Player Matchup

Eset
Eset
Greenzx1x
Eset
Level 164
God Stats
32W - 34L
1,520 SR
Queue Stats
240W - 235L
1,493 Elo+
Solo
Ra
Ra
Hubadub22
Ra
Level 88
God Stats
1W - 1L
1,574 SR
Queue Stats
36W - 43L
1,441 Elo+
Party 1
Cliodhna
Cliodhna
IFS Cthulhu
Cliodhna
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,413 Elo+
Party 1
Medusa
Medusa
LawSon9589
Medusa
Level 76
God Stats
39W - 41L
1,493 SR
Queue Stats
52W - 68L
1,383 Elo+
Solo
Ullr
Ullr
offAhPerkAAA
Ullr
Level 6
God Stats
2W - 4L
1,584 SR
Queue Stats
6W - 9L
1,413 Elo+
Party 1
Team Averages
Level 70
1,534 SR
1,429 Elo+

VS

Team Averages
Level 108
1,505 SR
1,500 Elo+
Skadi
Skadi
 
Skadi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TheRealBradNeely
Ra
Level 126
God Stats
30W - 16L
1,606 SR
Queue Stats
299W - 287L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Unknown2381
Cthulhu
Level 147
God Stats
1W - 5L
1,223 SR
Queue Stats
139W - 150L
1,482 Elo+
Solo
Shiva
Shiva
XXguietooXX
Shiva
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 169L
1,481 Elo+
Party 2
Thanatos
Thanatos
Yvinixz
Thanatos
Level 75
God Stats
5W - 2L
1,693 SR
Queue Stats
31W - 26L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
0 / 5 / 3
6,205
414
4,577
13,374
3,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 2
7,876
525
10,685
9,395
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
IFS Cthulhu
Cliodhna
12
9 / 6 / 4
8,660
577
10,541
12,029
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
LawSon9589
Medusa
9
0 / 8 / 4
6,193
413
3,851
9,744
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 7 / 2
7,687
512
6,477
14,365
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
6 / 4 / 6
9,196
613
8,099
10,404
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 1 / 9
9,389
626
10,315
8,752
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Unknown2381
Cthulhu
14
5 / 3 / 13
8,764
584
9,652
12,504
11,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 2 / 9
9,154
610
10,226
16,016
11,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Yvinixz
Thanatos
14
9 / 3 / 8
8,934
596
8,003
11,385
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
13
Kills
31
31
Deaths
13
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
4
6
2.25
L
Eset
0
5
3
0.3
L
2
5
2
0.6
L
Cliodhna
IFS Cthulhu
Cliodhna
9
6
4
1.83
L
Medusa
LawSon9589
Medusa
0
8
4
0.25
W
5
1
9
9.5
W
Cthulhu
Unknown2381
Cthulhu
5
3
13
3.83
W
6
2
9
5.25
W
Thanatos
Yvinixz
Thanatos
9
3
8
4.33
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,131
Damage
46,295
58,907
Taken
59,061
16,233
Mitigated
33,852
14,279
Healing
24,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,099
2,716
0
1,952
10,404
3,150
6,809
2,571
7,726
0
60,939
L
Eset
4,577
106
605
3,753
13,374
3,472
316
5,657
7,490
30,669
0
L
10,685
486
96
1,725
9,395
2,760
0
2,661
6,327
50,430
0
L
Cliodhna
IFS Cthulhu
Cliodhna
10,541
1,036
0
4,077
12,029
3,630
0
3,388
8,285
0
33,564
L
Medusa
LawSon9589
Medusa
3,851
1,242
0
439
9,744
2,528
540
3,185
6,356
0
25,605
W
10,315
453
2,341
5,284
8,752
3,229
0
1,812
6,719
66,410
797
W
Cthulhu
Unknown2381
Cthulhu
9,652
275
155
2,528
12,504
11,577
492
4,903
7,199
37,538
1,824
W
10,226
2,137
515
4,582
16,016
11,569
0
3,631
11,939
0
53,935
W
Thanatos
Yvinixz
Thanatos
8,003
1,169
0
7,504
11,385
4,327
0
1,882
9,341
0
41,608
L
6,477
2,030
0
3,584
14,365
3,843
0
2,951
10,823
0
42,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,621
Gold Earned
45,437
330
Minions Killed
418
0
Camps Cleared
0
1,458,231
Distance Traveled
1,580,790
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,196
613
99
7
0
270,466
0
L
Eset
6,205
414
61
4
0
296,422
6
L
Ra
7,876
525
111
7
0
305,345
0
L
Cliodhna
8,660
577
45
3
0
327,253
0
L
Medusa
6,193
413
31
2
0
271,292
4
W
Ra
9,389
626
118
8
0
353,910
0
W
Cthulhu
8,764
584
54
4
0
316,315
0
W
Shiva
9,154
610
80
5
0
303,321
0
W
Thanatos
8,934
596
67
4
0
336,778
0
L
Ullr
7,687
512
82
5
0
257,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role