Player Matchup

Gilgamesh
Gilgamesh
Khamelo22
Gilgamesh
Level 145
God Stats
4W - 2L
1,731 SR
Queue Stats
132W - 123L
1,617 Elo+
Solo
Vulcan
Vulcan
chbod10
Vulcan
Level 157
God Stats
6W - 1L
1,764 SR
Queue Stats
436W - 439L
1,596 Elo+
Solo
Chiron
Chiron
flow00
Chiron
Level 156
God Stats
24W - 9L
1,599 SR
Queue Stats
625W - 635L
1,471 Elo+
Party 1
Achilles
Achilles
marcelo2005
Achilles
Level 48
God Stats
4W - 2L
1,514 SR
Queue Stats
249W - 246L
1,484 Elo+
Party 1
Yemoja
Yemoja
mylo
Yemoja
Level 141
God Stats
4W - 2L
1,537 SR
Queue Stats
488W - 503L
1,500 Elo+
Solo
Team Averages
Level 129
1,629 SR
1,534 Elo+

VS

Team Averages
Level 150
1,456 SR
1,489 Elo+
Da Ji
Da Ji
 
Da Ji
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Kowji
Mercury
Level 158
God Stats
0W - 2L
1,230 SR
Queue Stats
5W - 9L
1,424 Elo+
Solo
Baba Yaga
Baba Yaga
Valeensdeaud
Baba Yaga
Level 185
God Stats
4W - 5L
1,558 SR
Queue Stats
241W - 255L
1,547 Elo+
Solo
Aphrodite
Aphrodite
dpace-baka
Aphrodite
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 85L
1,462 Elo+
Solo
Nu Wa
Nu Wa
shokan02
Nu Wa
Level 158
God Stats
4W - 5L
1,493 SR
Queue Stats
171W - 203L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Khamelo22
Gilgamesh
12
6 / 1 / 2
7,265
1,211
3,745
5,025
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
chbod10
Vulcan
12
2 / 0 / 4
6,776
1,129
4,854
3,125
1,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
flow00
Chiron
11
0 / 1 / 5
6,235
1,039
4,154
4,923
1,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
marcelo2005
Achilles
10
0 / 1 / 3
6,132
1,022
2,564
7,754
5,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
mylo
Yemoja
10
0 / 1 / 2
6,295
1,049
655
4,225
2,397
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 2 / 2
5,545
924
2,893
5,342
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Kowji
Mercury
11
1 / 2 / 2
5,520
920
4,212
4,092
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Valeensdeaud
Baba Yaga
11
0 / 1 / 3
5,082
847
2,033
3,457
1,153
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Aphrodite
dpace-baka
Aphrodite
1
0 / 0 / 0
1,464
244
0
0
0
Nu Wa
shokan02
Nu Wa
10
1 / 3 / 2
5,382
897
3,334
4,037
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
8
Kills
4
4
Deaths
8
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
2
2
1.5
W
Gilgamesh
Khamelo22
Gilgamesh
6
1
2
7
L
Mercury
Kowji
Mercury
1
2
2
1
L
Baba Yaga
Valeensdeaud
Baba Yaga
0
1
3
1.5
W
Vulcan
chbod10
Vulcan
2
0
4
4
L
Aphrodite
dpace-baka
Aphrodite
0
0
0
0
W
Chiron
flow00
Chiron
0
1
5
2.5
W
Achilles
marcelo2005
Achilles
0
1
3
1.5
W
Yemoja
mylo
Yemoja
0
1
2
1
L
Nu Wa
shokan02
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,972
Damage
12,472
25,052
Taken
16,928
15,466
Mitigated
6,951
13,114
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,893
471
327
999
5,342
3,055
0
827
4,402
0
4,605
W
Gilgamesh
Khamelo22
Gilgamesh
3,745
795
414
1,585
5,025
4,543
0
893
4,082
0
7,542
L
Mercury
Kowji
Mercury
4,212
0
307
845
4,092
1,574
0
2,159
1,893
0
7,551
L
Baba Yaga
Valeensdeaud
Baba Yaga
2,033
71
74
1,302
3,457
1,153
0
1,656
1,801
8,970
0
W
Vulcan
chbod10
Vulcan
4,854
206
740
354
3,125
1,351
1,265
656
2,464
18,909
0
L
Aphrodite
dpace-baka
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
flow00
Chiron
4,154
356
609
928
4,923
1,813
1,208
1,783
3,111
0
10,858
W
Achilles
marcelo2005
Achilles
2,564
0
42
822
7,754
5,362
609
973
6,771
0
10,674
W
Yemoja
mylo
Yemoja
655
53
6,637
983
4,225
2,397
876
954
3,257
2,729
0
L
Nu Wa
shokan02
Nu Wa
3,334
328
470
780
4,037
1,169
55
867
3,130
12,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,703
Gold Earned
22,993
81
Minions Killed
36
0
Camps Cleared
0
553,453
Distance Traveled
473,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,545
924
0
0
0
112,138
0
W
Gilgamesh
7,265
1,211
8
1
0
124,798
0
L
Mercury
5,520
920
15
3
0
126,644
0
L
Baba Yaga
5,082
847
6
1
0
113,895
0
W
Vulcan
6,776
1,129
25
4
0
117,348
0
L
Aphrodite
1,464
244
0
0
0
0
0
W
Chiron
6,235
1,039
15
3
0
122,537
0
W
Achilles
6,132
1,022
27
5
0
99,241
0
W
Yemoja
6,295
1,049
6
1
0
89,529
0
L
Nu Wa
5,382
897
15
3
0
121,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role