Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
BERSERK_KIRA
Maui
Level 119
God Stats
0W - 3L
1,189 SR
Queue Stats
127W - 147L
1,424 Elo+
Party 1
Lancelot
Lancelot
Decadar
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,397 Elo+
Solo
Hou Yi
Hou Yi
FriskierDig5269
Hou Yi
Level 105
God Stats
2W - 4L
1,511 SR
Queue Stats
91W - 110L
1,438 Elo+
Solo
Freya
Freya
peachesnroses
Freya
Level 103
God Stats
0W - 2L
1,312 SR
Queue Stats
38W - 39L
1,446 Elo+
Solo
Team Averages
Level 101
1,402 SR
1,441 Elo+

VS

Team Averages
Level 124
1,417 SR
1,407 Elo+
Hun Batz
Hun Batz
BTK xMAGICx
Hun Batz
Level 124
God Stats
4W - 3L
1,434 SR
Queue Stats
428W - 449L
1,379 Elo+
Solo
Horus
Horus
Huasi
Horus
Level 140
God Stats
7W - 5L
1,499 SR
Queue Stats
421W - 433L
1,422 Elo+
Solo
Zeus
Zeus
Sponch_crezy
Zeus
Level 108
God Stats
10W - 11L
1,430 SR
Queue Stats
226W - 246L
1,418 Elo+
Solo
Heimdallr
Heimdallr
Yahllmyasmim
Heimdallr
Level 157
God Stats
2W - 2L
1,409 SR
Queue Stats
132W - 141L
1,440 Elo+
Solo
Sol
Sol
vGozdy
Sol
Level 89
God Stats
2W - 1L
1,315 SR
Queue Stats
83W - 91L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 7 / 3
8,706
670
8,633
18,557
14,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 6 / 2
9,321
717
10,464
24,866
20,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Lancelot
Decadar
Lancelot
11
0 / 8 / 2
7,422
571
3,161
15,740
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 5 / 4
8,790
676
5,744
9,670
2,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
2 / 5 / 2
9,092
699
4,987
10,250
3,121
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BTK xMAGICx
Hun Batz
16
6 / 6 / 14
10,443
803
13,235
12,280
5,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Huasi
Horus
16
1 / 1 / 18
9,632
741
3,497
15,790
6,805
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
14 / 2 / 10
11,743
903
30,117
8,989
3,847
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Yahllmyasmim
Heimdallr
16
5 / 2 / 16
10,328
794
12,845
8,552
3,718
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sol
vGozdy
Sol
16
5 / 0 / 20
10,234
787
10,388
7,304
2,695
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
109
9
Kills
31
31
Deaths
11
13
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
7
3
0.64
L
2
6
2
0.5
W
Hun Batz
BTK xMAGICx
Hun Batz
6
6
14
2.17
L
Lancelot
Decadar
Lancelot
0
8
2
0.13
L
2
5
4
0.8
W
Horus
Huasi
Horus
1
1
18
10
W
14
2
10
9.5
W
Heimdallr
Yahllmyasmim
Heimdallr
5
2
16
6.5
L
2
5
2
0.6
W
Sol
vGozdy
Sol
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,989
Damage
70,082
79,083
Taken
52,915
48,814
Mitigated
22,586
20,847
Healing
30,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,633
1,636
3,195
5,096
18,557
14,587
0
9,855
8,702
0
15,436
L
10,464
1,890
167
7,499
24,866
20,864
0
10,574
14,292
21,706
303
W
Hun Batz
BTK xMAGICx
Hun Batz
13,235
1,816
594
527
12,280
5,521
0
3,212
8,843
0
29,183
L
Lancelot
Decadar
Lancelot
3,161
653
0
1,787
15,740
7,764
0
10,765
4,975
0
9,711
L
5,744
2,337
22
790
9,670
2,478
0
4,846
4,824
0
14,874
W
Horus
Huasi
Horus
3,497
2,016
9,027
10,747
15,790
6,805
690
5,919
9,487
0
9,682
W
30,117
2,840
811
541
8,989
3,847
852
2,207
6,696
47,158
746
W
Heimdallr
Yahllmyasmim
Heimdallr
12,845
6,424
269
2,116
8,552
3,718
1,574
2,300
6,177
0
25,197
L
4,987
1,638
36
2,255
10,250
3,121
0
4,265
5,985
11,489
0
W
Sol
vGozdy
Sol
10,388
3,398
2,512
3,421
7,304
2,695
3,868
1,614
5,617
22,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,331
Gold Earned
52,380
80
Minions Killed
139
0
Camps Cleared
0
904,122
Distance Traveled
1,180,922
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,706
670
14
1
0
217,769
0
L
Maui
9,321
717
22
2
0
271,518
0
W
Hun Batz
10,443
803
27
2
0
256,484
0
L
Lancelot
7,422
571
11
1
0
126,775
0
L
Hou Yi
8,790
676
15
1
0
117,565
0
W
Horus
9,632
741
15
1
0
283,803
0
W
Zeus
11,743
903
44
3
0
235,571
0
W
Heimdallr
10,328
794
26
2
0
168,658
0
L
Freya
9,092
699
18
1
0
170,495
0
W
Sol
10,234
787
27
2
0
236,406
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role