Player Matchup

Hun Batz
Hun Batz
CoCo666
Hun Batz
Level 91
God Stats
18W - 8L
1,780 SR
Queue Stats
796W - 605L
1,593 Elo+
Party 2
Thoth
Thoth
GerittDieSchneke
Thoth
Level 125
God Stats
19W - 13L
1,609 SR
Queue Stats
574W - 442L
1,540 Elo+
Party 2
Cupid
Cupid
RunzelRosine
Cupid
Level 142
God Stats
2W - 5L
1,478 SR
Queue Stats
1,226W - 740L
1,546 Elo+
Party 2
Rama
Rama
Sirlazer
Rama
Level 115
God Stats
8W - 8L
1,557 SR
Queue Stats
547W - 467L
1,572 Elo+
Party 2
Cerberus
Cerberus
xxPROTEUSxx
Cerberus
Level 167
God Stats
3W - 1L
1,808 SR
Queue Stats
574W - 603L
1,488 Elo+
Solo
Team Averages
Level 128
1,646 SR
1,548 Elo+

VS

Team Averages
Level 84
1,512 SR
1,511 Elo+
Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bemgiii
Jing Wei
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,500 Elo+
Party 1
Olorun
Olorun
Marichz
Olorun
Level 17
God Stats
1W - 0L
1,514 SR
Queue Stats
28W - 34L
1,465 Elo+
Party 1
Discordia
Discordia
MissMeByach
Discordia
Level 87
God Stats
6W - 3L
1,546 SR
Queue Stats
200W - 174L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
ShadowOne202
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CoCo666
Hun Batz
14
4 / 5 / 5
8,841
804
15,873
12,344
5,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
4 / 3 / 7
9,682
880
7,544
9,559
3,378
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 10
10,256
932
8,644
10,409
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rama
13
2 / 4 / 5
8,068
733
5,328
8,600
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
xxPROTEUSxx
Cerberus
13
1 / 6 / 11
8,424
766
5,003
12,870
12,664
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
7 / 2 / 12
10,897
991
8,058
14,777
16,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Bemgiii
Jing Wei
16
6 / 3 / 13
10,195
927
10,552
10,178
4,312
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Marichz
Olorun
15
3 / 4 / 10
9,537
867
3,528
8,786
4,187
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
MissMeByach
Discordia
14
0 / 3 / 11
8,634
785
7,119
8,575
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
ShadowOne202
Ah Puch
17
6 / 3 / 13
10,920
993
20,841
11,078
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
81
15
Kills
22
22
Deaths
15
38
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
7
2
12
6.5
W
Jing Wei
Bemgiii
Jing Wei
6
3
13
4.17
L
Hun Batz
CoCo666
Hun Batz
4
5
5
1.3
L
4
3
7
2.5
W
Olorun
Marichz
Olorun
3
4
10
2
W
Discordia
MissMeByach
Discordia
0
3
11
1.83
L
4
4
10
2.25
W
Ah Puch
ShadowOne202
Ah Puch
6
3
13
4.17
L
Rama
2
4
5
1.13
L
Cerberus
xxPROTEUSxx
Cerberus
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,392
Damage
50,098
53,782
Taken
53,394
27,808
Mitigated
33,676
15,396
Healing
18,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,058
688
3,174
3,112
14,777
16,822
270
2,766
12,011
12,699
134
W
Jing Wei
Bemgiii
Jing Wei
10,552
8,826
2,230
3,186
10,178
4,312
2,793
1,270
8,908
0
26,626
L
Hun Batz
CoCo666
Hun Batz
15,873
1,728
1,557
3,538
12,344
5,383
360
8,506
3,838
0
22,620
L
7,544
265
92
799
9,559
3,378
287
7,291
2,268
24,111
630
W
Olorun
Marichz
Olorun
3,528
1,193
717
1,978
8,786
4,187
2,439
2,762
6,024
18,198
0
W
Discordia
MissMeByach
Discordia
7,119
342
285
375
8,575
3,134
925
1,704
6,871
16,939
0
L
8,644
3,318
2,617
4,488
10,409
3,688
396
8,265
2,144
0
25,360
W
Ah Puch
ShadowOne202
Ah Puch
20,841
720
422
3,337
11,078
5,221
992
3,484
7,594
40,700
0
L
Rama
5,328
3,462
482
920
8,600
2,695
225
5,437
3,163
0
13,943
L
Cerberus
xxPROTEUSxx
Cerberus
5,003
513
0
903
12,870
12,664
162
9,913
2,957
6,934
801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,271
Gold Earned
50,183
160
Minions Killed
129
0
Camps Cleared
0
963,309
Distance Traveled
1,140,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,897
991
0
0
0
252,507
0
W
Jing Wei
10,195
927
33
3
0
226,714
0
L
Hun Batz
8,841
804
18
2
0
208,127
0
L
Thoth
9,682
880
51
5
0
222,599
0
W
Olorun
9,537
867
32
3
0
213,135
0
W
Discordia
8,634
785
18
2
0
229,259
0
L
Cupid
10,256
932
52
5
0
168,366
0
W
Ah Puch
10,920
993
46
4
0
218,815
0
L
Rama
8,068
733
25
2
0
179,289
0
L
Cerberus
8,424
766
14
1
0
184,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role