Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
TRex Arms FTW
Hera
Level 141
God Stats
6W - 1L
1,936 SR
Queue Stats
473W - 462L
1,564 Elo+
Solo
Fafnir
Fafnir
angel46951
Fafnir
Level 135
God Stats
2W - 5L
1,307 SR
Queue Stats
365W - 353L
1,518 Elo+
Solo
Osiris
Osiris
jfx230
Osiris
Level 116
God Stats
64W - 66L
1,523 SR
Queue Stats
537W - 453L
1,594 Elo+
Solo
Team Averages
Level 120
1,553 SR
1,535 Elo+

VS

Team Averages
Level 117
1,428 SR
1,476 Elo+
Sol
Sol
Bizlok03
Sol
Level 140
God Stats
8W - 11L
1,340 SR
Queue Stats
114W - 123L
1,458 Elo+
Solo
Chang'e
Chang'e
Lotus_Unfolding
Chang'e
Level 147
God Stats
289W - 311L
1,411 SR
Queue Stats
408W - 410L
1,402 Elo+
Party 1
Horus
Horus
PAPI__BRYANTS
Horus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 113L
1,520 Elo+
Solo
Anubis
Anubis
SrankHunter
Anubis
Level 127
God Stats
254W - 216L
1,526 SR
Queue Stats
264W - 236L
1,495 Elo+
Solo
Ullr
Ullr
hf1tz5rlP0c
Ullr
Level 125
God Stats
11W - 13L
1,364 SR
Queue Stats
819W - 801L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 0 / 1
7,537
628
2,370
8,659
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
 
Nut
11
1 / 2 / 0
6,456
538
7,167
7,088
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 1
7,079
590
5,814
5,857
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
angel46951
Fafnir
11
0 / 2 / 2
6,808
567
3,773
12,892
12,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
jfx230
Osiris
12
5 / 0 / 0
7,840
653
5,736
6,277
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,833
569
8,723
8,121
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 3 / 0
5,844
487
1,658
7,476
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 1 / 6
6,909
576
3,956
11,691
8,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
13
3 / 4 / 0
7,208
601
4,562
7,899
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 1
6,455
538
4,956
9,102
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
9
Kills
7
7
Deaths
11
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
1
1.5
L
Nut
 
Nut
1
2
0
0.5
W
3
1
0
3
W
0
3
0
0
W
0
1
6
3
W
Anubis
3
4
0
0.75
L
2
3
1
0.83
L
Fafnir
angel46951
Fafnir
0
2
2
0.5
W
1
2
1
0.75
L
Osiris
jfx230
Osiris
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,860
Damage
23,855
40,773
Taken
44,289
22,478
Mitigated
18,416
17,531
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,370
995
0
6,147
8,659
2,168
535
1,401
7,258
55,929
4,980
L
Nut
 
Nut
7,167
4,626
0
2,899
7,088
2,154
0
4,589
2,499
0
47,665
W
8,723
2,951
0
3,680
8,121
2,293
1,043
1,457
6,664
59,009
0
W
1,658
55
874
3,190
7,476
2,119
371
1,329
6,067
29,014
1,349
W
3,956
1,822
1,114
5,564
11,691
8,611
14
4,290
7,401
0
14,661
W
Anubis
4,562
466
0
2,775
7,899
2,886
0
312
7,240
62,556
0
L
5,814
1,035
0
1,260
5,857
1,484
0
1,329
4,528
45,682
1,135
L
Fafnir
angel46951
Fafnir
3,773
1,508
0
4,547
12,892
12,796
29
5,924
6,968
20,495
657
W
4,956
2,175
0
1,500
9,102
2,507
0
5,521
3,581
0
43,759
L
Osiris
jfx230
Osiris
5,736
1,620
0
2,678
6,277
3,876
0
1,696
4,581
0
43,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
33,249
379
Minions Killed
353
0
Camps Cleared
0
1,137,063
Distance Traveled
1,205,626
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,537
628
111
9
0
249,009
0
L
Nut
6,456
538
83
7
0
228,683
1
W
Sol
6,833
569
96
8
0
218,010
0
W
Chang'e
5,844
487
56
5
0
257,299
2
W
Horus
6,909
576
23
2
0
261,977
0
W
Anubis
7,208
601
101
8
0
242,910
0
L
Hera
7,079
590
81
7
0
250,780
0
L
Fafnir
6,808
567
23
2
0
260,660
3
W
Ullr
6,455
538
77
6
0
225,430
1
L
Osiris
7,840
653
81
7
0
147,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role