Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChelOver
Fenrir
Level 184
God Stats
14W - 5L
1,663 SR
Queue Stats
133W - 115L
1,502 Elo+
Solo
Nox
Nox
HickoryRocher8
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 99L
1,505 Elo+
Party 2
Fafnir
Fafnir
II Lazze II
Fafnir
Level 109
God Stats
7W - 2L
1,743 SR
Queue Stats
109W - 121L
1,501 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SafeTrain895250
Kumbhakarna
Level 145
God Stats
16W - 18L
1,466 SR
Queue Stats
198W - 185L
1,516 Elo+
Solo
Team Averages
Level 159
1,574 SR
1,505 Elo+

VS

Team Averages
Level 146
1,534 SR
1,534 Elo+
Awilix
Awilix
InboundYard188
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 237L
1,453 Elo+
Solo
Apollo
Apollo
Xx_ZoDiiaQuE_xX
Apollo
Level 152
God Stats
4W - 6L
1,569 SR
Queue Stats
315W - 306L
1,528 Elo+
Solo
King Arthur
King Arthur
lasa25
King Arthur
Level 177
God Stats
1W - 2L
1,307 SR
Queue Stats
101W - 84L
1,563 Elo+
Solo
Anubis
Anubis
Нoкс
Anubis
Level 147
God Stats
13W - 8L
1,658 SR
Queue Stats
94W - 88L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
ТётяЧашки
Aphrodite
Level 146
God Stats
27W - 20L
1,639 SR
Queue Stats
168W - 139L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 1 / 0
7,012
701
4,292
5,592
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
ChelOver
Fenrir
12
6 / 0 / 1
7,203
720
7,441
9,003
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 4
5,223
522
2,097
4,950
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
10
2 / 0 / 6
6,442
644
4,158
9,755
8,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
SafeTrain895250
Kumbhakarna
12
4 / 1 / 2
6,352
635
5,172
8,916
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,178
518
2,709
8,157
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

2
0 / 2 / 0
3,763
376
548
1,460
237
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
lasa25
King Arthur
8
0 / 3 / 1
5,023
502
3,050
9,122
4,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Нoкс
Anubis
9
2 / 5 / 0
5,281
528
5,543
8,997
2,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 2
4,980
498
6,044
7,178
2,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
0
3
W
Fenrir
ChelOver
Fenrir
6
0
1
6.5
W
0
1
4
2
W
Fafnir
2
0
6
5
L
1
2
0
0.5
W
Kumbhakarna
SafeTrain895250
Kumbhakarna
4
1
2
5
L
0
2
0
0
L
King Arthur
lasa25
King Arthur
0
3
1
0.17
L
Anubis
Нoкс
Anubis
2
5
0
0.4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,160
Damage
17,894
38,216
Taken
34,914
18,246
Mitigated
12,074
17,846
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,292
2,487
0
2,884
5,592
1,616
2,726
485
5,107
0
55,364
W
Fenrir
ChelOver
Fenrir
7,441
1,708
0
3,897
9,003
3,801
0
920
7,696
0
40,101
W
2,097
553
0
750
4,950
1,275
0
3,095
1,855
26,935
0
W
Fafnir
4,158
1,701
1,878
4,419
9,755
8,205
0
4,749
4,969
14,346
0
L
2,709
1,071
0
4,009
8,157
2,169
0
911
7,204
0
28,076
W
Kumbhakarna
SafeTrain895250
Kumbhakarna
5,172
584
0
4,018
8,916
3,349
0
2,338
6,504
42,181
3,044
L
548
441
0
150
1,460
237
0
14
1,417
0
2,041
L
King Arthur
lasa25
King Arthur
3,050
236
0
1,774
9,122
4,550
0
1,785
6,970
0
23,257
L
Anubis
Нoкс
Anubis
5,543
463
0
682
8,997
2,930
0
4,635
4,319
30,040
0
L
6,044
1,053
2,002
3,453
7,178
2,188
0
3,707
3,471
26,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
24,225
311
Minions Killed
194
0
Camps Cleared
0
1,051,020
Distance Traveled
1,005,416
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,012
701
97
10
0
174,673
2
W
Fenrir
7,203
720
63
6
0
231,476
0
W
Nox
5,223
522
50
5
0
207,230
0
W
Fafnir
6,442
644
19
2
0
210,086
0
L
Awilix
5,178
518
56
6
0
240,414
0
W
Kumbhakarna
6,352
635
82
8
0
227,555
0
L
Apollo
3,763
376
3
0
0
193,167
0
L
King Arthur
5,023
502
46
5
0
189,142
0
L
Anubis
5,281
528
48
5
0
190,432
0
L
Aphrodite
4,980
498
41
4
0
192,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role