Player Matchup

Nu Wa
Nu Wa
ANICAR
Nu Wa
Level 155
God Stats
5W - 6L
1,528 SR
Queue Stats
72W - 66L
1,502 Elo+
Solo
Bastet
Bastet
Capt3Cheeks
Bastet
Level 108
God Stats
7W - 9L
1,529 SR
Queue Stats
160W - 179L
1,402 Elo+
Solo
Discordia
Discordia
Cejon Raul
Discordia
Level 132
God Stats
36W - 37L
1,571 SR
Queue Stats
510W - 576L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tuckfin
Ah Muzen Cab
Level 102
God Stats
8W - 15L
1,459 SR
Queue Stats
238W - 243L
1,482 Elo+
Solo
Bacchus
Bacchus
XxRodri862
Bacchus
Level 113
God Stats
43W - 27L
1,595 SR
Queue Stats
283W - 306L
1,487 Elo+
Solo
Team Averages
Level 122
1,536 SR
1,467 Elo+

VS

Team Averages
Level 88
1,591 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
HappyLilCloud
Nu Wa
Level 27
God Stats
6W - 0L
1,651 SR
Queue Stats
13W - 14L
1,429 Elo+
Party 1
Charon
Charon
Pouncer_xb5
Charon
Level 128
God Stats
78W - 33L
1,744 SR
Queue Stats
298W - 292L
1,539 Elo+
Solo
Mercury
Mercury
mijaeltc18
Mercury
Level 77
God Stats
11W - 9L
1,448 SR
Queue Stats
80W - 84L
1,527 Elo+
Solo
King Arthur
King Arthur
notbillymays1
King Arthur
Level 80
God Stats
24W - 15L
1,611 SR
Queue Stats
32W - 30L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ANICAR
Nu Wa
12
0 / 0 / 3
6,750
1,125
5,547
1,036
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
11
0 / 1 / 0
6,194
1,032
1,815
2,354
754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Cejon Raul
Discordia
12
0 / 0 / 3
6,735
1,123
6,459
1,292
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Tuckfin
Ah Muzen Cab
12
2 / 1 / 1
7,324
1,221
6,916
4,847
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
XxRodri862
Bacchus
11
1 / 0 / 1
6,891
1,149
5,098
4,172
2,786
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

360

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 1
7,318
1,220
636
5,114
1,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 1 / 1
6,787
1,131
2,676
3,029
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
12
0 / 1 / 2
6,895
1,149
3,017
6,560
5,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
mijaeltc18
Mercury
12
0 / 0 / 1
6,714
1,119
773
5,891
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
notbillymays1
King Arthur
11
0 / 0 / 1
6,394
1,066
4,134
9,237
8,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
3
Kills
2
2
Deaths
3
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
1
1.5
L
Nu Wa
ANICAR
Nu Wa
0
0
3
1.5
L
Bastet
0
1
0
0
L
Discordia
Cejon Raul
Discordia
0
0
3
1.5
W
1
1
1
1.5
W
Charon
0
1
2
1
L
Ah Muzen Cab
Tuckfin
Ah Muzen Cab
2
1
1
2.5
L
Bacchus
XxRodri862
Bacchus
1
0
1
1.5
W
Mercury
mijaeltc18
Mercury
0
0
1
0.5
W
King Arthur
notbillymays1
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,835
Damage
11,236
13,701
Taken
29,831
5,803
Mitigated
18,443
1,268
Healing
1,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
636
236
0
10
5,114
1,141
0
3,516
1,462
0
31,856
L
Nu Wa
ANICAR
Nu Wa
5,547
2,970
0
0
1,036
260
0
488
548
20,819
0
L
Bastet
1,815
291
0
70
2,354
754
0
918
1,436
0
5,060
L
Discordia
Cejon Raul
Discordia
6,459
96
0
553
1,292
368
0
760
532
13,656
490
W
2,676
482
0
70
3,029
910
0
1,540
1,375
12,466
0
W
Charon
3,017
551
120
553
6,560
5,654
0
3,865
2,463
7,271
0
L
Ah Muzen Cab
Tuckfin
Ah Muzen Cab
6,916
1,958
0
160
4,847
1,635
0
2,223
2,624
0
21,125
L
Bacchus
XxRodri862
Bacchus
5,098
190
0
485
4,172
2,786
0
1,304
2,868
20,472
1,022
W
Mercury
mijaeltc18
Mercury
773
0
0
375
5,891
1,830
0
2,022
3,709
0
15,556
W
King Arthur
notbillymays1
King Arthur
4,134
51
0
728
9,237
8,908
0
4,709
4,170
0
12,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,894
Gold Earned
34,108
148
Minions Killed
171
4
Camps Cleared
8
612,218
Distance Traveled
639,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,318
1,220
80
13
4
124,293
0
L
Nu Wa
6,750
1,125
43
7
0
125,190
0
L
Bastet
6,194
1,032
8
1
1
76,081
0
L
Discordia
6,735
1,123
24
4
2
124,005
0
W
Nu Wa
6,787
1,131
24
4
1
120,318
0
W
Charon
6,895
1,149
20
3
0
90,906
0
L
Ah Muzen Cab
7,324
1,221
43
7
1
137,337
0
L
Bacchus
6,891
1,149
30
5
0
149,605
0
W
Mercury
6,714
1,119
33
6
2
164,074
0
W
King Arthur
6,394
1,066
14
2
1
139,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role