Player Matchup

Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
Jz_Vrax68
Odin
Gold IV
Level 125
God Stats
81W - 81L
1,541 SR
Queue Stats
391W - 413L
1,440 MMR
Solo
Aphrodite
Aphrodite
Bronze I
Sensei--Jei
Aphrodite
Bronze I
Level 127
God Stats
4W - 6L
1,488 SR
Queue Stats
14W - 24L
1,284 MMR
Solo
Bacchus
Bacchus
Bronze V
TGHornet
Bacchus
Bronze V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,451 MMR
Party 1
Medusa
Medusa
Bronze III
Winnie_On_Drugz
Medusa
Bronze III
Level 121
God Stats
0W - 1L
1,774 SR
Queue Stats
4W - 5L
1,400 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,561 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,530 SR
1,357 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver IV
EL XiiMii
Geb
Silver IV
Level 83
God Stats
12W - 11L
1,468 SR
Queue Stats
28W - 52L
911 MMR
Solo
Awilix
Awilix
Gold III
Leccenero
Awilix
Gold III
Level 159
God Stats
9W - 13L
1,497 SR
Queue Stats
212W - 222L
1,459 MMR
Solo
Chiron
Chiron
Gold IV
OsoDanny
Chiron
Gold IV
Level 124
God Stats
17W - 10L
1,704 SR
Queue Stats
80W - 86L
1,463 MMR
Solo
Sobek
Sobek
Gold II
Tyrannt
Sobek
Gold II
Level 241
God Stats
9W - 10L
1,482 SR
Queue Stats
460W - 470L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 6 / 1
5,054
505
4,218
8,907
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Odin
7
0 / 3 / 0
4,875
488
2,673
6,042
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Aphrodite
Sensei--Jei
Aphrodite
11
1 / 2 / 0
5,978
598
2,384
5,652
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TGHornet
Bacchus
9
1 / 2 / 0
5,399
540
3,380
7,582
6,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
4,913
491
4,333
7,403
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
SkadiHeraUllrXing TianMulan

VS

Bans
ThanatosCliodhnaPoseidonBaron SamediSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 1 / 3
6,976
698
5,878
4,470
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 4
5,995
600
3,127
7,673
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Leccenero
Awilix
12
6 / 0 / 2
6,614
661
5,227
7,739
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
OsoDanny
Chiron
11
3 / 0 / 3
6,324
632
7,589
5,717
1,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
Tyrannt
Sobek
12
1 / 0 / 2
6,958
696
3,236
7,863
6,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
15
15
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
1
0.08
W
Janus
 
Janus
4
1
3
5.5
W
1
1
4
3
L
Odin
0
3
0
0
W
Awilix
Leccenero
Awilix
6
0
2
7
W
Chiron
OsoDanny
Chiron
3
0
3
4.5
L
Aphrodite
Sensei--Jei
Aphrodite
1
2
0
0.5
L
Bacchus
TGHornet
Bacchus
1
2
0
0.5
W
Sobek
Tyrannt
Sobek
1
0
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,988
Damage
25,057
35,586
Taken
33,462
16,110
Mitigated
16,465
7,939
Healing
17,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,218
1,666
0
198
8,907
2,744
0
1,992
6,715
0
27,791
W
Janus
 
Janus
5,878
391
0
1,643
4,470
1,240
0
1,868
2,368
48,336
0
W
3,127
241
0
2,442
7,673
4,663
91
1,747
5,926
15,159
1,521
L
Odin
2,673
388
0
455
6,042
2,779
0
2,818
2,674
0
27,328
W
Awilix
Leccenero
Awilix
5,227
1,463
0
4,812
7,739
2,602
0
312
7,387
0
50,684
W
Chiron
OsoDanny
Chiron
7,589
2,611
657
2,629
5,717
1,718
715
1,536
4,181
0
44,964
L
Aphrodite
Sensei--Jei
Aphrodite
2,384
0
654
3,259
5,652
1,520
0
3,229
2,127
28,662
1,687
L
Bacchus
TGHornet
Bacchus
3,380
508
0
2,173
7,582
6,613
0
1,617
5,932
11,669
0
W
Sobek
Tyrannt
Sobek
3,236
31
0
4,839
7,863
6,242
0
206
7,657
43,472
3,632
L
4,333
1,178
0
1,200
7,403
2,454
0
1,208
6,195
0
38,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,219
Gold Earned
32,867
259
Minions Killed
378
0
Camps Cleared
0
1,053,252
Distance Traveled
1,110,482
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,054
505
53
5
0
247,741
5
W
Janus
6,976
698
90
9
0
235,911
2
W
Geb
5,995
600
29
3
0
223,294
0
L
Odin
4,875
488
44
4
0
155,243
4
W
Awilix
6,614
661
84
8
0
255,686
0
W
Chiron
6,324
632
84
8
0
209,844
0
L
Aphrodite
5,978
598
76
8
0
215,937
0
L
Bacchus
5,399
540
23
2
0
216,385
1
W
Sobek
6,958
696
91
9
0
185,747
0
L
Medusa
4,913
491
63
6
0
217,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role