Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CorpseCreator
Agni
Level 158
God Stats
327W - 310L
1,527 SR
Queue Stats
573W - 598L
1,467 Elo+
Solo
Artio
Artio
TheKidSHOCK
Artio
Level 70
God Stats
4W - 2L
1,545 SR
Queue Stats
51W - 49L
1,471 Elo+
Solo
Nut
Nut
Unstayble
Nut
Level 95
God Stats
9W - 8L
1,497 SR
Queue Stats
193W - 228L
1,421 Elo+
Solo
Team Averages
Level 126
1,514 SR
1,472 Elo+

VS

Team Averages
Level 120
1,470 SR
1,493 Elo+
Cupid
Cupid
BrwnEydGrump
Cupid
Level 63
God Stats
2W - 2L
1,266 SR
Queue Stats
241W - 241L
1,440 Elo+
Solo
Hera
Hera
HarryX
Hera
Level 166
God Stats
11W - 7L
1,786 SR
Queue Stats
357W - 388L
1,550 Elo+
Solo
Ratatoskr
Ratatoskr
Tulatinoheat
Ratatoskr
Level 147
God Stats
38W - 53L
1,464 SR
Queue Stats
705W - 829L
1,494 Elo+
Solo
Ix Chel
Ix Chel
WittedxCrayon
Ix Chel
Level 80
God Stats
1W - 8L
1,278 SR
Queue Stats
175W - 195L
1,469 Elo+
Solo
Discordia
Discordia
devils_reject-Dr
Discordia
Level 143
God Stats
28W - 21L
1,556 SR
Queue Stats
645W - 709L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
6 / 2 / 16
12,274
1,227
14,314
7,592
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
 
Jormungandr
18
5 / 3 / 19
12,058
1,206
15,830
15,268
17,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 0 / 14
14,183
1,418
29,624
6,490
2,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 2
8,640
864
282
291
102
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 10
11,744
1,174
9,000
8,610
3,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

275

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
9,589
959
4,197
14,589
4,539
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hera
HarryX
Hera
15
1 / 6 / 3
9,614
961
7,177
10,519
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
Tulatinoheat
Ratatoskr
15
0 / 8 / 6
10,250
1,025
5,623
18,711
9,299
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
15
3 / 8 / 2
10,457
1,046
6,422
17,161
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
15
3 / 4 / 4
10,384
1,038
10,267
11,068
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
30
Kills
7
7
Deaths
30
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
2
16
7
W
Jormungandr
 
Jormungandr
5
3
19
4.83
L
0
4
5
0.63
W
14
0
14
21
L
Hera
HarryX
Hera
1
6
3
0.42
W
0
0
2
1
L
Ratatoskr
Tulatinoheat
Ratatoskr
0
8
6
0.38
W
5
2
10
5
L
Ix Chel
3
8
2
0.5
L
Discordia
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,050
Damage
33,686
38,251
Taken
72,048
26,280
Mitigated
26,857
6,340
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,314
1,646
0
250
7,592
2,562
0
4,877
2,715
44,312
613
W
Jormungandr
 
Jormungandr
15,830
2,699
0
3,124
15,268
17,795
0
8,179
7,089
34,184
1,729
L
4,197
2,817
283
235
14,589
4,539
0
12,750
1,713
0
17,937
W
29,624
2,644
124
1,000
6,490
2,462
0
4,029
2,461
47,901
0
L
Hera
HarryX
Hera
7,177
955
0
250
10,519
3,940
0
8,444
1,992
23,768
0
W
282
0
0
75
291
102
0
291
0
225
57
L
Ratatoskr
Tulatinoheat
Ratatoskr
5,623
526
0
3,078
18,711
9,299
0
12,817
5,630
0
21,057
W
9,000
5,146
0
1,767
8,610
3,359
0
6,251
2,359
0
28,566
L
Ix Chel
6,422
526
404
930
17,161
5,719
0
14,746
2,307
27,010
0
L
Discordia
10,267
113
260
421
11,068
3,360
0
9,208
1,637
24,519
533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,899
Gold Earned
50,294
203
Minions Killed
177
7
Camps Cleared
7
850,171
Distance Traveled
950,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,274
1,227
64
6
2
216,811
0
W
Jormungandr
12,058
1,206
37
4
0
181,209
0
L
Cupid
9,589
959
31
3
2
183,495
0
W
Agni
14,183
1,418
54
5
2
231,094
0
L
Hera
9,614
961
30
3
3
180,673
0
W
Artio
8,640
864
0
0
0
20,129
0
L
Ratatoskr
10,250
1,025
42
4
1
210,448
0
W
Nut
11,744
1,174
48
5
3
200,928
0
L
Ix Chel
10,457
1,046
53
5
0
184,091
0
L
Discordia
10,384
1,038
21
2
1
191,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role