Player Matchup

Skadi
Skadi
JackieMoon4405
Skadi
Level 155
God Stats
5W - 4L
1,619 SR
Queue Stats
388W - 422L
1,535 Elo+
Party 2
Chronos
Chronos
REDsykoRABIT
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 195L
1,527 Elo+
Party 2
Surtr
Surtr
RuthenicBirch28
Surtr
Level 156
God Stats
10W - 5L
1,713 SR
Queue Stats
220W - 234L
1,540 Elo+
Party 2
Charon
Charon
Zolo Dolo AF
Charon
Level 146
God Stats
0W - 2L
1,147 SR
Queue Stats
103W - 123L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
nicscribble
Kukulkan
Level 133
God Stats
0W - 2L
1,302 SR
Queue Stats
30W - 34L
1,529 Elo+
Party 2
Team Averages
Level 136
1,456 SR
1,541 Elo+

VS

Team Averages
Level 132
1,528 SR
1,510 Elo+
Nike
Nike
Dennyosia
Nike
Level 170
God Stats
3W - 5L
1,372 SR
Queue Stats
430W - 420L
1,488 Elo+
Solo
Artemis
Artemis
HoneyDwarfed
Artemis
Level 145
God Stats
2W - 2L
1,456 SR
Queue Stats
108W - 104L
1,587 Elo+
Solo
Heimdallr
Heimdallr
Revinition
Heimdallr
Level 105
God Stats
3W - 8L
1,428 SR
Queue Stats
324W - 312L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
TEX SUELO
Danzaburou
Level 138
God Stats
3W - 2L
1,775 SR
Queue Stats
176W - 178L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
takeyoshirtoff
Morgan Le Fay
Level 104
God Stats
7W - 4L
1,610 SR
Queue Stats
253W - 233L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 2
9,877
760
12,777
8,843
3,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Chronos
REDsykoRABIT
Chronos
12
0 / 3 / 3
7,513
578
3,994
9,251
8,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
0 / 5 / 4
7,844
603
5,647
22,249
15,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charon
14
0 / 5 / 7
8,235
633
9,766
13,112
14,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
nicscribble
Kukulkan
15
2 / 4 / 2
9,084
699
10,961
8,041
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
4 / 3 / 12
10,541
811
10,284
18,802
16,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
HoneyDwarfed
Artemis
16
2 / 1 / 10
9,841
757
16,398
7,927
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Revinition
Heimdallr
16
3 / 2 / 8
9,549
735
6,276
11,926
12,784
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
TEX SUELO
Danzaburou
16
1 / 1 / 12
9,876
760
11,586
8,349
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
takeyoshirtoff
Morgan Le Fay
18
10 / 2 / 8
11,410
878
14,999
13,784
8,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
7
Kills
20
20
Deaths
9
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nike
4
3
12
3.33
W
Artemis
HoneyDwarfed
Artemis
2
1
10
7
L
5
3
2
2
L
Chronos
REDsykoRABIT
Chronos
0
3
3
0.5
W
Heimdallr
Revinition
Heimdallr
3
2
8
3.5
L
0
5
4
0.4
W
Danzaburou
TEX SUELO
Danzaburou
1
1
12
7
L
Charon
0
5
7
0.7
L
Kukulkan
nicscribble
Kukulkan
2
4
2
0.75
W
Morgan Le Fay
takeyoshirtoff
Morgan Le Fay
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,145
Damage
59,543
61,496
Taken
60,788
44,617
Mitigated
44,745
16,730
Healing
23,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
10,284
237
2,016
6,145
18,802
16,300
0
6,425
12,377
769
15,736
W
Artemis
HoneyDwarfed
Artemis
16,398
3,666
1,463
462
7,927
3,476
2,588
3,951
3,976
0
36,984
L
12,777
3,297
818
553
8,843
3,524
0
2,898
5,808
0
36,816
L
Chronos
REDsykoRABIT
Chronos
3,994
102
1,238
1,337
9,251
8,242
0
3,021
6,055
8,419
0
W
Heimdallr
Revinition
Heimdallr
6,276
2,230
1,821
2,598
11,926
12,784
1,151
4,984
6,942
1,402
12,126
L
5,647
890
667
6,415
22,249
15,094
0
5,167
16,803
303
12,010
W
Danzaburou
TEX SUELO
Danzaburou
11,586
3,330
276
2,437
8,349
3,849
2,901
4,471
3,878
0
43,227
L
Charon
9,766
164
1,135
3,083
13,112
14,612
0
3,090
9,705
15,897
321
L
Kukulkan
nicscribble
Kukulkan
10,961
200
629
855
8,041
3,145
0
2,364
5,539
27,844
0
W
Morgan Le Fay
takeyoshirtoff
Morgan Le Fay
14,999
281
1,337
4,775
13,784
8,336
653
4,885
8,899
29,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,553
Gold Earned
51,217
149
Minions Killed
182
0
Camps Cleared
0
1,247,660
Distance Traveled
1,245,039
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,541
811
22
2
0
250,438
2
W
Artemis
9,841
757
61
5
0
247,992
0
L
Skadi
9,877
760
60
5
0
233,508
0
L
Chronos
7,513
578
9
1
0
266,270
0
W
Heimdallr
9,549
735
24
2
0
225,262
0
L
Surtr
7,844
603
21
2
0
299,373
0
W
Danzaburou
9,876
760
49
4
0
249,004
0
L
Charon
8,235
633
5
0
0
232,040
0
L
Kukulkan
9,084
699
54
4
0
216,469
1
W
Morgan Le Fay
11,410
878
26
2
0
272,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role