Player Matchup

Nut
Nut
 
Nut
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CrashRaihnin
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,667 Elo+
Solo
Neith
Neith
Loken_10th
Neith
Level 26
God Stats
1W - 1L
1,729 SR
Queue Stats
49W - 79L
1,384 Elo+
Solo
Eset
Eset
SolventWaif66
Eset
Level 84
God Stats
2W - 4L
1,441 SR
Queue Stats
159W - 161L
1,466 Elo+
Solo
Shiva
Shiva
WhiteCloud420z
Shiva
Level 144
God Stats
1W - 2L
1,495 SR
Queue Stats
120W - 141L
1,454 Elo+
Solo
Team Averages
Level 102
1,533 SR
1,494 Elo+

VS

Team Averages
Level 117
1,539 SR
1,487 Elo+
Sol
Sol
BlackSnnix
Sol
Level 138
God Stats
4W - 3L
1,718 SR
Queue Stats
153W - 95L
1,564 Elo+
Solo
Ah Puch
Ah Puch
Buzz09
Ah Puch
Level 73
God Stats
1W - 2L
1,715 SR
Queue Stats
28W - 28L
1,560 Elo+
Solo
Da Ji
Da Ji
DankNinja88
Da Ji
Level 157
God Stats
11W - 12L
1,430 SR
Queue Stats
515W - 548L
1,469 Elo+
Solo
Amaterasu
Amaterasu
ILC Mikeeey G
Amaterasu
Level 128
God Stats
8W - 4L
1,600 SR
Queue Stats
290W - 295L
1,392 Elo+
Solo
Olorun
Olorun
i GLOCK comaaaa
Olorun
Level 89
God Stats
1W - 1L
1,231 SR
Queue Stats
25W - 25L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
2 / 2 / 3
7,517
752
8,414
6,564
3,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 3
7,386
739
8,603
9,401
2,783
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
2 / 3 / 2
8,061
806
12,429
11,001
4,493
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 6 / 2
7,208
721
5,125
8,357
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 1
6,948
695
7,141
11,819
11,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
9,425
943
13,159
11,010
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ah Puch
Buzz09
Ah Puch
14
0 / 2 / 10
7,912
791
6,788
7,621
2,122
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
12 / 2 / 6
9,627
963
11,986
10,445
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
ILC Mikeeey G
Amaterasu
14
2 / 1 / 15
8,209
821
6,697
13,333
7,373
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
1 / 0 / 13
8,200
820
5,367
5,703
1,877
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
6
Kills
22
22
Deaths
6
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
2
3
1.75
W
7
1
9
11.5
W
Ah Puch
Buzz09
Ah Puch
0
2
10
2.5
L
1
6
3
0.42
W
12
2
6
7.5
W
Amaterasu
ILC Mikeeey G
Amaterasu
2
1
15
9.5
L
Neith
2
3
2
1
L
0
6
2
0.17
L
1
5
1
0.3
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,712
Damage
43,997
47,142
Taken
48,112
25,912
Mitigated
19,599
11,781
Healing
29,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
8,414
2,311
528
1,587
6,564
3,976
40
3,853
2,666
0
17,676
W
13,159
3,596
337
6,565
11,010
3,235
876
3,077
7,755
44,151
669
W
Ah Puch
Buzz09
Ah Puch
6,788
321
1,315
2,420
7,621
2,122
138
2,746
4,671
19,988
347
L
8,603
1,966
619
1,102
9,401
2,783
24
4,739
4,581
14,569
634
W
11,986
1,513
1,651
2,848
10,445
4,992
70
2,491
7,633
0
16,196
W
Amaterasu
ILC Mikeeey G
Amaterasu
6,697
1,506
1,838
7,573
13,333
7,373
161
2,876
10,057
0
11,063
L
Neith
12,429
1,640
903
2,830
11,001
4,493
0
5,440
5,478
0
29,991
L
5,125
402
541
468
8,357
2,673
0
3,859
4,304
12,258
0
L
7,141
800
1,102
2,101
11,819
11,987
0
7,105
4,467
0
8,983
W
5,367
1,225
2,180
2,614
5,703
1,877
420
1,521
3,987
17,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
43,373
133
Minions Killed
150
0
Camps Cleared
0
947,068
Distance Traveled
1,045,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,517
752
37
4
0
189,652
0
W
Sol
9,425
943
66
7
0
221,866
0
W
Ah Puch
7,912
791
37
4
0
198,839
0
L
Nu Wa
7,386
739
13
1
0
181,029
0
W
Da Ji
9,627
963
6
1
0
171,877
0
W
Amaterasu
8,209
821
10
1
0
234,973
0
L
Neith
8,061
806
44
4
0
197,819
0
L
Eset
7,208
721
31
3
0
182,693
0
L
Shiva
6,948
695
8
1
0
195,875
0
W
Olorun
8,200
820
31
3
0
217,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role