Player Matchup

Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Cptn Hindsiight
Sylvanus
Level 142
God Stats
2W - 3L
1,627 SR
Queue Stats
127W - 118L
1,518 Elo+
Solo
Kali
Kali
Damsikk
Kali
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 148L
1,516 Elo+
Party 1
Discordia
Discordia
tobiamazzo
Discordia
Level 67
God Stats
13W - 17L
1,699 SR
Queue Stats
49W - 56L
1,482 Elo+
Party 1
Team Averages
Level 109
1,565 SR
1,503 Elo+

VS

Team Averages
Level 136
1,542 SR
1,533 Elo+
Janus
Janus
Bozara
Janus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 52L
1,532 Elo+
Party 4
Mercury
Mercury
FastBLVDE7
Mercury
Level 190
God Stats
1W - 0L
1,734 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Handsome5003
Cthulhu
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 50L
1,539 Elo+
Party 4
Poseidon
Poseidon
PoCoYo360
Poseidon
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 11L
1,626 Elo+
Party 2
Skadi
Skadi
cCatwalKk
Skadi
Level 124
God Stats
14W - 14L
1,473 SR
Queue Stats
98W - 93L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 1
4,896
490
3,323
5,838
1,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
 
Jormungandr
7
0 / 2 / 0
4,413
441
1,156
6,441
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
9
1 / 2 / 0
5,342
534
4,125
8,806
4,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
Damsikk
Kali
8
0 / 5 / 0
4,298
430
1,954
9,545
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
tobiamazzo
Discordia
7
0 / 5 / 0
4,193
419
1,790
5,836
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bozara
Janus
11
4 / 0 / 7
7,041
704
5,198
2,379
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
FastBLVDE7
Mercury
13
8 / 0 / 3
7,265
727
7,032
5,591
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Handsome5003
Cthulhu
10
1 / 0 / 4
6,033
603
4,341
7,805
3,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
PoCoYo360
Poseidon
13
3 / 0 / 1
7,869
787
5,509
5,272
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
cCatwalKk
Skadi
9
1 / 1 / 1
5,463
546
4,934
4,016
944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
17
17
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
L
Jormungandr
 
Jormungandr
0
2
0
0
W
Janus
Bozara
Janus
4
0
7
7.5
L
Sylvanus
1
2
0
0.5
L
Kali
Damsikk
Kali
0
5
0
0
W
Mercury
FastBLVDE7
Mercury
8
0
3
9.5
W
Cthulhu
Handsome5003
Cthulhu
1
0
4
3
W
Poseidon
PoCoYo360
Poseidon
3
0
1
3.5
W
Skadi
cCatwalKk
Skadi
1
1
1
1.5
L
Discordia
tobiamazzo
Discordia
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,348
Damage
27,014
36,466
Taken
25,063
14,373
Mitigated
8,504
10,288
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,323
2,496
0
688
5,838
1,698
0
2,772
3,064
0
39,612
L
Jormungandr
 
Jormungandr
1,156
241
0
1,522
6,441
3,207
0
4,684
1,757
19,151
0
W
Janus
Bozara
Janus
5,198
554
0
1,347
2,379
567
1,180
1,012
1,367
34,118
518
L
Sylvanus
4,125
1,028
1,767
3,550
8,806
4,652
0
4,386
4,342
16,921
0
L
Kali
Damsikk
Kali
1,954
1,188
0
1,493
9,545
3,410
0
1,762
7,667
0
27,750
W
Mercury
FastBLVDE7
Mercury
7,032
4,788
0
358
5,591
1,919
0
1,264
4,327
0
53,858
W
Cthulhu
Handsome5003
Cthulhu
4,341
658
1,519
2,230
7,805
3,585
168
2,757
5,048
18,931
0
W
Poseidon
PoCoYo360
Poseidon
5,509
1,578
0
3,027
5,272
1,489
0
1,026
4,246
55,709
998
W
Skadi
cCatwalKk
Skadi
4,934
1,049
136
705
4,016
944
291
1,012
3,004
0
33,694
L
Discordia
tobiamazzo
Discordia
1,790
43
0
1,268
5,836
1,406
0
1,039
4,635
14,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,142
Gold Earned
33,671
220
Minions Killed
365
0
Camps Cleared
0
877,670
Distance Traveled
1,075,039
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,896
490
75
8
0
170,108
0
L
Jormungandr
4,413
441
36
4
0
143,319
0
W
Janus
7,041
704
75
8
0
205,769
1
L
Sylvanus
5,342
534
29
3
0
178,660
1
L
Kali
4,298
430
56
6
0
205,472
0
W
Mercury
7,265
727
91
9
0
278,516
0
W
Cthulhu
6,033
603
24
2
0
206,293
2
W
Poseidon
7,869
787
110
11
0
182,511
0
W
Skadi
5,463
546
65
7
0
201,950
0
L
Discordia
4,193
419
24
2
0
180,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role