Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LAMURALLA
Medusa
Level 120
God Stats
12W - 12L
1,527 SR
Queue Stats
718W - 758L
1,511 Elo+
Solo
Hun Batz
Hun Batz
RocketMan8441
Hun Batz
Level 29
God Stats
3W - 4L
1,402 SR
Queue Stats
170W - 169L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
X50Drake
Ao Kuang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,424 Elo+
Party 1
Mercury
Mercury
ツgangstagooseツ
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,430 Elo+
Party 1
Team Averages
Level 103
1,486 SR
1,475 Elo+

VS

Team Averages
Level 115
1,409 SR
1,520 Elo+
Persephone
Persephone
AmaelDM
Persephone
Level 125
God Stats
3W - 2L
1,384 SR
Queue Stats
120W - 127L
1,565 Elo+
Solo
Osiris
Osiris
avilcfr
Osiris
Level 145
God Stats
9W - 8L
1,635 SR
Queue Stats
315W - 329L
1,558 Elo+
Solo
Nox
Nox
dapperdermody
Nox
Level 148
God Stats
1W - 0L
1,316 SR
Queue Stats
16W - 22L
1,432 Elo+
Solo
Ah Puch
Ah Puch
neonviln
Ah Puch
Level 28
God Stats
5W - 5L
1,492 SR
Queue Stats
257W - 247L
1,503 Elo+
Solo
Medusa
Medusa
ryandav44
Medusa
Level 129
God Stats
3W - 3L
1,217 SR
Queue Stats
297W - 275L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 2 / 7
9,869
822
2,815
8,073
7,814
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
LAMURALLA
Medusa
18
5 / 5 / 8
10,446
871
11,932
12,028
4,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
RocketMan8441
Hun Batz
18
4 / 3 / 13
10,335
861
14,219
11,856
6,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
X50Drake
Ao Kuang
15
4 / 8 / 6
9,373
781
7,592
16,073
11,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
3 / 7 / 11
9,096
758
7,984
10,805
5,405
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AmaelDM
Persephone
14
1 / 5 / 18
9,524
794
7,300
11,124
3,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
avilcfr
Osiris
17
5 / 3 / 14
10,192
849
12,054
15,031
12,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 4 / 11
10,135
845
8,205
6,804
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
neonviln
Ah Puch
17
5 / 3 / 16
10,397
866
13,766
9,360
4,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ryandav44
Medusa
19
7 / 4 / 10
11,303
942
8,945
10,244
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
92
19
Kills
23
25
Deaths
19
45
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
2
7
3.25
W
Persephone
AmaelDM
Persephone
1
5
18
2
L
Medusa
LAMURALLA
Medusa
5
5
8
1.8
L
Hun Batz
RocketMan8441
Hun Batz
4
3
13
3.5
L
Ao Kuang
X50Drake
Ao Kuang
4
8
6
0.88
W
Osiris
avilcfr
Osiris
5
3
14
4
W
5
4
11
2.63
W
Ah Puch
neonviln
Ah Puch
5
3
16
4.33
W
Medusa
ryandav44
Medusa
7
4
10
3
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,542
Damage
50,270
58,835
Taken
52,563
35,689
Mitigated
28,137
15,136
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,815
0
964
2,934
8,073
7,814
193
4,428
3,645
9,457
0
W
Persephone
AmaelDM
Persephone
7,300
836
662
2,503
11,124
3,702
1,099
1,490
9,572
15,798
0
L
Medusa
LAMURALLA
Medusa
11,932
4,070
0
2,010
12,028
4,801
2,022
7,053
4,975
0
37,886
L
Hun Batz
RocketMan8441
Hun Batz
14,219
1,894
283
3,383
11,856
6,235
1,491
5,568
6,288
0
29,484
L
Ao Kuang
X50Drake
Ao Kuang
7,592
1,862
550
2,288
16,073
11,434
384
5,357
10,716
9,225
325
W
Osiris
avilcfr
Osiris
12,054
3,783
1,341
1,856
15,031
12,854
1,741
3,787
11,005
0
19,293
W
8,205
579
107
221
6,804
2,842
1,870
789
5,938
14,854
364
W
Ah Puch
neonviln
Ah Puch
13,766
681
106
4,185
9,360
4,607
719
2,062
7,155
27,658
0
W
Medusa
ryandav44
Medusa
8,945
3,809
311
2,153
10,244
4,132
2,466
1,633
8,533
0
34,744
L
7,984
1,391
1,175
1,549
10,805
5,405
0
6,708
4,097
0
13,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,119
Gold Earned
51,551
128
Minions Killed
139
0
Camps Cleared
0
1,059,209
Distance Traveled
1,124,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,869
822
21
2
0
144,083
0
W
Persephone
9,524
794
22
2
0
205,422
0
L
Medusa
10,446
871
47
4
0
231,681
0
L
Hun Batz
10,335
861
41
3
0
254,664
0
L
Ao Kuang
9,373
781
7
1
0
193,921
0
W
Osiris
10,192
849
17
1
0
260,322
0
W
Nox
10,135
845
20
2
0
210,988
0
W
Ah Puch
10,397
866
31
3
0
221,321
0
W
Medusa
11,303
942
49
4
0
226,502
0
L
Mercury
9,096
758
12
1
0
234,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role