330,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role