Player Matchup

Athena
Athena
AlertXpertThief
Athena
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,510 Elo+
Party 2
Medusa
Medusa
Aussie494
Medusa
Level 27
God Stats
20W - 22L
1,501 SR
Queue Stats
38W - 56L
1,358 Elo+
Party 1
Tyr
Tyr
Tronzzer
Tyr
Level 88
God Stats
0W - 1L
1,729 SR
Queue Stats
38W - 43L
1,463 Elo+
Party 2
Jing Wei
Jing Wei
crackpipedan1el
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,332 Elo+
Party 2
Fenrir
Fenrir
isabella_gautier
Fenrir
Level 42
God Stats
15W - 26L
1,459 SR
Queue Stats
47W - 69L
1,377 Elo+
Party 1
Team Averages
Level 47
1,538 SR
1,408 Elo+

VS

Team Averages
Level 100
1,552 SR
1,470 Elo+
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DNA221
Surtr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 222L
1,456 Elo+
Party 3
Ymir
Ymir
Ilovebrijuly3
Ymir
Level 62
God Stats
15W - 7L
1,810 SR
Queue Stats
129W - 163L
1,487 Elo+
Solo
Awilix
Awilix
Piece of D
Awilix
Level 128
God Stats
57W - 71L
1,449 SR
Queue Stats
198W - 200L
1,454 Elo+
Party 3
Hera
Hera
Rodgerwxh
Hera
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,945
495
2,666
9,903
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Aussie494
Medusa
10
2 / 3 / 0
5,853
585
2,938
6,338
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 1 / 0
6,275
628
3,919
9,827
6,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
8
0 / 5 / 1
4,573
457
3,078
6,715
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,008
501
2,905
7,158
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
6 / 1 / 4
6,826
683
9,194
6,738
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Surtr
DNA221
Surtr
11
0 / 0 / 0
6,201
620
5,749
6,889
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 1 / 5
6,696
670
5,675
9,422
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
Piece of D
Awilix
11
4 / 1 / 0
6,040
604
5,301
6,847
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
10
0 / 2 / 1
5,837
584
2,167
4,423
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
15
15
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
4
8
L
1
3
0
0.33
L
Medusa
Aussie494
Medusa
2
3
0
0.67
W
Surtr
DNA221
Surtr
0
0
0
0
W
5
1
5
7.5
W
Awilix
Piece of D
Awilix
4
1
0
4
W
Hera
0
2
1
0.25
L
1
1
0
1
L
Jing Wei
0
5
1
0.1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,506
Damage
28,086
39,941
Taken
34,319
17,072
Mitigated
15,534
8,239
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,194
6,451
0
1,868
6,738
2,084
609
1,034
5,704
0
45,822
L
2,666
603
0
1,958
9,903
5,102
0
1,914
7,989
11,151
752
L
Medusa
Aussie494
Medusa
2,938
478
0
383
6,338
1,694
0
3,041
3,261
0
35,031
W
Surtr
DNA221
Surtr
5,749
1,996
0
2,762
6,889
3,882
0
0
6,889
972
41,706
W
5,675
610
0
3,211
9,422
5,850
102
1,628
7,794
19,958
606
W
Awilix
Piece of D
Awilix
5,301
1,906
0
966
6,847
2,531
0
0
6,847
0
41,605
W
Hera
2,167
745
0
612
4,423
1,187
340
0
4,423
37,593
0
L
3,919
463
0
3,884
9,827
6,429
0
247
8,785
0
39,167
L
Jing Wei
3,078
2,874
0
1,085
6,715
1,538
0
1,480
5,235
0
18,928
L
2,905
687
0
929
7,158
2,309
0
1,232
5,887
0
29,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,654
Gold Earned
31,600
243
Minions Killed
334
0
Camps Cleared
0
1,025,467
Distance Traveled
1,047,542
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,826
683
74
7
0
179,434
0
L
Athena
4,945
495
15
2
0
209,582
0
L
Medusa
5,853
585
46
5
0
207,452
0
W
Surtr
6,201
620
81
8
0
207,888
3
W
Ymir
6,696
670
24
2
0
196,324
0
W
Awilix
6,040
604
79
8
0
276,344
0
W
Hera
5,837
584
76
8
0
187,552
0
L
Tyr
6,275
628
100
10
0
214,205
0
L
Jing Wei
4,573
457
35
4
0
184,544
0
L
Fenrir
5,008
501
47
5
0
209,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role